Player Matchup

Neith
Neith
Anungbarak
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,542 Elo+
Solo
Thanatos
Thanatos
Kingbarbossa
Thanatos
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 22L
1,685 Elo+
Party 2
Loki
Loki
SchwabbelbergTV
Loki
Level 33
God Stats
8W - 8L
1,465 SR
Queue Stats
123W - 81L
1,529 Elo+
Party 2
Agni
Agni
SigmaMaleClub
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,534 Elo+
Solo
Bacchus
Bacchus
lwkfa
Bacchus
Level 28
God Stats
2W - 7L
1,332 SR
Queue Stats
72W - 83L
1,478 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,554 Elo+

VS

Team Averages
Level 20
1,552 SR
1,514 Elo+
Baron Samedi
Baron Samedi
DrUsh74
Baron Samedi
Level 15
God Stats
4W - 6L
1,457 SR
Queue Stats
19W - 18L
1,465 Elo+
Party 1
Cliodhna
Cliodhna
IqYakhi
Cliodhna
Level 22
God Stats
19W - 21L
1,510 SR
Queue Stats
73W - 77L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
MistTheBeast
Heimdallr
Level 26
God Stats
4W - 2L
1,651 SR
Queue Stats
59W - 46L
1,670 Elo+
Solo
Achilles
Achilles
WhyyyMeee
Achilles
Level 18
God Stats
4W - 2L
1,642 SR
Queue Stats
20W - 22L
1,431 Elo+
Solo
Ganesha
Ganesha
serimad
Ganesha
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 65L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 3 / 0
4,348
334
1,349
2,383
328
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Kingbarbossa
Thanatos
12
4 / 5 / 3
7,644
588
6,222
8,890
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 0
7,020
540
3,385
7,339
2,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 2
9,182
706
3,750
4,504
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
lwkfa
Bacchus
9
1 / 1 / 0
5,651
435
1,908
9,994
5,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrUsh74
Baron Samedi
11
1 / 4 / 5
6,650
512
2,348
7,465
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
IqYakhi
Cliodhna
12
4 / 2 / 2
7,229
556
4,216
6,100
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
MistTheBeast
Heimdallr
13
6 / 3 / 1
8,141
626
7,778
8,518
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
WhyyyMeee
Achilles
12
0 / 2 / 0
7,078
544
3,892
7,275
4,687
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
serimad
Ganesha
10
0 / 1 / 8
5,984
460
3,460
6,756
3,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
12
Kills
11
11
Deaths
12
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
0
0
W
Baron Samedi
DrUsh74
Baron Samedi
1
4
5
0.88
W
Cliodhna
IqYakhi
Cliodhna
4
2
2
2.5
L
Thanatos
Kingbarbossa
Thanatos
4
5
3
1.1
W
Heimdallr
MistTheBeast
Heimdallr
6
3
1
2.17
L
2
1
0
2
L
5
1
2
6
W
Achilles
WhyyyMeee
Achilles
0
2
0
0
L
Bacchus
lwkfa
Bacchus
1
1
0
1
W
Ganesha
serimad
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,614
Damage
21,694
33,110
Taken
36,114
12,465
Mitigated
16,298
13,499
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,349
627
0
62
2,383
328
0
327
2,056
0
7,411
W
Baron Samedi
DrUsh74
Baron Samedi
2,348
185
307
1,914
7,465
2,706
0
1,395
5,948
32,411
0
W
Cliodhna
IqYakhi
Cliodhna
4,216
716
0
1,796
6,100
2,367
0
734
5,338
0
44,317
L
Thanatos
Kingbarbossa
Thanatos
6,222
2,283
0
6,228
8,890
2,702
0
1,493
7,397
0
38,124
W
Heimdallr
MistTheBeast
Heimdallr
7,778
5,316
0
3,850
8,518
2,786
285
1,414
7,040
0
62,301
L
3,385
115
0
2,887
7,339
2,905
582
793
6,546
0
40,096
L
3,750
451
0
1,325
4,504
1,429
0
700
3,804
65,429
0
W
Achilles
WhyyyMeee
Achilles
3,892
762
0
2,187
7,275
4,687
404
0
7,275
0
36,630
L
Bacchus
lwkfa
Bacchus
1,908
208
885
2,112
9,994
5,101
0
2,358
7,499
10,755
0
W
Ganesha
serimad
Ganesha
3,460
354
105
445
6,756
3,752
245
1,865
4,855
9,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,845
Gold Earned
35,082
341
Minions Killed
388
0
Camps Cleared
0
1,227,722
Distance Traveled
1,290,474
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,348
334
7
1
0
90,806
0
W
Baron Samedi
6,650
512
73
6
0
226,123
0
W
Cliodhna
7,229
556
86
7
0
308,207
8
L
Thanatos
7,644
588
89
7
0
306,612
2
W
Heimdallr
8,141
626
125
10
0
236,512
3
L
Loki
7,020
540
67
5
0
246,500
1
L
Agni
9,182
706
159
12
0
277,179
3
W
Achilles
7,078
544
100
8
0
244,570
3
L
Bacchus
5,651
435
19
1
0
306,625
4
W
Ganesha
5,984
460
4
0
0
275,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role