Player Matchup

Ganesha
Ganesha
Dimironlock
Ganesha
Level 16
God Stats
1W - 4L
1,624 SR
Queue Stats
41W - 31L
1,411 Elo+
Party 1
Thor
Thor
Floiyde
Thor
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 33L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Gaynou
Danzaburou
Level 18
God Stats
0W - 5L
1,249 SR
Queue Stats
42W - 30L
1,483 Elo+
Party 1
Agni
Agni
Izakun
Agni
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 42L
1,471 Elo+
Party 1
Anhur
Anhur
crimunder
Anhur
Level 8
God Stats
2W - 2L
1,576 SR
Queue Stats
9W - 5L
1,707 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,514 Elo+

VS

Team Averages
Level 25
1,451 SR
1,573 Elo+
Ymir
Ymir
Inushin
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,442 Elo+
Solo
Artemis
Artemis
MasterBocianek
Artemis
Level 18
God Stats
1W - 1L
1,173 SR
Queue Stats
15W - 13L
1,536 Elo+
Solo
Mercury
Mercury
Oakesyy
Mercury
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 2L
1,684 Elo+
Party 2
Guan Yu
Guan Yu
Senpai6969
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,684 Elo+
Party 2
Anubis
Anubis
thcm2
Anubis
Level 30
God Stats
56W - 42L
1,583 SR
Queue Stats
155W - 162L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dimironlock
Ganesha
5
0 / 1 / 2
3,523
587
698
3,424
1,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
Floiyde
Thor
5
0 / 4 / 0
3,489
582
1,705
5,008
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Gaynou
Danzaburou
6
2 / 1 / 0
3,960
660
2,754
2,145
488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
Izakun
Agni
2
0 / 1 / 0
2,732
455
66
703
110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
crimunder
Anhur
5
0 / 1 / 0
3,482
580
1,812
1,692
299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Inushin
Ymir
4
0 / 1 / 2
3,361
560
708
2,730
1,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
1 / 1 / 1
3,580
597
2,069
2,534
468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Oakesyy
Mercury
7
2 / 0 / 1
4,050
675
928
2,176
630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Senpai6969
Guan Yu
6
0 / 0 / 2
3,684
614
848
2,037
913
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
thcm2
Anubis
8
5 / 0 / 1
4,844
807
3,086
2,993
1,272
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dimironlock
Ganesha
0
1
2
1
L
Thor
Floiyde
Thor
0
4
0
0
L
Danzaburou
Gaynou
Danzaburou
2
1
0
2
W
Ymir
Inushin
Ymir
0
1
2
1
L
Agni
Izakun
Agni
0
1
0
0
W
1
1
1
1.5
W
Mercury
Oakesyy
Mercury
2
0
1
2.5
W
Guan Yu
Senpai6969
Guan Yu
0
0
2
1
L
Anhur
crimunder
Anhur
0
1
0
0
W
Anubis
thcm2
Anubis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,035
Damage
7,639
12,972
Taken
12,470
3,334
Mitigated
4,344
3,559
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dimironlock
Ganesha
698
156
90
859
3,424
1,357
0
907
2,517
7,126
0
L
Thor
Floiyde
Thor
1,705
882
0
1,204
5,008
1,080
0
1,701
3,307
0
13,005
L
Danzaburou
Gaynou
Danzaburou
2,754
2,068
0
818
2,145
488
0
664
1,481
0
16,908
W
Ymir
Inushin
Ymir
708
173
0
526
2,730
1,061
0
318
2,412
3,087
0
L
Agni
Izakun
Agni
66
66
0
170
703
110
0
522
181
1,955
0
W
2,069
1,020
0
403
2,534
468
0
380
2,154
0
11,728
W
Mercury
Oakesyy
Mercury
928
569
0
464
2,176
630
1,019
0
2,176
0
13,785
W
Guan Yu
Senpai6969
Guan Yu
848
55
259
814
2,037
913
285
0
2,037
0
8,798
L
Anhur
crimunder
Anhur
1,812
1,011
0
418
1,692
299
0
0
1,692
0
8,775
W
Anubis
thcm2
Anubis
3,086
263
0
1,645
2,993
1,272
93
66
2,927
23,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,186
Gold Earned
19,519
113
Minions Killed
137
0
Camps Cleared
0
446,541
Distance Traveled
542,193
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,523
587
0
0
0
112,660
0
L
Thor
3,489
582
33
6
0
118,116
1
L
Danzaburou
3,960
660
50
8
0
109,326
0
W
Ymir
3,361
560
6
1
0
88,051
0
L
Agni
2,732
455
5
1
0
20,184
0
W
Artemis
3,580
597
25
4
0
106,685
1
W
Mercury
4,050
675
31
5
0
122,973
0
W
Guan Yu
3,684
614
22
4
0
122,693
1
L
Anhur
3,482
580
25
4
0
86,255
1
W
Anubis
4,844
807
53
9
0
101,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role