Player Matchup

Morgan Le Fay
Morgan Le Fay
DragonDaBalls
Morgan Le Fay
Level 18
God Stats
32W - 31L
1,525 SR
Queue Stats
54W - 72L
1,404 Elo+
Solo
Anhur
Anhur
Gready22ttv
Anhur
Level 27
God Stats
0W - 3L
1,225 SR
Queue Stats
96W - 78L
1,570 Elo+
Party 1
Loki
Loki
yugimoto173
Loki
Level 106
God Stats
35W - 23L
1,698 SR
Queue Stats
157W - 151L
1,442 Elo+
Party 1
Team Averages
Level 50
1,483 SR
1,472 Elo+

VS

Team Averages
Level 28
1,392 SR
1,511 Elo+
Nike
Nike
BoyBlack12
Nike
Level 29
God Stats
3W - 3L
1,551 SR
Queue Stats
41W - 51L
1,437 Elo+
Party 2
Hera
Hera
Psykcosis
Hera
Level 47
God Stats
8W - 5L
1,498 SR
Queue Stats
98W - 78L
1,650 Elo+
Party 2
Cthulhu
Cthulhu
xSPx
Cthulhu
Level 8
God Stats
1W - 3L
1,127 SR
Queue Stats
9W - 9L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DragonDaBalls
Morgan Le Fay
14
2 / 9 / 4
10,683
628
13,252
19,033
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 5 / 3
12,940
761
11,971
15,325
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 14 / 5
9,916
583
7,691
16,928
5,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 14
12,838
755
13,878
16,910
16,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
17
11 / 3 / 14
13,582
799
14,969
10,375
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
xSPx
Cthulhu
15
6 / 5 / 13
12,458
733
14,430
21,253
11,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
10
Kills
27
28
Deaths
11
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
3
14
5.67
L
Morgan Le Fay
DragonDaBalls
Morgan Le Fay
2
9
4
0.44
L
7
5
3
1.7
W
Hera
11
3
14
6
W
Cthulhu
xSPx
Cthulhu
6
5
13
2.5
L
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,914
Damage
43,277
51,286
Taken
48,538
19,335
Mitigated
31,147
3,335
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,878
1,536
0
1,915
16,910
16,131
1,089
5,046
11,588
6,729
24,148
L
Morgan Le Fay
DragonDaBalls
Morgan Le Fay
13,252
952
17
3,129
19,033
7,332
0
12,393
5,878
43,825
0
L
11,971
5,657
0
109
15,325
6,280
0
8,057
6,539
0
50,062
W
Hera
14,969
2,435
533
1,622
10,375
3,738
2,450
3,136
7,075
55,690
0
W
Cthulhu
xSPx
Cthulhu
14,430
631
1,793
2,594
21,253
11,278
300
5,493
15,335
40,470
0
L
7,691
2,461
0
80
16,928
5,723
0
11,058
5,075
0
23,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,539
Gold Earned
38,878
174
Minions Killed
203
7
Camps Cleared
7
784,959
Distance Traveled
951,068
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,838
755
44
3
1
330,228
2
L
Morgan Le Fay
10,683
628
86
5
1
254,567
2
L
Anhur
12,940
761
71
4
2
295,218
5
W
Hera
13,582
799
93
5
4
333,047
5
W
Cthulhu
12,458
733
66
4
2
287,793
5
L
Loki
9,916
583
17
1
4
235,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role