Player Matchup

Izanami
Izanami
ClysterLover
Izanami
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 34L
1,856 Elo+
Solo
Jing Wei
Jing Wei
Neptuneeeee
Jing Wei
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 7L
1,683 Elo+
Party 1
Agni
Agni
SirDiamonds
Agni
Level 4
God Stats
27W - 26L
1,712 SR
Queue Stats
188W - 198L
1,684 Elo+
Solo
Cliodhna
Cliodhna
chirdi358ss
Cliodhna
Level 26
God Stats
15W - 13L
1,606 SR
Queue Stats
53W - 51L
1,563 Elo+
Solo
Cerberus
Cerberus
vectorOHYEAA
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,683 Elo+
Party 1
Team Averages
Level 8
1,607 SR
1,694 Elo+

VS

Team Averages
Level 24
1,538 SR
1,600 Elo+
Ah Puch
Ah Puch
DirtySeaSLug
Ah Puch
Level 28
God Stats
2W - 1L
1,574 SR
Queue Stats
162W - 135L
1,622 Elo+
Solo
Cliodhna
Cliodhna
FaskoFoSho
Cliodhna
Level 28
God Stats
3W - 1L
1,839 SR
Queue Stats
108W - 104L
1,501 Elo+
Solo
King Arthur
King Arthur
GiIgamish
King Arthur
Level 23
God Stats
24W - 21L
1,616 SR
Queue Stats
102W - 73L
1,625 Elo+
Solo
Neith
Neith
MrRipster
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,636 Elo+
Solo
Bacchus
Bacchus
WOWULOST
Bacchus
Level 28
God Stats
19W - 15L
1,161 SR
Queue Stats
256W - 213L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClysterLover
Izanami
13
4 / 0 / 0
7,971
725
3,538
5,894
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Neptuneeeee
Jing Wei
7
0 / 5 / 0
4,874
443
1,102
5,861
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 2
5,631
512
2,677
7,009
1,735
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
chirdi358ss
Cliodhna
11
4 / 2 / 1
6,816
620
4,333
7,479
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
vectorOHYEAA
Cerberus
6
0 / 9 / 0
4,358
396
1,048
9,559
5,260
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DirtySeaSLug
Ah Puch
10
0 / 3 / 0
5,842
531
2,190
5,439
1,641
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
FaskoFoSho
Cliodhna
10
3 / 3 / 0
5,972
543
3,071
6,069
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
GiIgamish
King Arthur
11
5 / 2 / 5
7,037
640
4,963
7,710
3,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
MrRipster
Neith
12
10 / 0 / 6
7,716
701
12,154
4,825
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
WOWULOST
Bacchus
10
4 / 1 / 10
6,709
610
3,981
5,623
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
9
Kills
22
22
Deaths
9
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
ClysterLover
Izanami
4
0
0
4
W
Ah Puch
DirtySeaSLug
Ah Puch
0
3
0
0
W
Cliodhna
FaskoFoSho
Cliodhna
3
3
0
1
W
King Arthur
GiIgamish
King Arthur
5
2
5
3.75
W
Neith
MrRipster
Neith
10
0
6
13
L
Jing Wei
Neptuneeeee
Jing Wei
0
5
0
0
L
1
6
2
0.33
W
Bacchus
WOWULOST
Bacchus
4
1
10
9
L
Cliodhna
chirdi358ss
Cliodhna
4
2
1
2.25
L
Cerberus
vectorOHYEAA
Cerberus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,698
Damage
26,359
35,802
Taken
29,666
12,508
Mitigated
13,570
10,451
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ClysterLover
Izanami
3,538
2,180
0
4,354
5,894
1,910
72
2,190
3,704
0
60,334
W
Ah Puch
DirtySeaSLug
Ah Puch
2,190
111
0
1,556
5,439
1,641
0
0
5,439
31,277
0
W
Cliodhna
FaskoFoSho
Cliodhna
3,071
128
0
910
6,069
2,278
87
494
5,575
0
28,624
W
King Arthur
GiIgamish
King Arthur
4,963
448
0
2,650
7,710
3,435
5
1,171
6,539
0
37,817
W
Neith
MrRipster
Neith
12,154
5,645
0
2,922
4,825
1,635
0
746
4,079
0
56,334
L
Jing Wei
Neptuneeeee
Jing Wei
1,102
669
0
887
5,861
1,417
280
1,405
4,456
0
15,453
L
2,677
36
0
1,373
7,009
1,735
0
1,336
5,673
20,819
0
W
Bacchus
WOWULOST
Bacchus
3,981
747
0
1,579
5,623
4,581
66
1,314
4,309
14,293
0
L
Cliodhna
chirdi358ss
Cliodhna
4,333
425
0
3,122
7,479
2,186
0
116
7,363
0
33,687
L
Cerberus
vectorOHYEAA
Cerberus
1,048
234
0
715
9,559
5,260
0
1,124
8,435
8,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
33,276
310
Minions Killed
309
0
Camps Cleared
0
977,001
Distance Traveled
1,033,560
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,971
725
156
14
0
194,024
2
W
Ah Puch
5,842
531
72
7
0
206,618
4
W
Cliodhna
5,972
543
69
6
0
212,195
0
W
King Arthur
7,037
640
68
6
0
222,545
2
W
Neith
7,716
701
88
8
0
198,688
0
L
Jing Wei
4,874
443
34
3
0
179,890
1
L
Agni
5,631
512
37
3
0
167,459
1
W
Bacchus
6,709
610
12
1
0
193,514
6
L
Cliodhna
6,816
620
67
6
0
237,877
3
L
Cerberus
4,358
396
16
1
0
197,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role