Player Matchup

Tyr
Tyr
Medieval_Menace
Tyr
Level 44
God Stats
18W - 23L
1,443 SR
Queue Stats
88W - 92L
1,414 Elo+
Party 1
Anhur
Anhur
fridaythe13th330
Anhur
Level 107
God Stats
6W - 2L
1,823 SR
Queue Stats
78W - 85L
1,424 Elo+
Party 1
Sobek
Sobek
whited666
Sobek
Level 117
God Stats
9W - 10L
1,894 SR
Queue Stats
193W - 229L
1,390 Elo+
Solo
Team Averages
Level 89
1,720 SR
1,409 Elo+

VS

Team Averages
Level 89
1,434 SR
1,453 Elo+
Zeus
Zeus
CallMeJigsaw574
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 96L
1,472 Elo+
Party 2
Mulan
Mulan
OSG Roxas
Mulan
Level 61
God Stats
1W - 6L
1,255 SR
Queue Stats
10W - 17L
1,334 Elo+
Party 2
Chiron
Chiron
Xa FadeZ
Chiron
Level 120
God Stats
17W - 17L
1,549 SR
Queue Stats
117W - 94L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
8,902
556
7,715
14,869
15,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 6 / 2
9,729
608
8,857
11,297
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
whited666
Sobek
14
4 / 9 / 3
10,776
674
11,805
22,433
25,707
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 12
11,139
696
14,656
10,120
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
OSG Roxas
Mulan
15
5 / 2 / 12
10,791
674
7,797
13,407
8,789
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Xa FadeZ
Chiron
17
10 / 1 / 10
12,031
752
16,287
10,659
4,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
20
20
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
L
0
5
5
0.5
W
Mulan
OSG Roxas
Mulan
5
2
12
5.5
W
Chiron
Xa FadeZ
Chiron
10
1
10
15
L
3
6
2
0.67
L
Sobek
whited666
Sobek
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
38,740
48,599
Taken
34,186
45,943
Mitigated
16,961
9,295
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,656
1,989
1,089
1,776
10,120
3,801
175
3,051
7,069
35,617
0
L
7,715
681
0
1,823
14,869
15,856
0
4,088
10,381
0
19,389
W
Mulan
OSG Roxas
Mulan
7,797
2,810
0
781
13,407
8,789
411
5,111
8,296
0
16,877
W
Chiron
Xa FadeZ
Chiron
16,287
8,640
1,399
3,509
10,659
4,371
831
4,383
6,276
0
58,988
L
8,857
3,857
0
1,801
11,297
4,380
0
5,264
5,623
0
38,142
L
Sobek
whited666
Sobek
11,805
517
960
4,711
22,433
25,707
0
4,391
17,649
27,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
33,961
130
Minions Killed
170
6
Camps Cleared
7
795,465
Distance Traveled
854,728
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,139
696
55
3
1
253,206
1
L
Tyr
8,902
556
22
1
1
312,837
2
W
Mulan
10,791
674
21
1
0
303,855
1
W
Chiron
12,031
752
94
6
6
297,667
2
L
Anhur
9,729
608
72
5
4
227,638
2
L
Sobek
10,776
674
36
2
1
254,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role