Player Matchup

He Bo
He Bo
BHe3aKoHa9263
He Bo
Level 16
God Stats
0W - 1L
1,259 SR
Queue Stats
8W - 12L
1,332 Elo+
Party 2
Hercules
Hercules
BloodyZIK
Hercules
Level 12
God Stats
4W - 2L
1,595 SR
Queue Stats
6W - 6L
1,429 Elo+
Party 2
Jing Wei
Jing Wei
Gasbio123
Jing Wei
Level 12
God Stats
5W - 10L
1,445 SR
Queue Stats
14W - 21L
1,368 Elo+
Party 4
Thanatos
Thanatos
IgneZ
Thanatos
Level 12
God Stats
0W - 4L
1,302 SR
Queue Stats
11W - 17L
1,337 Elo+
Party 4
Ares
Ares
ZaPHirro
Ares
Level 25
God Stats
3W - 4L
1,293 SR
Queue Stats
110W - 132L
1,359 Elo+
Party 4
Team Averages
Level 15
1,379 SR
1,365 Elo+

VS

Team Averages
Level 25
1,493 SR
1,428 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
GetWireLess
Ravana
Level 27
God Stats
4W - 2L
1,725 SR
Queue Stats
40W - 39L
1,450 Elo+
Party 3
Skadi
Skadi
Hodise
Skadi
Level 18
God Stats
2W - 1L
1,332 SR
Queue Stats
20W - 9L
1,360 Elo+
Party 1
Sylvanus
Sylvanus
LampOP
Sylvanus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,517 Elo+
Party 3
Nox
Nox
MooNChalD
Nox
Level 35
God Stats
17W - 29L
1,406 SR
Queue Stats
31W - 46L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,279
480
1,509
7,099
1,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BloodyZIK
Hercules
10
0 / 2 / 1
5,539
504
3,729
6,708
2,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Gasbio123
Jing Wei
9
0 / 6 / 5
5,312
483
3,719
7,488
1,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
IgneZ
Thanatos
9
6 / 6 / 0
6,152
559
5,369
9,338
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
7
1 / 7 / 2
5,287
481
2,967
13,705
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 1
6,666
606
3,927
6,838
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
14
17 / 0 / 3
8,937
812
10,714
5,752
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Hodise
Skadi
10
6 / 3 / 4
6,424
584
8,045
6,021
1,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
LampOP
Sylvanus
10
2 / 2 / 9
6,116
556
5,981
5,721
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 4 / 3
6,024
548
1,137
5,265
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
27
27
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
1
1.5
L
1
6
1
0.25
L
Hercules
BloodyZIK
Hercules
0
2
1
0.25
L
Jing Wei
Gasbio123
Jing Wei
0
6
5
0.42
W
Ravana
17
0
3
18.5
W
Skadi
Hodise
Skadi
6
3
4
2.67
L
Thanatos
IgneZ
Thanatos
6
6
0
1
W
Sylvanus
LampOP
Sylvanus
2
2
9
3.25
W
1
4
3
0.63
L
Ares
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,293
Damage
29,804
44,338
Taken
29,597
16,653
Mitigated
14,968
11,253
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,927
1,227
0
1,579
6,838
5,732
1,108
0
6,838
0
30,775
L
1,509
112
0
806
7,099
1,588
298
1,326
5,773
17,292
0
L
Hercules
BloodyZIK
Hercules
3,729
1,723
0
2,155
6,708
2,425
0
0
6,708
0
20,463
L
Jing Wei
Gasbio123
Jing Wei
3,719
3,081
255
1,356
7,488
1,910
0
2,653
4,737
0
24,249
W
Ravana
10,714
3,385
0
3,337
5,752
2,056
6
847
4,905
0
49,135
W
Skadi
Hodise
Skadi
8,045
3,846
0
908
6,021
1,679
1,163
1,121
4,900
0
30,769
L
Thanatos
IgneZ
Thanatos
5,369
1,736
0
4,883
9,338
3,033
0
550
8,788
0
30,404
W
Sylvanus
LampOP
Sylvanus
5,981
2,151
297
1,688
5,721
3,876
514
1,971
3,750
18,178
3,871
W
1,137
40
0
1,760
5,265
1,625
2,057
537
4,728
20,203
0
L
Ares
2,967
552
0
1,798
13,705
7,697
0
1,789
11,790
14,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,569
Gold Earned
34,167
216
Minions Killed
277
0
Camps Cleared
0
1,046,294
Distance Traveled
1,076,168
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,666
606
70
6
0
208,324
0
L
He Bo
5,279
480
31
3
0
174,512
0
L
Hercules
5,539
504
60
5
0
213,344
3
L
Jing Wei
5,312
483
47
4
0
226,811
0
W
Ravana
8,937
812
81
7
0
269,171
0
W
Skadi
6,424
584
52
5
0
208,627
0
L
Thanatos
6,152
559
56
5
0
221,300
2
W
Sylvanus
6,116
556
41
4
0
215,811
4
W
Nox
6,024
548
33
3
0
174,235
2
L
Ares
5,287
481
22
2
0
210,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role