Player Matchup

Agni
Agni
DrUsh74
Agni
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,502 Elo+
Party 2
Cliodhna
Cliodhna
IqYakhi
Cliodhna
Level 22
God Stats
19W - 21L
1,528 SR
Queue Stats
73W - 77L
1,496 Elo+
Party 2
Izanami
Izanami
PinguSkywalker
Izanami
Level 4
God Stats
2W - 2L
1,812 SR
Queue Stats
11W - 11L
1,664 Elo+
Party 1
Athena
Athena
ivancituss
Athena
Level 47
God Stats
1W - 1L
1,721 SR
Queue Stats
42W - 39L
1,497 Elo+
Party 1
Sobek
Sobek
serimad
Sobek
Level 22
God Stats
2W - 2L
1,823 SR
Queue Stats
67W - 65L
1,535 Elo+
Party 2
Team Averages
Level 22
1,677 SR
1,539 Elo+

VS

Team Averages
Level 40
1,644 SR
1,459 Elo+
Cerberus
Cerberus
BigMadAndy
Cerberus
Level 44
God Stats
16W - 7L
1,688 SR
Queue Stats
42W - 31L
1,519 Elo+
Party 3
Guan Yu
Guan Yu
GodMode1995
Guan Yu
Level 8
God Stats
24W - 13L
1,572 SR
Queue Stats
30W - 22L
1,417 Elo+
Party 3
Rama
Rama
Karfant
Rama
Level 16
God Stats
13W - 7L
1,739 SR
Queue Stats
27W - 19L
1,396 Elo+
Party 3
Nemesis
Nemesis
calumf3
Nemesis
Level 122
God Stats
7W - 9L
1,480 SR
Queue Stats
479W - 429L
1,564 Elo+
Party 3
Persephone
Persephone
goddystyle1
Persephone
Level 11
God Stats
3W - 0L
1,739 SR
Queue Stats
26W - 17L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DrUsh74
Agni
13
4 / 7 / 3
8,664
456
7,205
10,717
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
IqYakhi
Cliodhna
15
2 / 4 / 5
9,778
515
13,366
12,286
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 14 / 2
7,680
404
6,735
13,884
3,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ivancituss
Athena
13
3 / 5 / 1
8,555
450
6,789
17,990
17,253
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sobek
serimad
Sobek
11
1 / 5 / 3
7,882
415
4,567
14,477
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigMadAndy
Cerberus
14
2 / 1 / 19
9,623
506
6,942
12,857
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
GodMode1995
Guan Yu
14
2 / 2 / 8
8,645
455
5,314
11,299
9,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Karfant
Rama
15
12 / 2 / 10
10,171
535
15,349
10,619
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
calumf3
Nemesis
18
15 / 1 / 5
11,072
583
15,181
13,756
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
goddystyle1
Persephone
15
4 / 5 / 5
10,043
529
8,390
9,862
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
11
Kills
35
35
Deaths
11
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigMadAndy
Cerberus
2
1
19
11.5
L
Agni
DrUsh74
Agni
4
7
3
0.79
W
Guan Yu
GodMode1995
Guan Yu
2
2
8
3
L
Cliodhna
IqYakhi
Cliodhna
2
4
5
1.13
W
Rama
Karfant
Rama
12
2
10
8.5
L
1
14
2
0.14
W
Nemesis
calumf3
Nemesis
15
1
5
17.5
W
Persephone
goddystyle1
Persephone
4
5
5
1.3
L
Athena
ivancituss
Athena
3
5
1
0.7
L
Sobek
serimad
Sobek
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,662
Damage
51,176
69,354
Taken
58,393
43,133
Mitigated
36,245
9,962
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigMadAndy
Cerberus
6,942
499
0
2,926
12,857
13,890
533
4,545
8,136
28,361
0
L
Agni
DrUsh74
Agni
7,205
623
0
732
10,717
3,175
765
3,078
7,531
29,530
0
W
Guan Yu
GodMode1995
Guan Yu
5,314
412
577
3,476
11,299
9,260
752
3,961
7,244
0
30,226
L
Cliodhna
IqYakhi
Cliodhna
13,366
962
0
3,005
12,286
5,319
0
2,002
10,192
0
76,301
W
Rama
Karfant
Rama
15,349
11,660
0
4,404
10,619
3,716
2,536
2,444
8,057
0
62,093
L
6,735
4,532
0
316
13,884
3,338
0
2,240
11,638
0
34,765
W
Nemesis
calumf3
Nemesis
15,181
7,662
0
4,894
13,756
6,295
0
3,106
10,604
0
75,615
W
Persephone
goddystyle1
Persephone
8,390
349
0
1,484
9,862
3,084
1,056
3,884
5,791
50,187
0
L
Athena
ivancituss
Athena
6,789
926
424
2,968
17,990
17,253
711
4,457
13,362
42,286
0
L
Sobek
serimad
Sobek
4,567
199
0
2,517
14,477
14,048
286
3,126
11,299
15,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,559
Gold Earned
49,554
356
Minions Killed
435
0
Camps Cleared
0
1,831,927
Distance Traveled
1,900,590
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,623
506
49
3
0
372,039
5
L
Agni
8,664
456
75
4
0
333,338
0
W
Guan Yu
8,645
455
55
3
0
375,658
4
L
Cliodhna
9,778
515
121
6
0
416,267
6
W
Rama
10,171
535
117
6
0
318,108
5
L
Izanami
7,680
404
57
3
0
316,062
0
W
Nemesis
11,072
583
107
6
0
462,268
5
W
Persephone
10,043
529
107
6
0
372,517
3
L
Athena
8,555
450
77
4
0
381,955
0
L
Sobek
7,882
415
26
1
0
384,305
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role