Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
 
Cu Chulainn
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum I
Bindez
Mulan
Platinum I
Level 128
God Stats
31W - 29L
1,765 SR
Queue Stats
919W - 925L
1,826 MMR
Party 2
Bastet
Bastet
Platinum I
DontLickMeDude
Bastet
Platinum I
Level 109
God Stats
37W - 19L
1,709 SR
Queue Stats
402W - 425L
1,832 MMR
Solo
Anhur
Anhur
Platinum II
Glacierez
Anhur
Platinum II
Level 125
God Stats
31W - 31L
1,552 SR
Queue Stats
532W - 523L
1,867 MMR
Party 2
Sol
Sol
Platinum I
GuchMaluch
Sol
Platinum I
Level 120
God Stats
6W - 5L
1,736 SR
Queue Stats
52W - 57L
1,850 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,652 SR
1,775 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,600 SR
1,769 MMR
Zhong Kui
Zhong Kui
Platinum IV
 
Zhong Kui
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum III
Andryckx
Cupid
Platinum III
Level 157
God Stats
10W - 14L
1,577 SR
Queue Stats
231W - 231L
1,895 MMR
Solo
Sylvanus
Sylvanus
Platinum I
Riqhts
Sylvanus
Platinum I
Level 160
God Stats
17W - 19L
1,588 SR
Queue Stats
181W - 172L
1,872 MMR
Solo
Cabrakan
Cabrakan
Gold I
budgetRanian
Cabrakan
Gold I
Level 47
God Stats
4W - 7L
1,642 SR
Queue Stats
55W - 50L
1,784 MMR
Solo
Nike
Nike
Platinum II
videoty97
Nike
Platinum II
Level 145
God Stats
45W - 33L
1,695 SR
Queue Stats
241W - 228L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
0 / 2 / 7
9,336
549
9,847
13,498
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
Bindez
Mulan
14
4 / 2 / 10
9,032
531
10,008
15,320
9,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
14 / 0 / 4
10,811
636
12,859
13,807
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
Glacierez
Anhur
16
0 / 1 / 3
9,315
548
5,457
9,200
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 7
9,150
538
13,942
9,914
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
TiamatMorgan Le FayArtioGebOdin

VS

Bans
GilgameshAthenaSetGaneshaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 4 / 1
8,284
487
10,956
12,433
11,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cupid
Andryckx
Cupid
14
1 / 1 / 1
8,473
498
5,541
6,014
1,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Riqhts
Sylvanus
12
2 / 5 / 1
7,650
450
4,957
17,082
17,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cabrakan
budgetRanian
Cabrakan
13
2 / 7 / 2
7,811
459
9,179
16,008
12,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
15
2 / 4 / 2
8,813
518
9,917
14,612
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
8
8
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
2
7
1.75
L
Zhong Kui
 
Zhong Kui
1
4
1
0.38
L
Cupid
Andryckx
Cupid
1
1
1
1.5
W
Mulan
Bindez
Mulan
4
2
10
4.5
W
14
0
4
16
W
Anhur
Glacierez
Anhur
0
1
3
1.5
W
3
3
7
2.17
L
Sylvanus
Riqhts
Sylvanus
2
5
1
0.5
L
Cabrakan
budgetRanian
Cabrakan
2
7
2
0.43
L
Nike
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,113
Damage
40,550
61,739
Taken
66,149
35,171
Mitigated
54,942
23,107
Healing
22,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,847
847
0
4,945
13,498
11,025
0
3,828
8,643
15,259
46,937
L
Zhong Kui
 
Zhong Kui
10,956
2,438
0
3,858
12,433
11,610
0
3,764
8,569
59,427
9,614
L
Cupid
Andryckx
Cupid
5,541
2,340
275
3,000
6,014
1,162
0
87
5,927
0
65,444
W
Mulan
Bindez
Mulan
10,008
1,453
0
6,312
15,320
9,870
0
8,725
6,595
0
38,790
W
12,859
3,591
0
3,953
13,807
5,725
0
6,536
7,100
0
80,816
W
Anhur
Glacierez
Anhur
5,457
1,377
0
3,934
9,200
2,791
0
818
8,382
0
74,948
W
13,942
4,827
0
3,963
9,914
5,760
352
6,128
3,647
63,606
5,576
L
Sylvanus
Riqhts
Sylvanus
4,957
772
2,125
4,579
17,082
17,149
0
3,351
13,681
18,208
0
L
Cabrakan
budgetRanian
Cabrakan
9,179
681
0
4,384
16,008
12,098
0
4,268
11,652
57,401
0
L
Nike
9,917
1,342
0
4,674
14,612
12,923
0
3,508
9,889
10,295
42,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,644
Gold Earned
41,031
618
Minions Killed
510
0
Camps Cleared
0
1,636,457
Distance Traveled
1,521,017
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,336
549
140
8
0
299,375
2
L
Zhong Kui
8,284
487
148
9
0
302,832
7
L
Cupid
8,473
498
134
8
0
326,248
7
W
Mulan
9,032
531
67
4
0
329,759
5
W
Bastet
10,811
636
138
8
0
403,488
0
W
Anhur
9,315
548
153
9
0
291,893
6
W
Sol
9,150
538
120
7
0
311,942
1
L
Sylvanus
7,650
450
25
1
0
285,728
7
L
Cabrakan
7,811
459
94
6
0
276,780
3
L
Nike
8,813
518
109
6
0
329,429
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role