Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AzzizzZ
Janus
Level 38
God Stats
6W - 1L
1,789 SR
Queue Stats
42W - 31L
1,538 Elo+
Party 2
Anubis
Anubis
Garriex
Anubis
Level 160
God Stats
5W - 2L
1,753 SR
Queue Stats
426W - 323L
1,564 Elo+
Party 2
Heimdallr
Heimdallr
Garriez
Heimdallr
Level 159
God Stats
6W - 6L
1,343 SR
Queue Stats
325W - 259L
1,631 Elo+
Party 2
Cliodhna
Cliodhna
Mozzup
Cliodhna
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 168L
1,533 Elo+
Party 2
Team Averages
Level 135
1,577 SR
1,553 Elo+

VS

Team Averages
Level 69
1,602 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
NoFuturexD
Aphrodite
Level 43
God Stats
0W - 1L
1,781 SR
Queue Stats
80W - 69L
1,633 Elo+
Party 1
Ymir
Ymir
TheWiggleHam
Ymir
Level 68
God Stats
7W - 5L
1,575 SR
Queue Stats
40W - 43L
1,394 Elo+
Party 3
Artemis
Artemis
ToastieRoastie
Artemis
Level 7
God Stats
17W - 15L
1,463 SR
Queue Stats
26W - 42L
1,550 Elo+
Party 3
Kali
Kali
eXempTiK
Kali
Level 85
God Stats
35W - 26L
1,691 SR
Queue Stats
63W - 70L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 0 / 8
5,241
524
3,841
4,868
1,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
AzzizzZ
Janus
8
4 / 1 / 5
5,400
540
3,261
2,631
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Garriex
Anubis
10
7 / 2 / 4
6,190
619
4,747
6,187
3,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Garriez
Heimdallr
10
2 / 1 / 4
5,909
591
4,389
6,194
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Mozzup
Cliodhna
9
4 / 0 / 7
5,767
577
5,648
3,903
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
1 / 9 / 0
4,719
472
3,285
8,374
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
NoFuturexD
Aphrodite
9
1 / 2 / 0
5,087
509
2,404
5,889
2,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 4 / 1
4,266
427
2,149
7,006
4,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 0 / 1
4,585
459
1,292
2,830
669
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
9
2 / 4 / 0
5,573
557
2,561
7,160
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
19
Kills
4
4
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
8
6
L
Morgan Le Fay
 
Morgan Le Fay
1
9
0
0.11
W
Janus
AzzizzZ
Janus
4
1
5
6.5
W
Anubis
Garriex
Anubis
7
2
4
4.5
W
Heimdallr
Garriez
Heimdallr
2
1
4
4
W
Cliodhna
Mozzup
Cliodhna
4
0
7
7.5
L
Aphrodite
NoFuturexD
Aphrodite
1
2
0
0.5
L
0
4
1
0.13
L
0
0
1
0.5
L
Kali
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
11,691
23,783
Taken
31,259
8,690
Mitigated
12,057
10,578
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,841
612
111
1,262
4,868
1,862
0
2,527
2,175
0
18,400
L
Morgan Le Fay
 
Morgan Le Fay
3,285
56
0
705
8,374
1,696
0
2,870
5,390
18,824
0
W
Janus
AzzizzZ
Janus
3,261
194
0
1,035
2,631
650
160
611
1,954
19,321
0
W
Anubis
Garriex
Anubis
4,747
434
0
2,680
6,187
3,049
0
1,370
4,783
25,525
0
W
Heimdallr
Garriez
Heimdallr
4,389
2,669
0
2,078
6,194
2,073
0
1,790
4,394
0
29,815
W
Cliodhna
Mozzup
Cliodhna
5,648
104
0
3,412
3,903
1,056
0
1,230
2,639
0
25,481
L
Aphrodite
NoFuturexD
Aphrodite
2,404
586
1,113
3,374
5,889
2,490
210
438
5,451
21,942
0
L
2,149
69
0
250
7,006
4,850
0
1,903
5,041
15,039
0
L
1,292
155
0
807
2,830
669
0
697
2,089
0
12,799
L
Kali
2,561
912
0
1,922
7,160
2,352
0
1,838
5,276
0
24,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
24,230
238
Minions Killed
185
0
Camps Cleared
0
983,771
Distance Traveled
960,866
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,241
524
35
4
0
211,023
0
L
Morgan Le Fay
4,719
472
30
3
0
166,153
1
W
Janus
5,400
540
30
3
0
199,777
0
W
Anubis
6,190
619
67
7
0
176,056
1
W
Heimdallr
5,909
591
59
6
0
171,506
4
W
Cliodhna
5,767
577
47
5
0
225,409
1
L
Aphrodite
5,087
509
50
5
0
182,704
2
L
Ymir
4,266
427
21
2
0
186,560
3
L
Artemis
4,585
459
33
3
0
163,426
2
L
Kali
5,573
557
51
5
0
262,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role