Player Matchup

Cerberus
Cerberus
Diamond I
Aurorα
Cerberus
Diamond I
Level 157
God Stats
3W - 1L
1,938 SR
Queue Stats
34W - 29L
2,442 MMR
Party 1
Scylla
Scylla
Diamond III
MyaR
Scylla
Diamond III
Level 160
God Stats
24W - 8L
1,753 SR
Queue Stats
181W - 108L
2,147 MMR
Party 1
Achilles
Achilles
Masters
manzei97
Achilles
Masters
Level 160
God Stats
6W - 11L
1,704 SR
Queue Stats
305W - 164L
2,259 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,798 SR
2,283 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,565 SR
1,563 MMR
Terra
Terra
Platinum II
Dokuzovski
Terra
Platinum II
Level 158
God Stats
24W - 16L
1,595 SR
Queue Stats
187W - 128L
1,940 MMR
Solo
Anubis
Anubis
Silver II
Nel50N
Anubis
Silver II
Level 146
God Stats
3W - 9L
1,524 SR
Queue Stats
88W - 171L
1,159 MMR
Solo
Anhur
Anhur
Platinum V
skallpellll
Anhur
Platinum V
Level 143
God Stats
16W - 20L
1,576 SR
Queue Stats
203W - 230L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aurorα
Cerberus
12
2 / 0 / 10
7,179
718
6,468
8,686
6,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
MyaR
Scylla
12
7 / 0 / 3
7,876
788
9,640
4,521
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
manzei97
Achilles
11
3 / 3 / 8
7,232
723
10,258
11,904
8,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
OdinThothGilgameshAphroditeAres

VS

Bans
PersephoneSolBacchusMorgan Le FayGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
1 / 4 / 1
6,333
633
5,653
10,777
6,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Nel50N
Anubis
9
1 / 4 / 0
6,279
628
3,294
8,516
3,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
6,180
618
4,770
10,323
2,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
3
3
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aurorα
Cerberus
2
0
10
7
L
Terra
1
4
1
0.38
W
Scylla
MyaR
Scylla
7
0
3
8.5
L
Anubis
Nel50N
Anubis
1
4
0
0.25
W
Achilles
manzei97
Achilles
3
3
8
2.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,366
Damage
13,717
25,111
Taken
29,616
16,519
Mitigated
12,207
5,174
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aurorα
Cerberus
6,468
766
0
1,822
8,686
6,743
404
3,492
5,194
17,593
0
L
Terra
5,653
981
1,204
2,121
10,777
6,251
0
5,522
5,128
18,181
0
W
Scylla
MyaR
Scylla
9,640
989
0
815
4,521
1,516
461
2,121
2,400
36,716
0
L
Anubis
Nel50N
Anubis
3,294
119
0
2,202
8,516
3,384
0
4,160
4,127
14,075
0
W
Achilles
manzei97
Achilles
10,258
2,991
0
2,537
11,904
8,260
253
3,827
8,077
0
24,099
L
4,770
2,666
0
2,241
10,323
2,572
0
6,117
4,004
0
14,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,287
Gold Earned
18,792
128
Minions Killed
86
7
Camps Cleared
2
578,339
Distance Traveled
532,705
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,179
718
27
3
0
197,363
2
L
Terra
6,333
633
43
4
0
196,970
1
W
Scylla
7,876
788
79
8
6
181,259
1
L
Anubis
6,279
628
25
3
0
155,392
0
W
Achilles
7,232
723
22
2
1
199,717
4
L
Anhur
6,180
618
18
2
2
180,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role