Player Matchup

Mulan
Mulan
CrustySock29
Mulan
Level 86
God Stats
2W - 4L
1,523 SR
Queue Stats
315W - 258L
1,584 Elo+
Party 2
Sol
Sol
Feratue
Sol
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,583 Elo+
Party 1
Achilles
Achilles
HANSaNotsea
Achilles
Level 29
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 4L
1,538 Elo+
Party 1
Cupid
Cupid
Mcfffins
Cupid
Level 103
God Stats
2W - 3L
1,503 SR
Queue Stats
50W - 39L
1,600 Elo+
Party 1
Janus
Janus
Wahkap
Janus
Level 44
God Stats
1W - 2L
1,767 SR
Queue Stats
47W - 35L
1,661 Elo+
Party 2
Team Averages
Level 79
1,597 SR
1,593 Elo+

VS

Team Averages
Level 36
1,570 SR
1,603 Elo+
Ares
Ares
AndreaRxse
Ares
Level 46
God Stats
2W - 2L
1,580 SR
Queue Stats
182W - 162L
1,526 Elo+
Solo
Yemoja
Yemoja
EatMyAbsJimbo
Yemoja
Level 29
God Stats
5W - 3L
1,567 SR
Queue Stats
148W - 115L
1,610 Elo+
Party 3
Medusa
Medusa
Jianhub
Medusa
Level 34
God Stats
15W - 4L
1,775 SR
Queue Stats
100W - 59L
1,680 Elo+
Solo
Mulan
Mulan
MinervaJeses
Mulan
Level 34
God Stats
2W - 2L
1,427 SR
Queue Stats
126W - 116L
1,540 Elo+
Solo
Tyr
Tyr
NyamPomPom
Tyr
Level 36
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 97L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 3
5,242
403
3,727
14,383
8,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
10
0 / 2 / 2
6,142
472
6,789
6,963
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
HANSaNotsea
Achilles
9
0 / 2 / 2
5,358
412
3,545
13,156
11,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Mcfffins
Cupid
12
2 / 2 / 1
7,169
551
4,022
7,944
1,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Wahkap
Janus
14
6 / 1 / 0
8,048
619
6,951
7,979
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
6,556
504
3,945
7,659
7,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 2 / 5
6,759
520
5,682
8,559
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Jianhub
Medusa
12
5 / 1 / 3
7,590
584
8,933
3,725
1,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 2
6,930
533
9,871
12,088
7,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 1 / 2
7,954
612
8,286
9,555
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
14
14
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
0
7
3
0.21
W
1
2
5
1.75
L
Sol
0
2
2
0.5
L
Achilles
HANSaNotsea
Achilles
0
2
2
0.5
W
Medusa
Jianhub
Medusa
5
1
3
6.5
L
Cupid
Mcfffins
Cupid
2
2
1
1.25
W
2
2
2
1.5
W
5
1
2
6
L
Janus
Wahkap
Janus
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
36,717
50,425
Taken
41,586
27,437
Mitigated
25,453
14,925
Healing
15,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,945
126
357
430
7,659
7,057
0
2,131
5,484
14,778
0
L
3,727
454
135
2,504
14,383
8,465
0
2,729
11,654
0
12,216
W
5,682
1,874
628
2,799
8,559
4,178
0
4,910
3,649
34,883
5,134
L
Sol
6,789
1,668
0
2,869
6,963
2,567
0
2,959
4,004
38,204
4,888
L
Achilles
HANSaNotsea
Achilles
3,545
913
0
3,568
13,156
11,688
0
1,513
11,643
0
12,838
W
Medusa
Jianhub
Medusa
8,933
4,412
0
1,619
3,725
1,161
56
466
3,259
0
50,174
L
Cupid
Mcfffins
Cupid
4,022
1,672
0
2,544
7,944
1,696
0
865
7,079
0
47,006
W
9,871
1,960
0
4,932
12,088
7,910
332
3,520
7,793
2,160
34,707
W
8,286
1,620
0
4,858
9,555
5,147
0
1,641
7,870
0
51,638
L
Janus
Wahkap
Janus
6,951
1,387
116
3,189
7,979
3,021
0
1,669
6,310
48,110
6,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
35,789
337
Minions Killed
364
0
Camps Cleared
0
1,334,191
Distance Traveled
1,344,108
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,556
504
14
1
0
280,580
5
L
Mulan
5,242
403
15
1
0
269,230
0
W
Yemoja
6,759
520
82
6
0
247,026
1
L
Sol
6,142
472
93
7
0
262,212
7
L
Achilles
5,358
412
22
2
0
252,673
1
W
Medusa
7,590
584
92
7
0
238,206
5
L
Cupid
7,169
551
94
7
0
259,487
3
W
Mulan
6,930
533
78
6
0
251,174
0
W
Tyr
7,954
612
98
8
0
327,122
2
L
Janus
8,048
619
113
9
0
290,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role