Player Matchup

Chaac
Chaac
Comic Genius127
Chaac
Level 81
God Stats
5W - 2L
1,634 SR
Queue Stats
31W - 28L
1,374 Elo+
Party 1
Scylla
Scylla
Czacgo
Scylla
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vuvuloni
Kumbhakarna
Level 41
God Stats
2W - 4L
1,550 SR
Queue Stats
23W - 25L
1,367 Elo+
Party 1
Team Averages
Level 48
1,562 SR
1,414 Elo+

VS

Team Averages
Level 50
1,493 SR
1,303 Elo+
Gilgamesh
Gilgamesh
TD_colinfer07
Gilgamesh
Level 48
God Stats
16W - 9L
1,522 SR
Queue Stats
61W - 60L
1,353 Elo+
Party 2
Olorun
Olorun
quad___713TD
Olorun
Level 34
God Stats
6W - 6L
1,379 SR
Queue Stats
26W - 38L
1,234 Elo+
Party 2
Discordia
Discordia
vtr029_TD
Discordia
Level 67
God Stats
2W - 3L
1,579 SR
Queue Stats
87W - 91L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
11,602
611
15,634
28,732
40,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Czacgo
Scylla
14
3 / 11 / 4
11,767
619
8,845
14,841
4,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Vuvuloni
Kumbhakarna
15
4 / 8 / 5
11,644
613
12,513
26,624
26,683
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TD_colinfer07
Gilgamesh
18
11 / 4 / 6
14,050
739
32,028
26,549
11,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
16
2 / 2 / 11
12,293
647
8,594
16,746
6,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
vtr029_TD
Discordia
17
8 / 5 / 9
13,271
698
19,433
13,344
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
11
Kills
21
21
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
L
Scylla
Czacgo
Scylla
3
11
4
0.45
W
Gilgamesh
TD_colinfer07
Gilgamesh
11
4
6
3.5
L
Kumbhakarna
Vuvuloni
Kumbhakarna
4
8
5
0.81
W
Olorun
2
2
11
3.75
W
Discordia
vtr029_TD
Discordia
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,992
Damage
60,055
70,197
Taken
56,639
71,782
Mitigated
22,812
20,201
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,634
2,012
910
12,392
28,732
40,109
0
10,666
17,314
583
45,992
L
Scylla
Czacgo
Scylla
8,845
1,506
0
1,646
14,841
4,990
0
6,642
7,793
28,339
0
W
Gilgamesh
TD_colinfer07
Gilgamesh
32,028
11,299
553
9,814
26,549
11,473
508
9,804
16,033
342
84,431
L
Kumbhakarna
Vuvuloni
Kumbhakarna
12,513
931
1,416
3,837
26,624
26,683
0
9,748
16,450
25,502
0
W
Olorun
8,594
4,478
962
5,912
16,746
6,449
1,656
7,592
8,569
35,632
0
W
Discordia
vtr029_TD
Discordia
19,433
1,816
273
3,396
13,344
4,890
1,357
5,785
7,193
62,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
39,614
126
Minions Killed
244
1
Camps Cleared
15
862,979
Distance Traveled
940,587
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,602
611
45
2
0
356,178
3
L
Scylla
11,767
619
53
3
0
198,464
2
W
Gilgamesh
14,050
739
82
4
9
346,886
2
L
Kumbhakarna
11,644
613
28
1
1
308,337
2
W
Olorun
12,293
647
68
4
1
288,500
1
W
Discordia
13,271
698
94
5
5
305,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role