Player Matchup

Ymir
Ymir
CommonLoots
Ymir
Level 115
God Stats
1W - 1L
1,751 SR
Queue Stats
27W - 33L
1,439 Elo+
Party 2
Skadi
Skadi
Its Linkx
Skadi
Level 87
God Stats
1W - 3L
1,641 SR
Queue Stats
8W - 20L
1,311 Elo+
Party 2
Nu Wa
Nu Wa
ItsDoopliss
Nu Wa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,439 Elo+
Party 2
Team Averages
Level 107
1,631 SR
1,396 Elo+

VS

Team Averages
Level 84
1,581 SR
1,536 Elo+
Cthulhu
Cthulhu
Fllowers
Cthulhu
Level 68
God Stats
48W - 23L
1,562 SR
Queue Stats
224W - 206L
1,560 Elo+
Party 1
Achilles
Achilles
RedsMoon
Achilles
Level 45
God Stats
3W - 3L
1,609 SR
Queue Stats
217W - 216L
1,542 Elo+
Party 1
Tyr
Tyr
itsUMADBro420
Tyr
Level 138
God Stats
13W - 8L
1,572 SR
Queue Stats
363W - 392L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,777
675
5,713
10,067
10,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Its Linkx
Skadi
11
2 / 4 / 1
8,197
631
13,553
8,560
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 4
7,936
610
9,840
8,592
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fllowers
Cthulhu
13
2 / 3 / 12
9,511
732
9,565
15,927
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
RedsMoon
Achilles
14
10 / 1 / 5
10,183
783
7,934
12,581
9,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 10
8,948
688
6,472
14,504
9,783
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
15
15
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Cthulhu
Fllowers
Cthulhu
2
3
12
2.67
L
Skadi
Its Linkx
Skadi
2
4
1
0.63
L
0
7
4
0.29
W
Achilles
RedsMoon
Achilles
10
1
5
12.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,106
Damage
23,971
27,219
Taken
43,012
16,105
Mitigated
35,173
1,038
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,713
898
0
250
10,067
10,393
0
3,963
6,104
12,298
0
W
Cthulhu
Fllowers
Cthulhu
9,565
633
650
4,120
15,927
15,850
24
4,716
10,555
30,962
0
L
Skadi
Its Linkx
Skadi
13,553
6,942
0
498
8,560
2,911
0
2,939
5,621
0
32,721
L
9,840
1,728
0
290
8,592
2,801
0
2,904
5,688
26,310
0
W
Achilles
RedsMoon
Achilles
7,934
1,473
0
3,808
12,581
9,540
116
4,775
7,447
0
32,207
W
6,472
348
0
3,028
14,504
9,783
56
5,119
9,059
148
27,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
28,642
113
Minions Killed
166
3
Camps Cleared
8
644,151
Distance Traveled
785,117
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,777
675
17
1
0
234,601
3
W
Cthulhu
9,511
732
54
4
0
250,640
2
L
Skadi
8,197
631
53
4
1
218,846
3
L
Nu Wa
7,936
610
43
3
2
190,704
3
W
Achilles
10,183
783
58
4
5
272,962
3
W
Tyr
8,948
688
54
4
3
261,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role