Player Matchup

Heimdallr
Heimdallr
TvG_AndPh56vZ
Heimdallr
Level 43
God Stats
6W - 6L
1,340 SR
Queue Stats
177W - 191L
1,249 Elo+
Party 1
Baron Samedi
Baron Samedi
TvG_Edkh12vZ
Baron Samedi
Level 29
God Stats
4W - 2L
1,656 SR
Queue Stats
87W - 79L
1,317 Elo+
Party 1
Guan Yu
Guan Yu
Yoryigang
Guan Yu
Level 14
God Stats
1W - 2L
1,188 SR
Queue Stats
17W - 33L
1,158 Elo+
Party 1
Team Averages
Level 29
1,395 SR
1,241 Elo+

VS

Team Averages
Level 73
1,510 SR
1,305 Elo+
Hera
Hera
Midari Kunai
Hera
Level 32
God Stats
1W - 2L
1,774 SR
Queue Stats
65W - 84L
1,317 Elo+
Party 2
Hercules
Hercules
Phantomkingtrol
Hercules
Level 157
God Stats
7W - 3L
1,453 SR
Queue Stats
138W - 165L
1,284 Elo+
Solo
Skadi
Skadi
SWEAT 4 LIF3
Skadi
Level 29
God Stats
0W - 5L
1,304 SR
Queue Stats
58W - 60L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TvG_AndPh56vZ
Heimdallr
17
12 / 1 / 9
13,665
719
22,907
22,179
9,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
TvG_Edkh12vZ
Baron Samedi
17
11 / 3 / 9
13,525
712
23,105
22,440
9,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Yoryigang
Guan Yu
15
0 / 1 / 16
11,189
589
2,794
19,547
23,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 1
11,595
610
19,816
15,038
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
14
1 / 3 / 3
11,256
592
12,847
22,057
26,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 11 / 2
11,139
586
18,461
18,592
6,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
5
5
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
L
Hercules
1
3
3
0.83
L
1
11
2
0.18
W
Heimdallr
TvG_AndPh56vZ
Heimdallr
12
1
9
16.5
W
Baron Samedi
TvG_Edkh12vZ
Baron Samedi
11
3
9
5.17
W
Guan Yu
Yoryigang
Guan Yu
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,806
Damage
51,124
64,166
Taken
55,687
42,303
Mitigated
38,921
30,842
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,816
5,793
713
2,348
15,038
5,357
452
5,220
9,561
39,452
0
L
Hercules
12,847
2,674
566
8,441
22,057
26,929
230
6,631
14,749
0
28,866
L
18,461
8,423
600
1,204
18,592
6,635
276
10,055
7,918
0
52,651
W
Heimdallr
TvG_AndPh56vZ
Heimdallr
22,907
8,226
604
6,293
22,179
9,597
1,872
4,804
17,021
0
80,352
W
Baron Samedi
TvG_Edkh12vZ
Baron Samedi
23,105
1,565
3,075
9,058
22,440
9,639
436
8,349
13,742
52,646
0
W
Guan Yu
Yoryigang
Guan Yu
2,794
382
5,136
6,676
19,547
23,067
0
6,425
12,564
0
13,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
33,990
197
Minions Killed
173
7
Camps Cleared
4
1,072,495
Distance Traveled
1,028,085
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,595
610
57
3
0
360,841
1
L
Hercules
11,256
592
34
2
1
372,459
0
L
Skadi
11,139
586
82
4
3
294,785
0
W
Heimdallr
13,665
719
126
7
5
343,118
2
W
Baron Samedi
13,525
712
54
3
1
330,898
0
W
Guan Yu
11,189
589
17
1
1
398,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role