Player Matchup

Bellona
Bellona
Commando_Shambo
Bellona
Level 93
God Stats
42W - 28L
1,575 SR
Queue Stats
130W - 127L
1,531 Elo+
Party 3
Apollo
Apollo
Highsonic
Apollo
Level 30
God Stats
8W - 6L
1,387 SR
Queue Stats
37W - 34L
1,476 Elo+
Party 2
Kuzenbo
Kuzenbo
RauberJenkins
Kuzenbo
Level 29
God Stats
11W - 10L
1,491 SR
Queue Stats
70W - 60L
1,501 Elo+
Party 2
Merlin
Merlin
Taerrik
Merlin
Level 15
God Stats
34W - 20L
1,612 SR
Queue Stats
79W - 61L
1,545 Elo+
Party 3
Vulcan
Vulcan
bonjonbovii
Vulcan
Level 41
God Stats
5W - 7L
1,500 SR
Queue Stats
32W - 31L
1,513 Elo+
Party 2
Team Averages
Level 42
1,513 SR
1,513 Elo+

VS

Team Averages
Level 34
1,458 SR
1,381 Elo+
Ares
Ares
Demonjano
Ares
Level 29
God Stats
2W - 5L
1,267 SR
Queue Stats
71W - 95L
1,483 Elo+
Party 1
Loki
Loki
MEGAGIN
Loki
Level 59
God Stats
1W - 5L
1,273 SR
Queue Stats
26W - 54L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
TheSlothDoge
Kukulkan
Level 22
God Stats
6W - 9L
1,495 SR
Queue Stats
16W - 26L
1,362 Elo+
Party 1
Discordia
Discordia
Thisslestar
Discordia
Level 34
God Stats
4W - 8L
1,789 SR
Queue Stats
110W - 183L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
fullmetal7
Sun Wukong
Level 24
God Stats
6W - 6L
1,469 SR
Queue Stats
8W - 9L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
11,994
1,199
10,167
11,567
8,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Highsonic
Apollo
18
9 / 1 / 9
12,604
1,260
15,310
7,363
2,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
17
0 / 0 / 14
10,042
1,004
9,390
15,224
23,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Taerrik
Merlin
17
3 / 2 / 15
10,505
1,051
22,055
6,574
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
18
4 / 3 / 17
10,743
1,074
17,276
8,031
4,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

300

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 6 / 5
9,599
960
5,790
24,606
29,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
MEGAGIN
Loki
15
3 / 6 / 1
9,937
994
7,500
15,220
7,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TheSlothDoge
Kukulkan
15
0 / 2 / 4
9,122
912
14,792
10,463
5,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Thisslestar
Discordia
16
2 / 4 / 2
9,963
996
6,488
12,834
5,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
fullmetal7
Sun Wukong
15
2 / 5 / 3
9,586
959
8,932
19,300
16,586
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
23
Kills
7
7
Deaths
23
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Ares
0
6
5
0.42
W
Apollo
Highsonic
Apollo
9
1
9
13.5
L
Loki
MEGAGIN
Loki
3
6
1
0.58
W
Kuzenbo
0
0
14
7
W
Merlin
Taerrik
Merlin
3
2
15
5.25
L
Kukulkan
TheSlothDoge
Kukulkan
0
2
4
1
L
Discordia
Thisslestar
Discordia
2
4
2
0.75
W
Vulcan
4
3
17
4.17
L
Sun Wukong
fullmetal7
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,198
Damage
43,502
48,759
Taken
82,423
41,795
Mitigated
63,603
8,342
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,167
2,637
1,836
2,218
11,567
8,693
0
7,504
4,063
0
24,940
L
Ares
5,790
996
0
588
24,606
29,141
0
14,658
9,357
11,332
0
W
Apollo
Highsonic
Apollo
15,310
8,939
0
1,282
7,363
2,842
0
4,758
2,605
0
56,656
L
Loki
MEGAGIN
Loki
7,500
1,594
0
230
15,220
7,313
0
7,635
7,349
0
21,514
W
Kuzenbo
9,390
4,337
0
1,049
15,224
23,540
0
9,541
5,683
12,973
0
W
Merlin
Taerrik
Merlin
22,055
2,084
0
1,102
6,574
2,647
0
3,181
3,393
32,293
0
L
Kukulkan
TheSlothDoge
Kukulkan
14,792
997
0
936
10,463
5,329
0
5,291
4,978
30,140
0
L
Discordia
Thisslestar
Discordia
6,488
1,171
79
696
12,834
5,234
0
6,941
5,657
36,015
0
W
Vulcan
17,276
4,854
429
426
8,031
4,073
0
4,029
4,002
37,529
0
L
Sun Wukong
fullmetal7
Sun Wukong
8,932
1,701
0
643
19,300
16,586
0
12,560
6,361
6,156
18,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,888
Gold Earned
48,207
219
Minions Killed
170
7
Camps Cleared
6
1,057,362
Distance Traveled
965,561
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,994
1,199
35
4
1
240,184
0
L
Ares
9,599
960
9
1
0
198,818
0
W
Apollo
12,604
1,260
96
10
4
197,192
0
L
Loki
9,937
994
29
3
4
197,603
0
W
Kuzenbo
10,042
1,004
6
1
0
237,504
1
W
Merlin
10,505
1,051
28
3
2
187,226
1
L
Kukulkan
9,122
912
45
5
0
179,416
0
L
Discordia
9,963
996
62
6
2
183,769
0
W
Vulcan
10,743
1,074
54
5
0
195,256
1
L
Sun Wukong
9,586
959
25
3
0
205,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role