Player Matchup

Chaac
Chaac
VargVonVulf
Chaac
Level 26
God Stats
1W - 2L
1,285 SR
Queue Stats
19W - 17L
1,483 Elo+
Solo
Sol
Sol
Zatharel
Sol
Level 97
God Stats
1W - 0L
1,601 SR
Queue Stats
2W - 6L
1,095 Elo+
Party 2
Yemoja
Yemoja
imSp0derman
Yemoja
Level 22
God Stats
1W - 1L
1,798 SR
Queue Stats
2W - 5L
1,261 Elo+
Party 2
Team Averages
Level 48
1,561 SR
1,280 Elo+

VS

Team Averages
Level 11
1,514 SR
1,502 Elo+
Ymir
Ymir
Kabylifornie
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
oLorax
Ah Puch
Level 14
God Stats
3W - 2L
1,486 SR
Queue Stats
13W - 11L
1,503 Elo+
Party 1
Artemis
Artemis
tuturmtp
Artemis
Level 14
God Stats
2W - 3L
1,556 SR
Queue Stats
13W - 11L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
12,775
581
9,677
28,838
32,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
12 / 5 / 2
15,778
717
36,624
24,742
9,659
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
16
1 / 3 / 11
13,183
599
8,805
17,757
20,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 10
11,869
540
5,999
25,070
29,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
oLorax
Ah Puch
17
5 / 5 / 6
13,053
593
29,398
17,140
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
tuturmtp
Artemis
17
6 / 5 / 4
13,210
600
22,411
21,865
9,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
14
Kills
11
11
Deaths
14
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
10
1.25
W
1
3
10
2
W
12
5
2
2.6
W
Yemoja
1
3
11
2.17
L
Ah Puch
oLorax
Ah Puch
5
5
6
1.6
L
Artemis
tuturmtp
Artemis
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,106
Damage
57,808
71,337
Taken
64,075
62,736
Mitigated
46,652
30,502
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,999
711
0
1,019
25,070
29,499
169
18,720
5,837
23,521
0
W
9,677
1,471
1,348
10,318
28,838
32,626
513
11,351
17,487
0
22,823
W
36,624
14,262
0
7,651
24,742
9,659
2,265
13,323
11,419
105,185
0
W
Yemoja
8,805
928
7,187
3,998
17,757
20,451
178
11,147
6,610
22,288
0
L
Ah Puch
oLorax
Ah Puch
29,398
1,136
0
2,209
17,140
7,519
177
13,148
3,763
69,201
0
L
Artemis
tuturmtp
Artemis
22,411
10,452
0
4,350
21,865
9,634
1,127
13,907
7,432
0
65,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,736
Gold Earned
38,132
251
Minions Killed
205
5
Camps Cleared
7
1,001,133
Distance Traveled
1,001,284
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,869
540
35
2
0
341,983
0
W
Chaac
12,775
581
49
2
0
356,264
6
W
Sol
15,778
717
162
7
5
356,370
1
W
Yemoja
13,183
599
40
2
0
288,499
2
L
Ah Puch
13,053
593
83
4
1
334,323
2
L
Artemis
13,210
600
87
4
6
324,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role