Player Matchup

Cthulhu
Cthulhu
EdwinTheKiller3
Cthulhu
Level 17
God Stats
15W - 17L
1,489 SR
Queue Stats
41W - 41L
1,347 Elo+
Party 1
Amaterasu
Amaterasu
JaeTea
Amaterasu
Level 18
God Stats
9W - 6L
1,665 SR
Queue Stats
18W - 20L
1,394 Elo+
Party 1
Neith
Neith
LTenny
Neith
Level 10
God Stats
5W - 11L
1,412 SR
Queue Stats
11W - 23L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nyx44
Morgan Le Fay
Level 29
God Stats
24W - 29L
1,468 SR
Queue Stats
39W - 48L
1,439 Elo+
Solo
Tiamat
Tiamat
Wazuki
Tiamat
Level 49
God Stats
0W - 1L
1,523 SR
Queue Stats
22W - 36L
1,423 Elo+
Party 2
Team Averages
Level 25
1,511 SR
1,395 Elo+

VS

Team Averages
Level 19
1,442 SR
1,382 Elo+
Neith
Neith
HypedADHD
Neith
Level 27
God Stats
11W - 1L
1,637 SR
Queue Stats
72W - 66L
1,418 Elo+
Party 3
Nemesis
Nemesis
Jfinest
Nemesis
Level 4
God Stats
2W - 8L
1,722 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Ares
Ares
Kazuya2128
Ares
Level 10
God Stats
4W - 8L
1,380 SR
Queue Stats
44W - 43L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
Wanderwynd
Baron Samedi
Level 26
God Stats
2W - 1L
1,205 SR
Queue Stats
8W - 13L
1,238 Elo+
Solo
Hou Yi
Hou Yi
hydrique
Hou Yi
Level 28
God Stats
1W - 2L
1,268 SR
Queue Stats
45W - 38L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 17
18,128
1,007
40,246
41,055
56,195
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
JaeTea
Amaterasu
20
9 / 7 / 14
17,381
966
21,052
32,177
24,055
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
LTenny
Neith
20
4 / 9 / 16
17,154
953
21,896
29,387
9,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Nyx44
Morgan Le Fay
19
0 / 0 / 1
12,709
706
658
489
148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Wazuki
Tiamat
20
10 / 6 / 11
18,372
1,021
56,803
35,278
24,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HypedADHD
Neith
20
6 / 8 / 16
16,997
944
30,900
36,667
15,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Jfinest
Nemesis
20
1 / 11 / 16
15,299
850
14,497
31,626
14,198
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 1 / 14
15,802
878
15,370
26,069
32,363
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Wanderwynd
Baron Samedi
20
3 / 7 / 18
16,739
930
31,458
28,302
14,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
hydrique
Hou Yi
20
12 / 2 / 12
18,741
1,041
39,822
23,539
9,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
103
29
Kills
27
27
Deaths
29
59
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
5
17
2.9
W
Neith
HypedADHD
Neith
6
8
16
1.75
L
Amaterasu
JaeTea
Amaterasu
9
7
14
2.29
W
Nemesis
Jfinest
Nemesis
1
11
16
0.82
W
5
1
14
12
L
Neith
LTenny
Neith
4
9
16
1.33
L
Morgan Le Fay
Nyx44
Morgan Le Fay
0
0
1
0.5
W
Baron Samedi
Wanderwynd
Baron Samedi
3
7
18
1.71
L
Tiamat
Wazuki
Tiamat
10
6
11
2.58
W
Hou Yi
hydrique
Hou Yi
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,655
Damage
132,047
138,386
Taken
146,203
115,285
Mitigated
86,824
26,886
Healing
30,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,246
2,343
3,857
8,190
41,055
56,195
0
17,163
23,892
111,976
0
W
Neith
HypedADHD
Neith
30,900
18,515
343
11,153
36,667
15,761
0
25,876
10,747
0
75,947
L
Amaterasu
JaeTea
Amaterasu
21,052
8,735
0
290
32,177
24,055
0
9,781
22,396
0
30,152
W
Nemesis
Jfinest
Nemesis
14,497
6,296
0
2,890
31,626
14,198
0
19,818
11,766
0
26,187
W
15,370
741
0
0
26,069
32,363
0
18,362
7,707
33,084
0
L
Neith
LTenny
Neith
21,896
9,464
0
4,465
29,387
9,956
0
9,804
19,583
0
49,055
L
Morgan Le Fay
Nyx44
Morgan Le Fay
658
48
0
0
489
148
0
72
417
4,590
0
W
Baron Samedi
Wanderwynd
Baron Samedi
31,458
2,157
2,962
6,675
28,302
14,571
0
17,744
10,558
76,493
0
L
Tiamat
Wazuki
Tiamat
56,803
3,931
2,452
7,632
35,278
24,931
0
10,008
25,270
78,346
0
W
Hou Yi
hydrique
Hou Yi
39,822
29,237
0
6,968
23,539
9,931
0
15,821
7,718
0
76,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,744
Gold Earned
83,578
297
Minions Killed
351
5
Camps Cleared
9
1,375,388
Distance Traveled
1,689,243
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
18,128
1,007
154
9
0
366,233
0
W
Neith
16,997
944
104
6
2
296,272
0
L
Amaterasu
17,381
966
20
1
1
325,390
0
W
Nemesis
15,299
850
23
1
1
358,660
7
W
Ares
15,802
878
28
2
0
370,537
0
L
Neith
17,154
953
71
4
1
290,375
0
L
Morgan Le Fay
12,709
706
6
0
0
52,457
1
W
Baron Samedi
16,739
930
112
6
4
323,863
0
L
Tiamat
18,372
1,021
46
3
3
340,933
0
W
Hou Yi
18,741
1,041
84
5
2
339,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role