Player Matchup

Danzaburou
Danzaburou
Fenrirunit
Danzaburou
Level 15
God Stats
3W - 3L
1,868 SR
Queue Stats
32W - 24L
1,591 Elo+
Party 3
Nu Wa
Nu Wa
HorrorCutie
Nu Wa
Level 46
God Stats
28W - 32L
1,493 SR
Queue Stats
168W - 171L
1,516 Elo+
Party 3
Ganesha
Ganesha
ManzanitaManzano
Ganesha
Level 27
God Stats
4W - 2L
1,895 SR
Queue Stats
217W - 228L
1,509 Elo+
Solo
Achilles
Achilles
ScottyPippen99
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,409 Elo+
Party 4
Pele
Pele
hawserhh
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,488 Elo+
Party 4
Team Averages
Level 28
1,651 SR
1,503 Elo+

VS

Team Averages
Level 18
1,460 SR
1,504 Elo+
Neith
Neith
MalinoviyPedro
Neith
Level 4
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 2L
1,240 Elo+
Party 2
Jormungandr
Jormungandr
Neyandel
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Party 2
Camazotz
Camazotz
Painirli
Camazotz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,787 Elo+
Party 1
Amaterasu
Amaterasu
Pharophs
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 134L
1,525 Elo+
Solo
Agni
Agni
carrotron
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fenrirunit
Danzaburou
12
3 / 1 / 3
7,503
577
5,357
9,817
3,017
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 2 / 1
7,922
609
8,859
5,319
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 6
7,626
587
4,875
7,082
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
8
0 / 1 / 6
5,861
451
1,460
6,594
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
14
6 / 1 / 5
8,623
663
5,755
9,979
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,426
494
4,018
7,555
2,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Neyandel
Jormungandr
7
1 / 4 / 1
5,335
410
4,676
8,427
3,203
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Camazotz
Painirli
Camazotz
11
2 / 3 / 0
6,766
520
5,078
9,205
5,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
Pharophs
Amaterasu
8
1 / 1 / 0
5,827
448
2,135
7,410
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Agni
9
0 / 3 / 0
5,896
454
4,926
5,205
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
5
5
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fenrirunit
Danzaburou
3
1
3
4.5
W
4
2
1
2.25
L
1
2
1
0.75
W
0
0
6
3
L
Jormungandr
Neyandel
Jormungandr
1
4
1
0.38
L
Camazotz
Painirli
Camazotz
2
3
0
0.67
L
Amaterasu
Pharophs
Amaterasu
1
1
0
1
W
Achilles
0
1
6
3
L
Agni
0
3
0
0
W
Pele
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
20,833
38,791
Taken
37,802
13,765
Mitigated
14,817
12,690
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fenrirunit
Danzaburou
5,357
2,649
0
4,067
9,817
3,017
727
2,403
7,360
0
55,752
W
8,859
1,658
0
1,750
5,319
1,293
36
34
4,913
43,035
0
L
4,018
1,770
0
1,617
7,555
2,136
357
1,631
5,792
0
40,395
W
4,875
687
0
725
7,082
2,577
0
3,849
2,843
40,939
0
L
Jormungandr
Neyandel
Jormungandr
4,676
843
0
274
8,427
3,203
0
2,531
5,722
11,900
0
L
Camazotz
Painirli
Camazotz
5,078
1,090
0
3,481
9,205
5,973
220
4,322
4,557
0
24,267
L
Amaterasu
Pharophs
Amaterasu
2,135
756
0
3,110
7,410
2,226
0
2,597
4,556
0
20,904
W
Achilles
1,460
410
0
1,901
6,594
3,631
92
2,249
4,291
0
6,801
L
Agni
4,926
368
0
750
5,205
1,279
0
1,576
3,441
30,368
0
W
Pele
5,755
2,171
0
4,247
9,979
3,247
23
755
9,076
0
50,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
30,250
352
Minions Killed
286
0
Camps Cleared
0
1,293,456
Distance Traveled
1,101,035
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,503
577
91
7
0
251,041
1
W
Nu Wa
7,922
609
73
6
0
240,981
3
L
Neith
6,426
494
83
6
0
249,092
0
W
Ganesha
7,626
587
72
6
0
313,383
4
L
Jormungandr
5,335
410
15
1
0
206,739
3
L
Camazotz
6,766
520
61
5
0
237,865
1
L
Amaterasu
5,827
448
52
4
0
173,631
2
W
Achilles
5,861
451
22
2
0
211,059
1
L
Agni
5,896
454
75
6
0
233,708
1
W
Pele
8,623
663
94
7
0
276,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role