Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Chimpa2198
Thanatos
Level 72
God Stats
16W - 14L
1,600 SR
Queue Stats
393W - 298L
1,639 Elo+
Party 2
Ra
Ra
PrivαteRoot
Ra
Level 159
God Stats
2W - 1L
1,791 SR
Queue Stats
172W - 123L
1,693 Elo+
Party 2
Team Averages
Level 101
1,578 SR
1,566 Elo+

VS

Team Averages
Level 77
1,748 SR
1,707 Elo+
Kukulkan
Kukulkan
Dawsoatic
Kukulkan
Level 29
God Stats
3W - 3L
1,616 SR
Queue Stats
107W - 103L
1,621 Elo+
Party 3
Achilles
Achilles
DexterFlex
Achilles
Level 129
God Stats
5W - 5L
1,604 SR
Queue Stats
231W - 224L
1,588 Elo+
Party 3
Anhur
Anhur
Lupinaa
Anhur
Level 47
God Stats
11W - 3L
1,884 SR
Queue Stats
252W - 65L
1,824 Elo+
Party 1
Fenrir
Fenrir
Stewie1515
Fenrir
Level 134
God Stats
2W - 1L
1,960 SR
Queue Stats
83W - 25L
1,862 Elo+
Party 1
Loki
Loki
刃丨寒汐1
Loki
Level 45
God Stats
11W - 12L
1,679 SR
Queue Stats
101W - 109L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
10 / 0 / 2
10,778
674
12,987
13,425
9,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
 
Danzaburou
16
4 / 0 / 6
10,105
632
7,953
9,397
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
13
1 / 1 / 13
8,703
544
4,184
12,205
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
Chimpa2198
Thanatos
14
7 / 1 / 7
9,269
579
5,047
5,753
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 0 / 5
11,098
694
9,660
5,833
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dawsoatic
Kukulkan
10
0 / 10 / 0
6,251
391
584
9,437
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
DexterFlex
Achilles
10
1 / 8 / 1
6,805
425
5,797
18,575
13,201
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Lupinaa
Anhur
12
0 / 3 / 0
7,092
443
3,846
6,884
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Stewie1515
Fenrir
9
0 / 5 / 0
6,202
388
1,667
12,272
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 7 / 0
6,285
393
2,492
10,369
2,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
32
Kills
1
2
Deaths
33
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
0
2
11
W
Danzaburou
 
Danzaburou
4
0
6
7
W
Sobek
 
Sobek
1
1
13
7.5
W
Thanatos
Chimpa2198
Thanatos
7
1
7
10.5
L
Kukulkan
Dawsoatic
Kukulkan
0
10
0
0
L
Achilles
DexterFlex
Achilles
1
8
1
0.19
L
Anhur
Lupinaa
Anhur
0
3
0
0
W
10
0
5
12.5
L
Fenrir
Stewie1515
Fenrir
0
5
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,831
Damage
14,386
46,613
Taken
57,537
30,293
Mitigated
27,793
31,296
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,987
2,432
0
9,950
13,425
9,714
602
0
13,425
0
75,158
W
Danzaburou
 
Danzaburou
7,953
4,063
0
4,548
9,397
3,484
4,798
63
9,334
0
71,122
W
Sobek
 
Sobek
4,184
701
0
5,317
12,205
11,508
92
298
10,734
18,132
0
W
Thanatos
Chimpa2198
Thanatos
5,047
1,203
0
5,651
5,753
2,790
76
0
5,753
0
40,250
L
Kukulkan
Dawsoatic
Kukulkan
584
81
0
260
9,437
2,583
0
3,302
5,973
37,255
0
L
Achilles
DexterFlex
Achilles
5,797
1,242
0
4,401
18,575
13,201
0
3,869
14,604
0
31,065
L
Anhur
Lupinaa
Anhur
3,846
1,728
0
1,914
6,884
1,558
0
1,387
5,457
0
46,549
W
9,660
1,084
1,450
4,380
5,833
2,797
2,994
258
5,549
87,303
0
L
Fenrir
Stewie1515
Fenrir
1,667
407
0
1,602
12,272
7,967
0
2,335
9,899
0
16,868
L
2,492
510
0
737
10,369
2,484
0
2,465
7,760
0
37,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
32,635
570
Minions Killed
333
0
Camps Cleared
0
1,660,825
Distance Traveled
1,331,056
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,778
674
147
9
0
344,173
1
W
Danzaburou
10,105
632
129
8
0
303,471
1
W
Sobek
8,703
544
27
2
0
335,609
3
W
Thanatos
9,269
579
90
6
0
340,842
6
L
Kukulkan
6,251
391
62
4
0
237,087
2
L
Achilles
6,805
425
63
4
0
222,790
6
L
Anhur
7,092
443
105
7
0
231,937
3
W
Ra
11,098
694
177
11
0
336,730
2
L
Fenrir
6,202
388
28
2
0
328,650
6
L
Loki
6,285
393
75
5
0
310,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role