Player Matchup

Medusa
Medusa
CipherJ
Medusa
Level 66
God Stats
7W - 9L
1,421 SR
Queue Stats
171W - 169L
1,486 Elo+
Solo
Sylvanus
Sylvanus
MeanMugPugttv
Sylvanus
Level 69
God Stats
4W - 1L
1,828 SR
Queue Stats
140W - 97L
1,702 Elo+
Solo
Amaterasu
Amaterasu
TwinBiscuit206
Amaterasu
Level 101
God Stats
14W - 8L
1,563 SR
Queue Stats
308W - 250L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
itshimagainsir
Tsukuyomi
Level 69
God Stats
6W - 2L
1,527 SR
Queue Stats
152W - 144L
1,469 Elo+
Party 2
Raijin
Raijin
nastrodamis
Raijin
Level 89
God Stats
4W - 0L
1,562 SR
Queue Stats
250W - 233L
1,474 Elo+
Party 2
Team Averages
Level 79
1,580 SR
1,537 Elo+

VS

Team Averages
Level 119
1,470 SR
1,493 Elo+
Hercules
Hercules
Carlos100581
Hercules
Level 101
God Stats
1W - 3L
1,369 SR
Queue Stats
286W - 285L
1,481 Elo+
Solo
Yemoja
Yemoja
DavDarko_99
Yemoja
Level 95
God Stats
2W - 1L
1,429 SR
Queue Stats
112W - 139L
1,456 Elo+
Party 1
Cliodhna
Cliodhna
Dontello45
Cliodhna
Level 146
God Stats
11W - 11L
1,448 SR
Queue Stats
175W - 183L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PR Buick
Morgan Le Fay
Level 158
God Stats
16W - 15L
1,606 SR
Queue Stats
178W - 180L
1,491 Elo+
Solo
Olorun
Olorun
TrippyMolly
Olorun
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 293L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CipherJ
Medusa
16
11 / 2 / 9
11,600
611
10,384
10,861
3,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
MeanMugPugttv
Sylvanus
15
4 / 2 / 20
10,018
527
7,684
18,357
22,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
TwinBiscuit206
Amaterasu
18
6 / 1 / 10
11,989
631
14,755
20,679
20,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
itshimagainsir
Tsukuyomi
15
7 / 4 / 12
10,592
557
9,048
12,597
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
16
13 / 0 / 14
11,084
583
17,090
11,161
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Carlos100581
Hercules
14
0 / 5 / 1
8,549
450
2,822
14,122
9,553
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
12
1 / 11 / 3
8,173
430
4,922
15,864
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Dontello45
Cliodhna
14
4 / 9 / 1
9,179
483
8,400
15,552
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
PR Buick
Morgan Le Fay
13
2 / 10 / 4
8,590
452
9,766
18,818
6,736
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
13
1 / 6 / 2
8,887
468
4,326
12,766
6,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
19
41
Kills
8
9
Deaths
41
65
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Carlos100581
Hercules
0
5
1
0.1
W
Medusa
CipherJ
Medusa
11
2
9
7.75
L
Yemoja
1
11
3
0.23
L
Cliodhna
Dontello45
Cliodhna
4
9
1
0.5
W
Sylvanus
MeanMugPugttv
Sylvanus
4
2
20
7
L
Morgan Le Fay
PR Buick
Morgan Le Fay
2
10
4
0.4
L
Olorun
1
6
2
0.33
W
Amaterasu
TwinBiscuit206
Amaterasu
6
1
10
11
W
Tsukuyomi
itshimagainsir
Tsukuyomi
7
4
12
3.25
W
Raijin
13
0
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,961
Damage
30,236
73,655
Taken
77,122
56,543
Mitigated
39,417
33,022
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Carlos100581
Hercules
2,822
590
0
2,134
14,122
9,553
253
3,079
10,960
3,555
43,245
W
Medusa
CipherJ
Medusa
10,384
5,570
0
3,729
10,861
3,906
5,339
5,581
5,280
0
75,936
L
Yemoja
4,922
791
1,239
1,932
15,864
11,857
0
5,665
10,002
13,923
0
L
Cliodhna
Dontello45
Cliodhna
8,400
1,109
0
3,804
15,552
5,206
0
6,137
9,139
0
57,771
W
Sylvanus
MeanMugPugttv
Sylvanus
7,684
2,708
3,248
7,290
18,357
22,344
963
4,315
14,042
26,680
10,539
L
Morgan Le Fay
PR Buick
Morgan Le Fay
9,766
680
0
4,129
18,818
6,736
0
8,214
10,014
46,009
0
L
Olorun
4,326
2,152
0
3,254
12,766
6,065
460
2,797
9,891
46,307
0
W
Amaterasu
TwinBiscuit206
Amaterasu
14,755
4,332
0
9,514
20,679
20,612
1,305
2,110
18,569
19,542
62,517
W
Tsukuyomi
itshimagainsir
Tsukuyomi
9,048
1,933
0
2,896
12,597
5,548
2,350
4,745
7,852
0
58,968
W
Raijin
17,090
2,331
401
5,944
11,161
4,133
2,034
5,488
5,673
63,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,283
Gold Earned
43,378
514
Minions Killed
386
0
Camps Cleared
0
1,840,771
Distance Traveled
1,486,874
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,549
450
110
6
0
334,458
3
W
Medusa
11,600
611
113
6
0
355,027
7
L
Yemoja
8,173
430
16
1
0
276,721
0
L
Cliodhna
9,179
483
98
5
0
333,424
0
W
Sylvanus
10,018
527
51
3
0
333,189
0
L
Morgan Le Fay
8,590
452
76
4
0
272,941
7
L
Olorun
8,887
468
86
5
0
269,330
2
W
Amaterasu
11,989
631
166
9
0
412,979
6
W
Tsukuyomi
10,592
557
92
5
0
378,363
3
W
Raijin
11,084
583
92
5
0
361,213
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role