Player Matchup

Cthulhu
Cthulhu
CT Notes
Cthulhu
Level 8
God Stats
5W - 4L
1,553 SR
Queue Stats
12W - 10L
1,508 Elo+
Solo
Hel
Hel
Esley7_7
Hel
Level 26
God Stats
6W - 4L
1,685 SR
Queue Stats
42W - 33L
1,314 Elo+
Solo
Vulcan
Vulcan
Pu11_mynips
Vulcan
Level 27
God Stats
20W - 4L
1,850 SR
Queue Stats
193W - 95L
1,692 Elo+
Solo
Apollo
Apollo
The-DX-58
Apollo
Level 28
God Stats
54W - 50L
1,493 SR
Queue Stats
128W - 116L
1,431 Elo+
Solo
Hun Batz
Hun Batz
TheBigCat2000
Hun Batz
Level 24
God Stats
6W - 3L
1,681 SR
Queue Stats
115W - 78L
1,572 Elo+
Solo
Team Averages
Level 23
1,652 SR
1,504 Elo+

VS

Team Averages
Level 16
1,499 SR
1,403 Elo+
Xing Tian
Xing Tian
Druzzy24
Xing Tian
Level 23
God Stats
23W - 20L
1,513 SR
Queue Stats
106W - 90L
1,509 Elo+
Solo
Danzaburou
Danzaburou
GhostPepper99
Danzaburou
Level 29
God Stats
14W - 8L
1,766 SR
Queue Stats
100W - 70L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
High Trini XD
Sun Wukong
Level 5
God Stats
5W - 11L
1,336 SR
Queue Stats
6W - 12L
1,218 Elo+
Party 1
Sol
Sol
Maglann
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,581 Elo+
Solo
Cernunnos
Cernunnos
leoshoota
Cernunnos
Level 6
God Stats
0W - 1L
1,378 SR
Queue Stats
4W - 9L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CT Notes
Cthulhu
18
3 / 2 / 20
10,523
957
10,562
14,260
15,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 0 / 15
11,304
1,028
16,879
8,766
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
18
5 / 0 / 19
10,810
983
19,638
5,787
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
The-DX-58
Apollo
18
7 / 1 / 16
10,873
988
16,929
12,866
5,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
TheBigCat2000
Hun Batz
18
7 / 0 / 17
10,937
994
14,858
11,250
5,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

318

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Druzzy24
Xing Tian
16
1 / 2 / 1
10,213
928
8,296
16,873
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
GhostPepper99
Danzaburou
15
2 / 1 / 1
10,189
926
16,931
8,875
3,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
High Trini XD
Sun Wukong
15
0 / 12 / 2
8,554
778
10,515
25,629
14,880
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
15
0 / 4 / 2
9,458
860
7,759
11,516
3,969
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
leoshoota
Cernunnos
15
0 / 14 / 2
8,659
787
5,348
22,143
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
11
33
Kills
3
3
Deaths
33
87
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CT Notes
Cthulhu
3
2
20
6.5
L
Xing Tian
Druzzy24
Xing Tian
1
2
1
0.75
W
11
0
15
18.5
L
Danzaburou
GhostPepper99
Danzaburou
2
1
1
2.5
L
Sun Wukong
High Trini XD
Sun Wukong
0
12
2
0.08
L
Sol
0
4
2
0.25
W
Vulcan
5
0
19
14.5
W
Apollo
The-DX-58
Apollo
7
1
16
15
W
Hun Batz
TheBigCat2000
Hun Batz
7
0
17
15.5
L
Cernunnos
leoshoota
Cernunnos
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,866
Damage
48,849
52,929
Taken
85,036
34,220
Mitigated
48,999
19,912
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CT Notes
Cthulhu
10,562
908
598
500
14,260
15,158
0
3,462
10,311
26,778
0
L
Xing Tian
Druzzy24
Xing Tian
8,296
173
0
1,131
16,873
18,576
0
9,761
6,844
12,654
0
W
16,879
1,632
11,036
5,624
8,766
6,080
0
4,511
4,108
31,412
0
L
Danzaburou
GhostPepper99
Danzaburou
16,931
3,699
0
1,519
8,875
3,376
0
5,461
3,300
0
42,143
L
Sun Wukong
High Trini XD
Sun Wukong
10,515
1,475
0
1,092
25,629
14,880
0
12,780
12,713
0
16,194
L
Sol
7,759
1,527
0
1,996
11,516
3,969
0
5,948
5,426
44,024
0
W
Vulcan
19,638
6,086
69
905
5,787
2,408
0
1,590
4,197
45,111
0
W
Apollo
The-DX-58
Apollo
16,929
12,647
0
1,180
12,866
5,512
0
4,144
8,584
0
28,068
W
Hun Batz
TheBigCat2000
Hun Batz
14,858
6,441
0
0
11,250
5,062
0
2,348
8,858
0
27,173
L
Cernunnos
leoshoota
Cernunnos
5,348
3,371
0
790
22,143
8,198
0
12,323
9,674
0
14,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,447
Gold Earned
47,073
194
Minions Killed
162
6
Camps Cleared
5
1,091,140
Distance Traveled
960,152
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,523
957
31
3
0
217,214
0
L
Xing Tian
10,213
928
8
1
0
218,851
0
W
Hel
11,304
1,028
46
4
1
220,923
0
L
Danzaburou
10,189
926
36
3
3
213,943
3
L
Sun Wukong
8,554
778
9
1
0
176,519
0
L
Sol
9,458
860
96
9
1
201,405
0
W
Vulcan
10,810
983
67
6
1
227,486
1
W
Apollo
10,873
988
21
2
2
199,154
0
W
Hun Batz
10,937
994
29
3
2
226,363
0
L
Cernunnos
8,659
787
13
1
1
149,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role