Player Matchup

The Morrigan
The Morrigan
MrDubbs
The Morrigan
Level 129
God Stats
1W - 0L
1,811 SR
Queue Stats
20W - 23L
1,473 Elo+
Party 1
Neith
Neith
White Van clan
Neith
Level 139
God Stats
6W - 2L
1,620 SR
Queue Stats
52W - 61L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
swagdaddyp
Cthulhu
Level 29
God Stats
1W - 0L
1,611 SR
Queue Stats
56W - 30L
1,613 Elo+
Party 1
Team Averages
Level 99
1,681 SR
1,559 Elo+

VS

Team Averages
Level 45
1,522 SR
1,335 Elo+
Sol
Sol
DaDude31
Sol
Level 16
God Stats
0W - 2L
1,369 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 2
Cliodhna
Cliodhna
ImmortalVosay
Cliodhna
Level 81
God Stats
5W - 5L
1,524 SR
Queue Stats
34W - 69L
1,352 Elo+
Party 2
Yemoja
Yemoja
TheBeanboozler
Yemoja
Level 39
God Stats
0W - 1L
1,673 SR
Queue Stats
27W - 51L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MrDubbs
The Morrigan
16
9 / 4 / 15
12,347
726
14,715
13,470
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
14 / 2 / 11
13,420
789
18,148
9,784
4,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
swagdaddyp
Cthulhu
15
3 / 0 / 20
11,656
686
12,184
15,914
17,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 1
11,088
652
7,839
14,872
4,315
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
ImmortalVosay
Cliodhna
13
1 / 12 / 4
9,852
580
10,183
18,824
5,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 5
10,060
592
4,148
19,151
20,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
26
Kills
5
6
Deaths
26
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
Cliodhna
ImmortalVosay
Cliodhna
1
12
4
0.25
W
The Morrigan
MrDubbs
The Morrigan
9
4
15
4.13
L
0
5
5
0.5
W
14
2
11
9.75
W
Cthulhu
swagdaddyp
Cthulhu
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,047
Damage
22,170
39,168
Taken
52,847
27,457
Mitigated
30,121
6,583
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,839
2,701
462
1,281
14,872
4,315
0
8,325
5,979
35,412
0
L
Cliodhna
ImmortalVosay
Cliodhna
10,183
0
0
214
18,824
5,471
0
6,251
12,051
0
24,618
W
The Morrigan
MrDubbs
The Morrigan
14,715
3,133
0
1,240
13,470
5,653
150
4,496
8,089
29,445
5,231
L
4,148
1,688
1,634
3,331
19,151
20,335
0
6,317
11,754
18,534
0
W
18,148
6,882
0
2,793
9,784
4,052
2,141
2,649
6,089
0
59,014
W
Cthulhu
swagdaddyp
Cthulhu
12,184
1,117
82
2,468
15,914
17,752
0
5,103
10,811
34,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,423
Gold Earned
31,000
202
Minions Killed
115
13
Camps Cleared
0
901,405
Distance Traveled
807,132
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,088
652
57
3
0
255,563
0
L
Cliodhna
9,852
580
37
2
0
271,114
3
W
The Morrigan
12,347
726
60
4
6
284,344
1
L
Yemoja
10,060
592
21
1
0
280,455
4
W
Neith
13,420
789
105
6
6
271,183
2
W
Cthulhu
11,656
686
37
2
1
345,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role