Player Matchup

Susano
Susano
IrishSniperK
Susano
Level 158
God Stats
81W - 89L
1,498 SR
Queue Stats
564W - 624L
1,403 Elo+
Party 1
Cliodhna
Cliodhna
Jermetheus
Cliodhna
Level 157
God Stats
6W - 10L
1,343 SR
Queue Stats
555W - 354L
1,598 Elo+
Party 1
Geb
Geb
Zandyr
Geb
Level 127
God Stats
11W - 11L
1,705 SR
Queue Stats
168W - 178L
1,522 Elo+
Party 1
Team Averages
Level 147
1,516 SR
1,507 Elo+

VS

Team Averages
Level 117
1,477 SR
1,530 Elo+
Ra
Ra
BiasPolecat7631
Ra
Level 120
God Stats
2W - 4L
1,358 SR
Queue Stats
43W - 38L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
OldMoonEmperor
Gilgamesh
Level 111
God Stats
11W - 11L
1,476 SR
Queue Stats
102W - 109L
1,443 Elo+
Solo
Cliodhna
Cliodhna
green crayon555
Cliodhna
Level 121
God Stats
3W - 2L
1,598 SR
Queue Stats
48W - 40L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
9 / 8 / 12
16,440
715
18,720
26,402
9,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
Jermetheus
Cliodhna
17
11 / 7 / 5
14,930
649
20,826
21,670
7,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
Zandyr
Geb
19
3 / 7 / 16
14,993
652
14,634
26,936
30,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 7
16,799
730
17,780
18,944
6,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
OldMoonEmperor
Gilgamesh
18
8 / 9 / 9
15,742
684
18,637
27,254
19,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
18
4 / 7 / 9
15,109
657
22,011
21,556
7,384
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
47
23
Kills
22
22
Deaths
23
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
7
7
1.93
L
Susano
9
8
12
1.88
L
Cliodhna
Jermetheus
Cliodhna
11
7
5
1.93
W
Gilgamesh
OldMoonEmperor
Gilgamesh
8
9
9
1.39
L
Geb
Zandyr
Geb
3
7
16
1.57
W
Cliodhna
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,180
Damage
58,428
75,008
Taken
67,754
47,349
Mitigated
33,783
7,823
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,780
1,473
2,839
5,504
18,944
6,925
839
4,661
13,930
72,629
0
L
Susano
18,720
1,410
0
3,962
26,402
9,268
305
4,120
21,417
0
52,432
L
Cliodhna
Jermetheus
Cliodhna
20,826
1,306
0
2,379
21,670
7,707
609
4,525
16,712
0
52,716
W
Gilgamesh
OldMoonEmperor
Gilgamesh
18,637
3,618
942
5,990
27,254
19,474
3
6,341
20,359
0
34,543
L
Geb
Zandyr
Geb
14,634
894
262
1,220
26,936
30,374
672
8,483
17,376
59,254
0
W
Cliodhna
22,011
1,646
0
2,350
21,556
7,384
2,113
3,078
18,288
0
61,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,363
Gold Earned
47,650
207
Minions Killed
249
6
Camps Cleared
11
1,158,711
Distance Traveled
1,196,619
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,799
730
144
6
4
383,767
3
L
Susano
16,440
715
55
2
3
366,362
1
L
Cliodhna
14,930
649
66
3
3
397,764
3
W
Gilgamesh
15,742
684
30
1
2
387,575
1
L
Geb
14,993
652
86
4
0
394,585
1
W
Cliodhna
15,109
657
75
3
5
425,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role