Player Matchup

Izanami
Izanami
T0XIC_P-A-I-N
Izanami
Level 29
God Stats
1W - 2L
1,713 SR
Queue Stats
27W - 31L
1,343 Elo+
Solo
Rama
Rama
grandlist13002
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 1
Neith
Neith
grandlist13002
Neith
Level 6
God Stats
0W - 7L
1,118 SR
Queue Stats
0W - 7L
1,112 Elo+
Party 1
Team Averages
Level 14
1,444 SR
1,228 Elo+

VS

Team Averages
Level 54
1,313 SR
1,430 Elo+
Freya
Freya
Aaronju
Freya
Level 22
God Stats
13W - 4L
1,487 SR
Queue Stats
36W - 29L
1,438 Elo+
Party 2
Cabrakan
Cabrakan
SeismicYew14
Cabrakan
Level 66
God Stats
21W - 13L
1,309 SR
Queue Stats
363W - 434L
1,406 Elo+
Party 2
Set
Set
silvertheboss04
Set
Level 75
God Stats
4W - 1L
1,143 SR
Queue Stats
201W - 224L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 9 / 1
8,274
636
5,811
13,692
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 13 / 1
7,248
558
3,344
15,185
4,696
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 7 / 2
8,145
627
5,303
10,337
3,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aaronju
Freya
14
13 / 1 / 11
10,784
830
15,055
9,874
4,637
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
SeismicYew14
Cabrakan
13
4 / 2 / 17
9,689
745
10,051
14,026
20,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
12 / 1 / 14
10,865
836
10,506
11,899
14,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
3
Kills
29
29
Deaths
4
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Freya
Aaronju
Freya
13
1
11
18.5
W
Cabrakan
SeismicYew14
Cabrakan
4
2
17
6.25
L
Izanami
2
9
1
0.28
L
0
13
1
0.04
L
1
7
2
0.29
W
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,458
Damage
35,612
39,214
Taken
35,799
12,028
Mitigated
39,735
2,477
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Aaronju
Freya
15,055
4,925
301
2,477
9,874
4,637
912
0
9,874
25,715
1,957
W
Cabrakan
SeismicYew14
Cabrakan
10,051
1,615
412
2,250
14,026
20,764
477
981
13,045
36,085
0
L
Izanami
5,811
3,444
0
1,538
13,692
4,152
0
8,713
4,388
0
33,139
L
3,344
2,990
0
366
15,185
4,696
0
9,920
4,213
0
10,638
L
5,303
2,840
0
573
10,337
3,180
0
6,540
3,327
0
9,380
W
10,506
3,980
269
2,019
11,899
14,334
949
818
10,811
6,995
21,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,667
Gold Earned
31,338
92
Minions Killed
114
2
Camps Cleared
9
489,452
Distance Traveled
690,065
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,784
830
22
2
0
242,219
1
W
Cabrakan
9,689
745
58
4
6
207,722
0
L
Izanami
8,274
636
56
4
2
182,445
4
L
Rama
7,248
558
27
2
0
146,923
1
L
Neith
8,145
627
9
1
0
160,084
0
W
Set
10,865
836
34
3
3
240,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role