Player Matchup

Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
NoroiZER0
Izanami
Level 48
God Stats
7W - 8L
1,463 SR
Queue Stats
156W - 181L
1,326 Elo+
Party 3
King Arthur
King Arthur
TTV_12GaugeLive
King Arthur
Level 123
God Stats
68W - 75L
1,438 SR
Queue Stats
350W - 388L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TraptizedxKy27
Morgan Le Fay
Level 8
God Stats
3W - 3L
1,626 SR
Queue Stats
39W - 23L
1,523 Elo+
Party 3
Ao Kuang
Ao Kuang
trogdor879
Ao Kuang
Level 159
God Stats
5W - 2L
1,670 SR
Queue Stats
234W - 194L
1,568 Elo+
Party 3
Team Averages
Level 85
1,539 SR
1,461 Elo+

VS

Team Averages
Level 90
1,537 SR
1,380 Elo+
Nike
Nike
DivineNecrology
Nike
Level 49
God Stats
3W - 3L
1,536 SR
Queue Stats
38W - 42L
1,319 Elo+
Party 1
Cliodhna
Cliodhna
DreamyFormula74
Cliodhna
Level 109
God Stats
2W - 4L
1,458 SR
Queue Stats
70W - 82L
1,417 Elo+
Party 2
Chernobog
Chernobog
PeachyDesire
Chernobog
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 50L
1,422 Elo+
Party 2
Hera
Hera
PleaseDreamForMe
Hera
Level 128
God Stats
6W - 3L
1,627 SR
Queue Stats
274W - 293L
1,319 Elo+
Party 1
Aphrodite
Aphrodite
TAGyouritLOLlol
Aphrodite
Level 58
God Stats
40W - 38L
1,563 SR
Queue Stats
150W - 167L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
5 / 1 / 9
11,042
552
8,781
16,474
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
NoroiZER0
Izanami
19
2 / 2 / 2
11,999
600
7,824
11,430
4,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TTV_12GaugeLive
King Arthur
19
3 / 2 / 2
11,947
597
9,463
13,917
10,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
TraptizedxKy27
Morgan Le Fay
19
6 / 3 / 5
11,768
588
11,522
12,895
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
trogdor879
Ao Kuang
19
5 / 1 / 4
11,493
575
7,097
20,426
11,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
9,186
459
4,687
9,828
9,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
13
0 / 3 / 2
8,324
416
6,762
13,409
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
PeachyDesire
Chernobog
14
2 / 3 / 0
8,173
409
5,129
12,456
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
5 / 7 / 1
9,760
488
14,473
12,946
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
TAGyouritLOLlol
Aphrodite
12
0 / 7 / 2
7,147
357
4,404
10,966
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
9
9
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
9
9.5
L
2
1
0
2
L
Cliodhna
0
3
2
0.33
W
Izanami
NoroiZER0
Izanami
2
2
2
1.5
L
Chernobog
PeachyDesire
Chernobog
2
3
0
0.67
L
5
7
1
0.79
L
Aphrodite
TAGyouritLOLlol
Aphrodite
0
7
2
0.14
W
King Arthur
TTV_12GaugeLive
King Arthur
3
2
2
2
W
Morgan Le Fay
TraptizedxKy27
Morgan Le Fay
6
3
5
2.83
W
Ao Kuang
trogdor879
Ao Kuang
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,687
Damage
35,455
75,142
Taken
59,605
50,956
Mitigated
26,498
29,952
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,781
0
0
2,512
16,474
19,080
696
5,530
10,634
25,193
0
L
4,687
1,314
0
1,965
9,828
9,339
0
1,070
8,758
0
49,243
L
Cliodhna
6,762
700
0
3,612
13,409
4,188
0
6,597
6,812
0
56,234
W
Izanami
NoroiZER0
Izanami
7,824
5,546
0
7,277
11,430
4,081
822
1,518
9,880
0
105,651
L
Chernobog
PeachyDesire
Chernobog
5,129
3,913
0
2,693
12,456
4,140
698
3,392
9,064
0
39,918
L
14,473
4,415
271
1,415
12,946
4,480
246
10,536
2,410
47,930
0
L
Aphrodite
TAGyouritLOLlol
Aphrodite
4,404
203
3,211
3,451
10,966
4,351
0
5,313
5,653
23,754
0
W
King Arthur
TTV_12GaugeLive
King Arthur
9,463
1,661
0
4,670
13,917
10,529
929
1,766
12,111
0
78,270
W
Morgan Le Fay
TraptizedxKy27
Morgan Le Fay
11,522
809
0
2,766
12,895
5,431
2,251
6,945
5,721
87,007
0
W
Ao Kuang
trogdor879
Ao Kuang
7,097
1,844
0
12,727
20,426
11,835
307
2,385
17,845
92,298
20,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,249
Gold Earned
42,590
652
Minions Killed
421
0
Camps Cleared
0
1,965,631
Distance Traveled
1,747,904
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,042
552
16
1
0
432,477
2
L
Nike
9,186
459
111
6
0
274,747
2
L
Cliodhna
8,324
416
100
5
0
415,475
1
W
Izanami
11,999
600
198
10
0
383,528
0
L
Chernobog
8,173
409
71
4
0
324,772
4
L
Hera
9,760
488
85
4
0
346,010
0
L
Aphrodite
7,147
357
54
3
0
386,900
0
W
King Arthur
11,947
597
162
8
0
355,810
0
W
Morgan Le Fay
11,768
588
141
7
0
371,978
3
W
Ao Kuang
11,493
575
135
7
0
421,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role