Player Matchup

Ymir
Ymir
Hex-justalilbit0
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,290 Elo+
Solo
Bakasura
Bakasura
Shadow101504
Bakasura
Level 28
God Stats
3W - 2L
1,776 SR
Queue Stats
58W - 61L
1,354 Elo+
Solo
Odin
Odin
blazingkhang_916
Odin
Level 16
God Stats
12W - 1L
2,044 SR
Queue Stats
24W - 22L
1,580 Elo+
Solo
Baba Yaga
Baba Yaga
plenary_patch2
Baba Yaga
Level 21
God Stats
23W - 42L
1,310 SR
Queue Stats
32W - 68L
1,223 Elo+
Party 1
Sol
Sol
suneaterxd23
Sol
Level 29
God Stats
7W - 0L
1,859 SR
Queue Stats
80W - 141L
1,283 Elo+
Party 1
Team Averages
Level 22
1,698 SR
1,346 Elo+

VS

Team Averages
Level 16
1,605 SR
1,209 Elo+
Kumbhakarna
Kumbhakarna
Evo6316
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
897 Elo+
Solo
Artemis
Artemis
Gutter_Boi_NJHC
Artemis
Level 6
God Stats
3W - 2L
1,722 SR
Queue Stats
4W - 10L
1,384 Elo+
Solo
Arachne
Arachne
david_santos-re
Arachne
Level 29
God Stats
7W - 2L
1,818 SR
Queue Stats
91W - 99L
1,405 Elo+
Solo
Tyr
Tyr
eldergoddragon
Tyr
Level 29
God Stats
15W - 14L
1,483 SR
Queue Stats
127W - 164L
1,342 Elo+
Solo
Olorun
Olorun
hehe_2314
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,018 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,803
484
1,970
7,372
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Shadow101504
Bakasura
11
4 / 3 / 0
6,646
554
5,056
8,123
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 3
6,467
539
6,406
7,027
5,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
plenary_patch2
Baba Yaga
10
2 / 1 / 3
6,444
537
3,042
3,908
1,316
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
10 / 4 / 0
8,065
672
8,981
7,273
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Evo6316
Kumbhakarna
7
0 / 6 / 3
4,869
406
2,073
8,849
3,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 9 / 1
5,213
434
4,667
8,360
2,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 2 / 1
6,125
510
4,019
8,123
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 1
5,148
429
1,448
7,579
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
hehe_2314
Olorun
10
2 / 2 / 1
6,016
501
3,786
9,697
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
20
Kills
6
9
Deaths
21
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Evo6316
Kumbhakarna
0
6
3
0.25
L
1
9
1
0.17
W
1
1
1
1.5
W
Bakasura
Shadow101504
Bakasura
4
3
0
1.33
W
3
0
3
4.5
L
3
2
1
1.75
L
0
2
1
0.25
L
Olorun
hehe_2314
Olorun
2
2
1
1.25
W
Baba Yaga
plenary_patch2
Baba Yaga
2
1
3
3.5
W
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
15,993
33,703
Taken
42,608
19,659
Mitigated
14,728
10,546
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Evo6316
Kumbhakarna
2,073
214
0
1,690
8,849
3,941
200
3,905
4,767
13,413
0
L
4,667
3,207
0
594
8,360
2,538
22
4,330
3,934
0
15,639
W
1,970
1,209
0
396
7,372
6,557
517
1,811
5,561
15,985
0
W
Bakasura
Shadow101504
Bakasura
5,056
3,534
0
3,122
8,123
3,646
264
1,768
6,355
0
28,664
W
6,406
587
0
2,706
7,027
5,493
225
1,088
5,939
6,948
22,194
L
4,019
2,555
0
2,868
8,123
3,107
0
2,718
4,980
0
30,369
L
1,448
141
0
2,029
7,579
2,305
66
2,081
5,036
0
21,826
L
Olorun
hehe_2314
Olorun
3,786
1,960
45
3,857
9,697
2,837
0
1,652
7,920
29,182
0
W
Baba Yaga
plenary_patch2
Baba Yaga
3,042
402
0
1,027
3,908
1,316
1,290
1,070
2,838
27,843
0
W
8,981
3,118
0
3,295
7,273
2,647
4,868
122
7,151
38,576
4,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,425
Gold Earned
27,371
315
Minions Killed
201
0
Camps Cleared
0
1,086,227
Distance Traveled
1,082,880
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,869
406
24
2
0
210,209
0
L
Artemis
5,213
434
23
2
0
175,778
1
W
Ymir
5,803
484
36
3
0
171,984
0
W
Bakasura
6,646
554
75
6
0
253,275
3
W
Odin
6,467
539
63
5
0
250,021
0
L
Arachne
6,125
510
72
6
0
246,932
0
L
Tyr
5,148
429
35
3
0
260,567
4
L
Olorun
6,016
501
47
4
0
189,394
0
W
Baba Yaga
6,444
537
50
4
0
209,140
0
W
Sol
8,065
672
91
8
0
201,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role