Player Matchup

Bakasura
Bakasura
ALPACAAAAAAAAA
Bakasura
Level 28
God Stats
5W - 2L
1,627 SR
Queue Stats
71W - 69L
1,463 Elo+
Solo
Athena
Athena
Derphosaurus
Athena
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 23L
1,494 Elo+
Party 1
Tiamat
Tiamat
GigaTiamat
Tiamat
Level 8
God Stats
6W - 2L
1,741 SR
Queue Stats
12W - 3L
1,621 Elo+
Party 1
Hades
Hades
Hadeezz
Hades
Level 115
God Stats
109W - 56L
1,625 SR
Queue Stats
109W - 56L
1,626 Elo+
Party 1
Medusa
Medusa
mostlynacl
Medusa
Level 29
God Stats
2W - 1L
1,491 SR
Queue Stats
70W - 27L
1,703 Elo+
Party 1
Team Averages
Level 39
1,597 SR
1,581 Elo+

VS

Team Averages
Level 15
1,395 SR
1,363 Elo+
Neith
Neith
BuddIsBaked
Neith
Level 16
God Stats
1W - 5L
1,321 SR
Queue Stats
1W - 7L
1,166 Elo+
Party 2
Odin
Odin
Goonchie
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,332 Elo+
Party 2
Ares
Ares
Kevsx9
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
MajinJared
Amaterasu
Level 17
God Stats
0W - 3L
1,174 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 2
Thanatos
Thanatos
inciferoni
Thanatos
Level 8
God Stats
2W - 3L
1,482 SR
Queue Stats
3W - 7L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 1 / 3
5,858
586
1,468
4,173
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
7
0 / 3 / 7
5,421
542
374
4,673
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
GigaTiamat
Tiamat
12
5 / 1 / 1
6,847
685
4,944
3,901
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Hadeezz
Hades
13
3 / 0 / 4
7,306
731
7,036
7,747
4,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
mostlynacl
Medusa
11
7 / 1 / 3
7,105
711
8,846
5,038
1,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,477
448
3,278
5,000
1,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
8
2 / 5 / 4
5,240
524
3,048
6,790
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Kevsx9
Ares
7
2 / 4 / 1
5,244
524
2,251
6,542
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
MajinJared
Amaterasu
8
0 / 3 / 2
4,599
460
2,622
7,648
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
inciferoni
Thanatos
7
1 / 2 / 3
4,567
457
2,051
4,524
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
6
6
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
1
3
3.5
L
1
3
1
0.5
W
Athena
0
3
7
1.17
W
Tiamat
GigaTiamat
Tiamat
5
1
1
5.5
L
Odin
2
5
4
0.8
W
Hades
Hadeezz
Hades
3
0
4
5
L
Ares
Kevsx9
Ares
2
4
1
0.63
L
Amaterasu
MajinJared
Amaterasu
0
3
2
0.33
L
Thanatos
inciferoni
Thanatos
1
2
3
1.25
W
Medusa
mostlynacl
Medusa
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,668
Damage
13,250
25,532
Taken
30,504
11,606
Mitigated
12,541
10,530
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,468
971
0
2,011
4,173
1,525
540
267
3,906
0
22,795
L
3,278
1,441
0
1,165
5,000
1,247
0
213
4,749
0
17,400
W
Athena
374
300
0
204
4,673
2,600
0
448
4,225
4,137
0
W
Tiamat
GigaTiamat
Tiamat
4,944
218
0
1,270
3,901
1,866
870
60
3,841
34,444
0
L
Odin
3,048
1,353
0
931
6,790
2,792
0
1,703
4,743
0
21,239
W
Hades
Hadeezz
Hades
7,036
1,510
0
6,395
7,747
4,017
1,718
631
7,116
41,831
0
L
Ares
Kevsx9
Ares
2,251
148
0
405
6,542
3,788
0
2,154
4,295
7,571
0
L
Amaterasu
MajinJared
Amaterasu
2,622
1,226
0
2,277
7,648
3,255
0
5,276
2,332
0
14,668
L
Thanatos
inciferoni
Thanatos
2,051
708
0
1,610
4,524
1,459
0
2,534
1,644
0
8,749
W
Medusa
mostlynacl
Medusa
8,846
3,721
0
650
5,038
1,598
2,179
962
4,076
0
46,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,537
Gold Earned
24,127
321
Minions Killed
133
0
Camps Cleared
0
991,989
Distance Traveled
975,692
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,858
586
61
6
0
240,663
2
L
Neith
4,477
448
34
3
0
157,722
0
W
Athena
5,421
542
18
2
0
203,790
3
W
Tiamat
6,847
685
73
7
0
202,454
2
L
Odin
5,240
524
44
4
0
209,910
0
W
Hades
7,306
731
95
10
0
162,173
5
L
Ares
5,244
524
8
1
0
207,380
0
L
Amaterasu
4,599
460
30
3
0
189,018
1
L
Thanatos
4,567
457
17
2
0
211,662
1
W
Medusa
7,105
711
74
7
0
182,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role