Player Matchup

Cabrakan
Cabrakan
Diamond II
MoneyManKMK
Cabrakan
Diamond II
Level 67
God Stats
2W - 0L
2,083 SR
Queue Stats
216W - 171L
1,873 MMR
Party 1
Sol
Sol
Diamond I
Swifty Mak3r
Sol
Diamond I
Level 151
God Stats
27W - 24L
1,641 SR
Queue Stats
515W - 491L
2,420 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
lGhumbi
Guan Yu
Diamond V
Level 155
God Stats
32W - 36L
1,632 SR
Queue Stats
423W - 439L
1,990 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,785 SR
2,094 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,672 SR
2,081 MMR
Charybdis
Charybdis
Platinum III
A Sad God
Charybdis
Platinum III
Level 136
God Stats
1W - 1L
1,604 SR
Queue Stats
202W - 237L
1,806 MMR
Solo
Chronos
Chronos
Masters
KooIaidman19
Chronos
Masters
Level 160
God Stats
20W - 14L
1,783 SR
Queue Stats
575W - 413L
2,550 MMR
Solo
Sobek
Sobek
Gold I
PRINCE_LeGiiT
Sobek
Gold I
Level 128
God Stats
78W - 100L
1,628 SR
Queue Stats
733W - 815L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MoneyManKMK
Cabrakan
14
4 / 0 / 7
9,159
705
10,143
12,148
17,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 8
8,766
674
14,424
7,041
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
lGhumbi
Guan Yu
14
5 / 2 / 5
9,264
713
11,207
13,623
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
PersephoneTiamatArtioGilgameshThoth

VS

Bans
OdinChaacGebAchillesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A Sad God
Charybdis
11
1 / 4 / 0
7,751
596
7,601
10,739
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
KooIaidman19
Chronos
11
2 / 6 / 1
8,039
618
6,702
13,022
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 3
8,477
652
7,516
16,615
18,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
A Sad God
Charybdis
1
4
0
0.25
L
Chronos
KooIaidman19
Chronos
2
6
1
0.42
W
Cabrakan
MoneyManKMK
Cabrakan
4
0
7
7.5
L
0
1
3
1.5
W
2
1
8
6
W
Guan Yu
lGhumbi
Guan Yu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,774
Damage
21,819
32,812
Taken
40,376
34,603
Mitigated
25,880
14,716
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
A Sad God
Charybdis
7,601
3,115
0
2,271
10,739
3,260
0
5,253
4,916
0
27,831
L
Chronos
KooIaidman19
Chronos
6,702
2,059
0
1,927
13,022
4,416
198
7,641
4,659
28,007
2,197
W
Cabrakan
MoneyManKMK
Cabrakan
10,143
1,016
0
2,518
12,148
17,085
102
5,482
6,666
24,979
0
L
7,516
257
0
4,482
16,615
18,204
0
9,407
5,932
19,020
0
W
14,424
4,377
0
3,347
7,041
3,668
1,662
4,724
2,317
50,755
4,932
W
Guan Yu
lGhumbi
Guan Yu
11,207
1,207
3,412
5,439
13,623
13,850
360
4,825
8,798
0
25,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,189
Gold Earned
24,267
143
Minions Killed
127
7
Camps Cleared
4
740,976
Distance Traveled
696,210
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,751
596
52
4
1
198,996
2
L
Chronos
8,039
618
53
4
2
217,111
1
W
Cabrakan
9,159
705
28
2
1
249,350
4
L
Sobek
8,477
652
22
2
1
280,103
3
W
Sol
8,766
674
79
6
5
237,769
5
W
Guan Yu
9,264
713
36
3
1
253,857
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role