Player Matchup

Geb
Geb
BiasPolecat7631
Geb
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,504 Elo+
Party 2
Merlin
Merlin
Jayredzilla
Merlin
Level 107
God Stats
22W - 8L
1,731 SR
Queue Stats
489W - 434L
1,593 Elo+
Party 1
Achilles
Achilles
Kaidingo
Achilles
Level 109
God Stats
8W - 7L
1,403 SR
Queue Stats
594W - 578L
1,481 Elo+
Party 1
Mulan
Mulan
green crayon555
Mulan
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
uri5l
Jing Wei
Level 155
God Stats
8W - 8L
1,627 SR
Queue Stats
487W - 456L
1,565 Elo+
Solo
Team Averages
Level 122
1,552 SR
1,516 Elo+

VS

Team Averages
Level 107
1,613 SR
1,581 Elo+
Fafnir
Fafnir
 
Fafnir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ARI0speedwagon
Baron Samedi
Level 104
God Stats
21W - 14L
1,648 SR
Queue Stats
494W - 491L
1,592 Elo+
Solo
Mercury
Mercury
PreppyChimp
Mercury
Level 129
God Stats
3W - 5L
1,519 SR
Queue Stats
568W - 474L
1,580 Elo+
Solo
Neith
Neith
WorldLegacyyy
Neith
Level 109
God Stats
13W - 12L
1,583 SR
Queue Stats
132W - 99L
1,606 Elo+
Solo
Mulan
Mulan
cancerousweeaboo
Mulan
Level 87
God Stats
26W - 17L
1,815 SR
Queue Stats
391W - 374L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,455
691
1,763
3,572
1,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
8
0 / 0 / 1
4,267
853
946
1,787
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Kaidingo
Achilles
6
3 / 1 / 0
3,950
790
1,503
3,259
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 2
4,254
851
2,258
4,117
1,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
uri5l
Jing Wei
6
1 / 0 / 0
3,643
729
3,052
3,259
610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
0 / 0 / 0
3,487
697
1,050
4,215
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ARI0speedwagon
Baron Samedi
7
0 / 1 / 0
3,637
727
788
3,142
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
PreppyChimp
Mercury
1
0 / 0 / 0
2,550
510
0
0
0
6
0 / 1 / 0
3,215
643
2,952
2,652
496
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 3 / 0
4,080
816
2,837
4,946
2,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
L
Baron Samedi
ARI0speedwagon
Baron Samedi
0
1
0
0
W
0
0
1
0.5
W
Merlin
0
0
1
0.5
W
Achilles
Kaidingo
Achilles
3
1
0
3
L
Mercury
PreppyChimp
Mercury
0
0
0
0
L
0
1
0
0
L
2
3
0
0.67
W
1
1
2
2
W
Jing Wei
uri5l
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,522
Damage
7,627
15,994
Taken
14,955
5,153
Mitigated
5,728
6,525
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,050
131
0
2,171
4,215
2,198
0
870
3,345
4,602
0
L
Baron Samedi
ARI0speedwagon
Baron Samedi
788
0
0
1,112
3,142
877
0
814
2,196
16,801
0
W
1,763
87
0
1,730
3,572
1,137
0
535
3,037
7,297
0
W
Merlin
946
86
0
720
1,787
483
0
478
1,309
23,303
0
W
Achilles
Kaidingo
Achilles
1,503
639
0
1,033
3,259
1,267
0
310
2,870
0
14,778
L
Mercury
PreppyChimp
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
2,952
1,241
0
1,073
2,652
496
0
893
1,759
0
17,435
L
2,837
638
0
1,864
4,946
2,157
0
0
4,946
0
12,511
W
2,258
975
0
1,542
4,117
1,656
176
0
3,773
0
18,872
W
Jing Wei
uri5l
Jing Wei
3,052
2,205
0
1,500
3,259
610
0
515
2,744
0
18,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,569
Gold Earned
16,969
185
Minions Killed
105
0
Camps Cleared
0
533,409
Distance Traveled
406,220
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,487
697
7
1
0
108,954
2
L
Baron Samedi
3,637
727
39
8
0
94,591
2
W
Geb
3,455
691
13
3
0
94,333
1
W
Merlin
4,267
853
52
10
0
104,422
0
W
Achilles
3,950
790
33
7
0
130,838
0
L
Mercury
2,550
510
0
0
0
0
0
L
Neith
3,215
643
25
5
0
97,393
1
L
Mulan
4,080
816
34
7
0
105,282
1
W
Mulan
4,254
851
46
9
0
109,083
0
W
Jing Wei
3,643
729
41
8
0
94,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role