Player Matchup

Chiron
Chiron
Freshï
Chiron
Level 126
God Stats
1W - 0L
1,412 SR
Queue Stats
14W - 21L
1,383 Elo+
Party 2
Eset
Eset
Shoebie
Eset
Level 47
God Stats
9W - 3L
1,756 SR
Queue Stats
248W - 222L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Stiv_xx
Cthulhu
Level 44
God Stats
5W - 2L
1,506 SR
Queue Stats
248W - 225L
1,527 Elo+
Party 1
Tyr
Tyr
kalvinik
Tyr
Level 118
God Stats
2W - 0L
1,689 SR
Queue Stats
5W - 2L
1,857 Elo+
Party 2
Hachiman
Hachiman
raulpf
Hachiman
Level 128
God Stats
1W - 0L
1,322 SR
Queue Stats
27W - 23L
1,564 Elo+
Party 2
Team Averages
Level 93
1,537 SR
1,571 Elo+

VS

Team Averages
Level 127
1,481 SR
1,527 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cime
Skadi
Level 129
God Stats
0W - 1L
1,447 SR
Queue Stats
73W - 63L
1,546 Elo+
Solo
Awilix
Awilix
HaiderGonnaHate
Awilix
Level 126
God Stats
2W - 5L
1,401 SR
Queue Stats
252W - 245L
1,542 Elo+
Solo
Nox
Nox
auroraborealis13
Nox
Level 135
God Stats
1W - 1L
1,558 SR
Queue Stats
305W - 279L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Freshï
Chiron
17
6 / 4 / 9
10,447
804
14,849
13,949
6,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
Shoebie
Eset
15
1 / 2 / 13
9,251
712
12,381
11,647
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Stiv_xx
Cthulhu
18
7 / 2 / 11
10,753
827
19,140
20,651
28,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 3 / 16
10,023
771
12,060
23,504
28,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
raulpf
Hachiman
18
4 / 3 / 11
10,578
814
12,803
12,119
5,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
4 / 2 / 9
9,207
708
23,371
14,743
6,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
 
Bellona
14
2 / 6 / 7
8,810
678
11,887
22,368
26,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
Cime
Skadi
18
5 / 2 / 6
9,680
745
12,039
11,699
5,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 7
7,819
601
7,490
14,555
7,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 9
8,892
684
10,856
11,888
5,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
52
20
Kills
14
14
Deaths
20
60
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
2
9
4.25
L
Bellona
 
Bellona
2
6
7
0.92
L
Skadi
Cime
Skadi
5
2
6
4
W
Chiron
Freshï
Chiron
6
4
9
2.63
L
0
4
7
0.88
W
Eset
Shoebie
Eset
1
2
13
3.75
W
Cthulhu
Stiv_xx
Cthulhu
7
2
11
6.25
L
3
6
9
1.25
W
2
3
16
3.33
W
Hachiman
raulpf
Hachiman
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,233
Damage
65,643
81,870
Taken
75,253
75,171
Mitigated
51,401
39,050
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
23,371
9,339
753
4,499
14,743
6,955
0
5,471
8,658
37,745
0
L
Bellona
 
Bellona
11,887
2,203
2,469
2,844
22,368
26,453
0
7,401
13,825
683
15,683
L
Skadi
Cime
Skadi
12,039
4,518
1,897
2,761
11,699
5,412
0
5,583
5,813
0
31,059
W
Chiron
Freshï
Chiron
14,849
4,255
5,958
3,042
13,949
6,584
1,946
4,817
9,081
0
34,735
L
7,490
1,450
1,196
2,801
14,555
7,273
0
5,060
8,885
0
14,826
W
Eset
Shoebie
Eset
12,381
561
4,221
2,825
11,647
5,882
1,990
6,392
5,255
23,395
0
W
Cthulhu
Stiv_xx
Cthulhu
19,140
964
1,894
3,133
20,651
28,747
268
9,196
11,455
31,618
0
L
10,856
302
2,021
1,913
11,888
5,308
0
4,952
6,551
20,550
0
W
12,060
1,857
3,540
11,371
23,504
28,503
325
8,187
14,795
0
21,946
W
Hachiman
raulpf
Hachiman
12,803
6,170
1,446
1,620
12,119
5,455
870
6,267
5,852
0
26,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,052
Gold Earned
44,408
144
Minions Killed
126
0
Camps Cleared
0
1,324,423
Distance Traveled
1,245,332
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,207
708
37
3
0
261,852
1
L
Bellona
8,810
678
9
1
0
224,713
4
L
Skadi
9,680
745
38
3
0
256,024
6
W
Chiron
10,447
804
35
3
0
240,865
0
L
Awilix
7,819
601
18
1
0
264,179
0
W
Eset
9,251
712
36
3
0
257,416
1
W
Cthulhu
10,753
827
28
2
0
277,889
1
L
Nox
8,892
684
24
2
0
238,564
2
W
Tyr
10,023
771
21
2
0
293,123
1
W
Hachiman
10,578
814
24
2
0
255,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role