Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BierTone
Thanatos
Level 15
God Stats
31W - 24L
1,230 SR
Queue Stats
60W - 48L
1,394 Elo+
Party 1
Agni
Agni
CharlieBrandit
Agni
Level 17
God Stats
20W - 22L
1,014 SR
Queue Stats
90W - 115L
1,325 Elo+
Party 1
Raijin
Raijin
SamuraLegendary
Raijin
Level 15
God Stats
3W - 1L
1,332 SR
Queue Stats
72W - 98L
1,226 Elo+
Party 1
Cerberus
Cerberus
Yaldabaoth78
Cerberus
Level 14
God Stats
6W - 14L
1,231 SR
Queue Stats
69W - 98L
1,194 Elo+
Party 1
Team Averages
Level 16
1,261 SR
1,328 Elo+

VS

Team Averages
Level 20
1,473 SR
1,257 Elo+
Ah Puch
Ah Puch
Ghost_Tropinha
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,274 Elo+
Party 2
Odin
Odin
Skad1n
Odin
Level 28
God Stats
31W - 21L
1,501 SR
Queue Stats
136W - 139L
1,453 Elo+
Solo
Arachne
Arachne
TopKor
Arachne
Level 24
God Stats
31W - 23L
1,364 SR
Queue Stats
106W - 103L
1,320 Elo+
Solo
Ares
Ares
cxnhaa
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,080 Elo+
Party 2
Rama
Rama
jasterout
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 4 / 10
7,630
509
7,802
6,872
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
BierTone
Thanatos
16
15 / 1 / 4
9,770
651
11,342
13,317
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
9 / 1 / 7
8,809
587
11,563
6,993
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 2
8,295
553
3,538
6,582
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Yaldabaoth78
Cerberus
10
1 / 7 / 4
6,384
426
3,589
9,388
5,827
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
6,141
409
6,423
9,424
2,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Skad1n
Odin
11
3 / 5 / 7
7,515
501
5,610
10,007
7,628
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
TopKor
Arachne
12
7 / 3 / 0
7,537
502
4,224
7,673
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
cxnhaa
Ares
6
0 / 9 / 1
5,230
349
1,708
9,916
5,504
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
10
4 / 9 / 5
6,582
439
5,353
11,411
2,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
32
Kills
15
15
Deaths
33
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
4
10
2
W
Thanatos
BierTone
Thanatos
15
1
4
17
W
9
1
7
12.5
L
1
7
3
0.36
W
4
2
2
2.5
L
Odin
Skad1n
Odin
3
5
7
1.3
L
Arachne
TopKor
Arachne
7
3
0
2.33
W
Cerberus
Yaldabaoth78
Cerberus
1
7
4
0.43
L
Ares
cxnhaa
Ares
0
9
1
0.06
L
Rama
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,834
Damage
23,318
43,152
Taken
48,431
18,863
Mitigated
20,642
16,560
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,802
807
67
876
6,872
2,189
526
1,895
4,977
29,610
0
W
Thanatos
BierTone
Thanatos
11,342
3,380
0
13,488
13,317
6,441
652
1,276
12,041
0
63,888
W
11,563
1,902
168
1,550
6,993
2,293
199
3,193
3,800
37,989
0
L
6,423
561
0
1,468
9,424
2,500
30
7,191
1,769
25,529
0
W
3,538
435
0
0
6,582
2,113
693
956
5,626
39,206
0
L
Odin
Skad1n
Odin
5,610
1,593
0
207
10,007
7,628
792
3,996
5,876
0
32,034
L
Arachne
TopKor
Arachne
4,224
3,146
100
1,501
7,673
2,463
0
3,279
4,196
0
36,956
W
Cerberus
Yaldabaoth78
Cerberus
3,589
555
0
411
9,388
5,827
897
1,161
8,227
17,813
0
L
Ares
cxnhaa
Ares
1,708
404
0
0
9,916
5,504
0
5,071
4,351
8,958
0
L
Rama
5,353
4,546
0
1,078
11,411
2,547
93
5,622
5,747
0
20,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,888
Gold Earned
33,005
359
Minions Killed
209
0
Camps Cleared
0
1,427,913
Distance Traveled
1,252,834
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,630
509
52
3
0
297,378
0
W
Thanatos
9,770
651
94
6
0
323,918
1
W
Agni
8,809
587
87
6
0
256,338
0
L
Ah Puch
6,141
409
30
2
0
243,081
1
W
Raijin
8,295
553
95
6
0
261,534
3
L
Odin
7,515
501
57
4
0
264,068
0
L
Arachne
7,537
502
72
5
0
297,929
2
W
Cerberus
6,384
426
31
2
0
288,745
3
L
Ares
5,230
349
9
1
0
232,779
5
L
Rama
6,582
439
41
3
0
214,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role