Player Matchup

Bakasura
Bakasura
CN10-_-
Bakasura
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 26L
1,361 Elo+
Solo
Yemoja
Yemoja
GlitzyCardinal
Yemoja
Level 25
God Stats
0W - 3L
1,153 SR
Queue Stats
89W - 86L
1,429 Elo+
Solo
Loki
Loki
Sir-Darklight
Loki
Level 27
God Stats
90W - 55L
1,594 SR
Queue Stats
98W - 73L
1,453 Elo+
Solo
Bellona
Bellona
creepp1
Bellona
Level 8
God Stats
0W - 3L
1,285 SR
Queue Stats
13W - 16L
1,439 Elo+
Solo
Artemis
Artemis
xDIRTY DOYLEx
Artemis
Level 26
God Stats
15W - 9L
1,644 SR
Queue Stats
88W - 71L
1,432 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,423 Elo+

VS

Team Averages
Level 25
1,605 SR
1,479 Elo+
Bakasura
Bakasura
Doom_Fist_69
Bakasura
Level 28
God Stats
50W - 24L
1,647 SR
Queue Stats
245W - 218L
1,573 Elo+
Solo
Ares
Ares
EL_MATA_BOT22
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,520 Elo+
Solo
Olorun
Olorun
GuardianDown94
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 138L
1,479 Elo+
Party 1
Da Ji
Da Ji
Squitty_
Da Ji
Level 27
God Stats
5W - 4L
1,742 SR
Queue Stats
114W - 138L
1,438 Elo+
Party 1
Neith
Neith
Stern20
Neith
Level 26
God Stats
69W - 71L
1,637 SR
Queue Stats
146W - 148L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CN10-_-
Bakasura
5
0 / 5 / 0
3,984
398
1,277
5,096
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 1 / 2
4,354
435
2,086
3,276
1,741
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 3 / 1
5,275
528
2,639
6,365
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
creepp1
Bellona
8
1 / 1 / 0
4,421
442
2,100
4,967
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
7
2 / 4 / 0
4,686
469
5,130
6,339
1,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doom_Fist_69
Bakasura
10
5 / 0 / 3
6,675
668
2,776
2,489
902
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 4
5,778
578
3,453
8,697
4,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 1
5,573
557
3,313
3,371
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Squitty_
Da Ji
9
3 / 2 / 1
5,689
569
2,796
5,447
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Stern20
Neith
10
3 / 1 / 2
5,894
589
3,887
3,958
1,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CN10-_-
Bakasura
0
5
0
0
W
Bakasura
Doom_Fist_69
Bakasura
5
0
3
6.5
W
2
0
4
4
L
0
1
2
1
W
1
0
1
1.5
L
0
3
1
0.17
W
Da Ji
Squitty_
Da Ji
3
2
1
1.75
W
Neith
Stern20
Neith
3
1
2
4
L
Bellona
creepp1
Bellona
1
1
0
1
L
Artemis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,232
Damage
16,225
26,043
Taken
23,962
9,976
Mitigated
9,577
7,318
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CN10-_-
Bakasura
1,277
789
0
824
5,096
1,690
0
1,460
3,588
0
9,252
W
Bakasura
Doom_Fist_69
Bakasura
2,776
1,981
0
1,485
2,489
902
1,153
0
2,489
0
20,474
W
3,453
347
40
3,093
8,697
4,634
301
1,820
6,877
20,292
0
L
2,086
935
415
736
3,276
1,741
0
938
2,338
10,002
0
W
3,313
1,217
0
2,021
3,371
987
222
0
3,320
25,473
0
L
2,639
1,401
0
2,511
6,365
1,802
0
813
5,428
0
27,259
W
Da Ji
Squitty_
Da Ji
2,796
742
0
2,194
5,447
1,868
0
91
5,346
0
24,966
W
Neith
Stern20
Neith
3,887
2,206
0
690
3,958
1,186
843
175
3,783
0
29,990
L
Bellona
creepp1
Bellona
2,100
310
0
1,025
4,967
2,887
0
1,462
3,505
0
12,140
L
Artemis
5,130
2,854
0
1,807
6,339
1,856
0
2,093
4,246
0
22,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
29,609
168
Minions Killed
268
0
Camps Cleared
0
864,764
Distance Traveled
936,029
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,984
398
23
2
0
160,362
0
W
Bakasura
6,675
668
73
7
0
210,084
1
W
Ares
5,778
578
34
3
0
186,127
3
L
Yemoja
4,354
435
15
2
0
168,198
3
W
Olorun
5,573
557
45
5
0
175,328
2
L
Loki
5,275
528
72
7
0
178,323
0
W
Da Ji
5,689
569
55
6
0
201,573
0
W
Neith
5,894
589
61
6
0
162,917
2
L
Bellona
4,421
442
18
2
0
193,289
2
L
Artemis
4,686
469
40
4
0
164,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role