Player Matchup

Vamana
Vamana
Adonis523L
Vamana
Level 26
God Stats
8W - 9L
1,373 SR
Queue Stats
141W - 145L
1,385 Elo+
Solo
Heimdallr
Heimdallr
DELTA201333
Heimdallr
Level 20
God Stats
9W - 3L
1,413 SR
Queue Stats
28W - 20L
1,415 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DNH RecoN
Morgan Le Fay
Level 42
God Stats
10W - 10L
1,485 SR
Queue Stats
35W - 34L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
GreenHornet609
Cthulhu
Level 14
God Stats
13W - 4L
1,573 SR
Queue Stats
13W - 4L
1,499 Elo+
Party 2
Nemesis
Nemesis
RhinoFace45
Nemesis
Level 27
God Stats
13W - 9L
1,449 SR
Queue Stats
15W - 13L
1,402 Elo+
Party 2
Team Averages
Level 26
1,459 SR
1,423 Elo+

VS

Team Averages
Level 13
1,326 SR
1,402 Elo+
Nox
Nox
DammnImAwesome
Nox
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 89L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
High Trini XD
Sun Wukong
Level 6
God Stats
5W - 11L
1,361 SR
Queue Stats
6W - 12L
1,256 Elo+
Party 1
Neith
Neith
OwOboi
Neith
Level 24
God Stats
2W - 3L
1,082 SR
Queue Stats
76W - 52L
1,463 Elo+
Solo
Merlin
Merlin
leoshoota
Merlin
Level 6
God Stats
1W - 3L
1,515 SR
Queue Stats
4W - 9L
1,246 Elo+
Party 1
Odin
Odin
ÐÎÅBŁÔ
Odin
Level 8
God Stats
3W - 2L
1,174 SR
Queue Stats
15W - 9L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Adonis523L
Vamana
19
6 / 1 / 25
12,676
1,152
12,193
9,882
8,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
DELTA201333
Heimdallr
20
20 / 2 / 21
14,018
1,274
34,902
13,119
6,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
DNH RecoN
Morgan Le Fay
20
15 / 1 / 21
13,210
1,201
29,934
15,486
7,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 4 / 24
11,260
1,024
10,270
16,050
13,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
RhinoFace45
Nemesis
19
7 / 0 / 22
11,831
1,076
11,155
7,784
3,675
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 3
10,667
970
10,394
14,027
5,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
High Trini XD
Sun Wukong
17
0 / 13 / 5
10,119
920
10,096
29,139
19,706
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
OwOboi
Neith
17
4 / 2 / 3
11,363
1,033
17,407
14,958
5,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
leoshoota
Merlin
17
1 / 17 / 3
9,891
899
8,870
24,079
10,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 7 / 6
10,692
972
7,337
24,310
24,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
28
49
Kills
8
8
Deaths
49
113
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
Adonis523L
Vamana
6
1
25
18.5
W
Heimdallr
DELTA201333
Heimdallr
20
2
21
15.25
W
Morgan Le Fay
DNH RecoN
Morgan Le Fay
15
1
21
25.5
L
2
10
3
0.35
W
1
4
24
3.25
L
Sun Wukong
High Trini XD
Sun Wukong
0
13
5
0.19
L
Neith
OwOboi
Neith
4
2
3
2.75
W
Nemesis
RhinoFace45
Nemesis
7
0
22
18
L
Merlin
leoshoota
Merlin
1
17
3
0.15
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,454
Damage
54,104
62,321
Taken
106,513
39,136
Mitigated
66,031
12,025
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Adonis523L
Vamana
12,193
7,578
1,847
2,596
9,882
8,894
0
4,371
5,303
0
25,772
W
Heimdallr
DELTA201333
Heimdallr
34,902
23,744
0
1,742
13,119
6,217
0
4,201
8,628
0
57,019
W
Morgan Le Fay
DNH RecoN
Morgan Le Fay
29,934
4,028
265
3,187
15,486
7,009
0
4,541
10,752
40,499
0
L
10,394
3,890
0
133
14,027
5,946
0
4,778
9,249
25,232
0
W
10,270
1,112
0
1,393
16,050
13,341
0
5,957
10,048
30,562
0
L
Sun Wukong
High Trini XD
Sun Wukong
10,096
1,586
0
1,065
29,139
19,706
0
6,935
22,204
1,475
26,025
L
Neith
OwOboi
Neith
17,407
7,586
0
1,745
14,958
5,377
0
8,170
6,788
0
52,410
W
Nemesis
RhinoFace45
Nemesis
11,155
5,217
0
995
7,784
3,675
0
2,290
5,358
0
23,025
L
Merlin
leoshoota
Merlin
8,870
2,158
49
762
24,079
10,614
0
11,185
12,894
23,190
0
L
7,337
784
0
555
24,310
24,388
0
9,136
15,174
3,120
18,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,995
Gold Earned
52,732
171
Minions Killed
195
3
Camps Cleared
3
1,179,934
Distance Traveled
1,046,122
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,676
1,152
20
2
0
264,864
3
W
Heimdallr
14,018
1,274
45
4
1
194,788
0
W
Morgan Le Fay
13,210
1,201
22
2
0
240,671
2
L
Nox
10,667
970
35
3
1
193,960
0
W
Cthulhu
11,260
1,024
58
5
1
205,461
0
L
Sun Wukong
10,119
920
39
4
0
232,580
1
L
Neith
11,363
1,033
60
5
2
221,783
0
W
Nemesis
11,831
1,076
26
2
1
274,150
0
L
Merlin
9,891
899
26
2
0
143,523
2
L
Odin
10,692
972
35
3
0
254,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role