Player Matchup

Arachne
Arachne
BTMKRST
Arachne
Level 17
God Stats
6W - 8L
1,700 SR
Queue Stats
32W - 33L
1,425 Elo+
Solo
Tiamat
Tiamat
BrakkHieden
Tiamat
Level 30
God Stats
2W - 7L
1,150 SR
Queue Stats
70W - 100L
1,292 Elo+
Solo
Scylla
Scylla
Kiwuah
Scylla
Level 3
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Chaac
Chaac
SilentAnguish
Chaac
Level 17
God Stats
18W - 15L
1,491 SR
Queue Stats
37W - 41L
1,430 Elo+
Solo
Yemoja
Yemoja
Wooper87
Yemoja
Level 8
God Stats
1W - 2L
1,750 SR
Queue Stats
7W - 7L
1,393 Elo+
Solo
Team Averages
Level 15
1,476 SR
1,346 Elo+

VS

Team Averages
Level 24
1,463 SR
1,400 Elo+
Ganesha
Ganesha
ImmortalKing38
Ganesha
Level 14
God Stats
6W - 7L
1,542 SR
Queue Stats
70W - 97L
1,369 Elo+
Solo
Loki
Loki
SilentFocus
Loki
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 107L
1,388 Elo+
Solo
Jormungandr
Jormungandr
VolkanMaximus
Jormungandr
Level 29
God Stats
6W - 7L
1,333 SR
Queue Stats
110W - 111L
1,470 Elo+
Solo
Heimdallr
Heimdallr
lilnubcake92
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,454 Elo+
Solo
Sol
Sol
stillblvck
Sol
Level 20
God Stats
22W - 19L
1,441 SR
Queue Stats
62W - 63L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BTMKRST
Arachne
17
2 / 2 / 0
9,339
584
2,590
10,739
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
12
1 / 3 / 0
7,480
468
6,669
11,390
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Kiwuah
Scylla
7
0 / 3 / 2
5,597
350
871
4,954
1,020
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 0
8,251
516
9,155
11,386
5,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Wooper87
Yemoja
10
0 / 3 / 4
6,812
426
4,099
11,050
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
7,919
495
1,985
11,544
7,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 1
8,804
550
6,310
9,895
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
VolkanMaximus
Jormungandr
14
6 / 1 / 2
8,910
557
8,836
10,534
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
lilnubcake92
Heimdallr
14
1 / 2 / 4
8,155
510
7,117
11,049
4,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 6
8,571
536
8,400
5,792
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
12
12
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
BTMKRST
Arachne
2
2
0
1
L
Tiamat
1
3
0
0.33
W
0
3
7
1.17
L
Scylla
Kiwuah
Scylla
0
3
2
0.33
L
3
1
0
3
W
4
1
1
4.5
W
Jormungandr
VolkanMaximus
Jormungandr
6
1
2
7
L
Yemoja
Wooper87
Yemoja
0
3
4
0.67
W
Heimdallr
lilnubcake92
Heimdallr
1
2
4
1.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,384
Damage
32,648
49,519
Taken
48,814
20,833
Mitigated
25,330
15,984
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BTMKRST
Arachne
2,590
1,560
0
3,380
10,739
3,816
775
1,251
9,476
0
87,468
L
Tiamat
6,669
448
51
4,667
11,390
3,950
0
4,208
6,995
43,147
0
W
1,985
494
1,931
1,693
11,544
7,685
531
1,757
9,691
23,613
0
L
Scylla
Kiwuah
Scylla
871
0
0
366
4,954
1,020
0
2,023
2,839
9,326
0
L
9,155
2,279
0
5,144
11,386
5,121
434
4,925
5,776
0
51,830
W
6,310
1,254
0
4,796
9,895
3,295
0
924
8,917
0
54,274
W
Jormungandr
VolkanMaximus
Jormungandr
8,836
2,140
0
1,492
10,534
7,781
400
2,519
7,919
53,906
0
L
Yemoja
Wooper87
Yemoja
4,099
693
1,227
1,149
11,050
6,926
0
5,446
5,561
13,713
0
W
Heimdallr
lilnubcake92
Heimdallr
7,117
2,076
0
2,846
11,049
4,388
1,574
3,305
7,598
0
56,148
W
8,400
2,429
0
2,766
5,792
2,181
1,647
2,550
3,050
45,183
5,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
42,359
381
Minions Killed
441
0
Camps Cleared
0
1,550,434
Distance Traveled
1,471,020
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,339
584
149
9
0
392,648
2
L
Tiamat
7,480
468
94
6
0
311,413
5
W
Ganesha
7,919
495
15
1
0
300,932
1
L
Scylla
5,597
350
16
1
0
231,741
0
L
Chaac
8,251
516
103
6
0
324,170
2
W
Loki
8,804
550
91
6
0
312,542
3
W
Jormungandr
8,910
557
100
6
0
284,678
0
L
Yemoja
6,812
426
19
1
0
290,462
0
W
Heimdallr
8,155
510
127
8
0
275,617
1
W
Sol
8,571
536
108
7
0
297,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role