Player Matchup

Olorun
Olorun
DoctorPlugg
Olorun
Level 6
God Stats
3W - 0L
1,785 SR
Queue Stats
5W - 5L
1,474 Elo+
Party 2
Ganesha
Ganesha
KaraSovalyeTR
Ganesha
Level 108
God Stats
3W - 4L
1,457 SR
Queue Stats
34W - 54L
1,320 Elo+
Party 2
Izanami
Izanami
bcorakay
Izanami
Level 85
God Stats
11W - 17L
1,459 SR
Queue Stats
30W - 52L
1,313 Elo+
Party 2
Team Averages
Level 66
1,567 SR
1,369 Elo+

VS

Team Averages
Level 24
1,645 SR
1,474 Elo+
Hel
Hel
Mirfeno
Hel
Level 25
God Stats
68W - 64L
1,570 SR
Queue Stats
106W - 92L
1,496 Elo+
Party 1
Medusa
Medusa
Muujoo
Medusa
Level 28
God Stats
17W - 14L
1,542 SR
Queue Stats
42W - 45L
1,401 Elo+
Solo
Horus
Horus
TheCynicalbee
Horus
Level 19
God Stats
1W - 1L
1,825 SR
Queue Stats
5W - 6L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 7 / 9
9,197
657
10,834
12,918
5,915
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
13
2 / 2 / 9
9,379
670
9,536
15,899
14,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
bcorakay
Izanami
16
9 / 4 / 1
11,275
805
19,917
11,608
5,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
4 / 4 / 7
9,803
700
16,262
18,167
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Muujoo
Medusa
13
7 / 2 / 5
10,441
746
13,233
15,789
5,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 10
9,058
647
6,525
17,134
17,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
11
Kills
12
13
Deaths
11
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
7
9
0.64
W
Ganesha
2
2
9
3.25
L
Hel
4
4
7
1.88
L
Medusa
Muujoo
Medusa
7
2
5
4.75
L
1
5
10
1.2
W
Izanami
bcorakay
Izanami
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,287
Damage
36,020
40,425
Taken
51,090
26,035
Mitigated
29,645
6,987
Healing
25,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
10,834
4,635
582
1,088
12,918
5,915
906
3,575
9,343
31,115
0
W
Ganesha
9,536
458
0
2,345
15,899
14,626
114
8,867
7,032
15,558
0
L
Hel
16,262
1,164
5,952
9,707
18,167
6,318
38
8,074
10,093
28,243
0
L
Medusa
Muujoo
Medusa
13,233
5,319
333
2,711
15,789
5,843
1,043
5,914
9,875
0
48,445
L
6,525
2,906
2,358
4,321
17,134
17,484
8
7,056
10,078
0
19,317
W
Izanami
bcorakay
Izanami
19,917
9,863
259
2,713
11,608
5,494
1,153
4,120
7,488
0
65,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
29,302
162
Minions Killed
130
8
Camps Cleared
2
741,614
Distance Traveled
815,583
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,197
657
52
4
4
242,178
6
W
Ganesha
9,379
670
3
0
0
259,988
1
L
Hel
9,803
700
36
3
0
273,411
1
L
Medusa
10,441
746
74
5
1
279,172
5
L
Horus
9,058
647
20
1
1
263,000
0
W
Izanami
11,275
805
107
8
4
239,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role