Player Matchup

Ymir
Ymir
KXNGSLAYER
Ymir
Level 26
God Stats
14W - 8L
1,754 SR
Queue Stats
95W - 95L
1,598 Elo+
Party 1
Bakasura
Bakasura
Kwystal
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 33L
1,790 Elo+
Party 2
Sol
Sol
Norwil
Sol
Level 130
God Stats
4W - 3L
1,525 SR
Queue Stats
312W - 171L
1,765 Elo+
Party 2
Medusa
Medusa
Tyrthedankmaster
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 15L
1,621 Elo+
Party 2
Thanatos
Thanatos
akirioo
Thanatos
Level 90
God Stats
32W - 28L
1,516 SR
Queue Stats
461W - 426L
1,597 Elo+
Party 1
Team Averages
Level 58
1,559 SR
1,674 Elo+

VS

Team Averages
Level 42
1,584 SR
1,470 Elo+
Hades
Hades
Angelfall
Hades
Level 40
God Stats
11W - 21L
1,365 SR
Queue Stats
22W - 42L
1,354 Elo+
Solo
Mercury
Mercury
Frankie11
Mercury
Level 56
God Stats
11W - 10L
1,622 SR
Queue Stats
163W - 159L
1,468 Elo+
Party 4
Izanami
Izanami
KRZYCHU2002
Izanami
Level 70
God Stats
1W - 2L
1,620 SR
Queue Stats
107W - 120L
1,468 Elo+
Party 3
Jormungandr
Jormungandr
VeniVidiEdi
Jormungandr
Level 16
God Stats
5W - 4L
1,702 SR
Queue Stats
23W - 22L
1,499 Elo+
Party 3
Mulan
Mulan
kankerboef11
Mulan
Level 29
God Stats
37W - 31L
1,610 SR
Queue Stats
148W - 148L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
5,292
529
1,844
7,772
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Kwystal
Bakasura
13
4 / 1 / 0
7,276
728
3,910
5,435
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sol
Norwil
Sol
13
6 / 0 / 2
7,751
775
7,308
5,486
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
9 / 0 / 1
7,288
729
10,217
5,748
1,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
akirioo
Thanatos
10
2 / 2 / 3
5,888
589
3,237
6,071
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Angelfall
Hades
9
2 / 6 / 0
5,171
517
3,771
10,134
4,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Frankie11
Mercury
9
2 / 1 / 0
5,584
558
1,843
4,870
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
KRZYCHU2002
Izanami
7
2 / 6 / 1
4,929
493
3,903
6,650
637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
VeniVidiEdi
Jormungandr
7
1 / 5 / 2
4,959
496
1,865
8,744
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 1
4,206
421
1,842
4,993
1,297
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
22
Kills
7
7
Deaths
22
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
Angelfall
Hades
2
6
0
0.33
L
Mercury
Frankie11
Mercury
2
1
0
2
L
Izanami
KRZYCHU2002
Izanami
2
6
1
0.42
W
1
4
3
0.63
W
Bakasura
Kwystal
Bakasura
4
1
0
4
W
Sol
Norwil
Sol
6
0
2
7
W
9
0
1
9.5
L
Jormungandr
VeniVidiEdi
Jormungandr
1
5
2
0.4
W
Thanatos
akirioo
Thanatos
2
2
3
1.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,516
Damage
13,224
30,512
Taken
35,391
12,492
Mitigated
11,260
14,064
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Angelfall
Hades
3,771
365
0
2,079
10,134
4,795
0
5,726
4,408
23,559
0
L
Mercury
Frankie11
Mercury
1,843
999
0
636
4,870
1,170
0
905
3,612
0
22,292
L
Izanami
KRZYCHU2002
Izanami
3,903
2,735
0
235
6,650
637
0
73
6,577
0
21,999
W
1,844
581
0
1,166
7,772
3,464
95
2,328
5,444
9,925
0
W
Bakasura
Kwystal
Bakasura
3,910
2,509
0
3,050
5,435
3,250
96
0
5,435
0
39,297
W
Sol
Norwil
Sol
7,308
4,185
0
3,680
5,486
1,965
1,435
2,130
3,356
54,295
6,360
W
10,217
5,425
0
2,195
5,748
1,778
0
1,037
4,711
0
51,036
L
Jormungandr
VeniVidiEdi
Jormungandr
1,865
821
0
312
8,744
3,361
0
466
8,278
9,581
0
W
Thanatos
akirioo
Thanatos
3,237
1,001
0
3,973
6,071
2,035
0
253
5,818
0
27,524
L
1,842
223
0
780
4,993
1,297
0
1,022
3,490
0
12,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
24,849
401
Minions Killed
178
0
Camps Cleared
0
1,002,024
Distance Traveled
887,138
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,171
517
50
5
0
167,780
0
L
Mercury
5,584
558
47
5
0
196,138
1
L
Izanami
4,929
493
41
4
0
176,674
0
W
Ymir
5,292
529
18
2
0
175,576
1
W
Bakasura
7,276
728
115
12
0
212,300
2
W
Sol
7,751
775
119
12
0
203,854
1
W
Medusa
7,288
729
93
9
0
185,103
1
L
Jormungandr
4,959
496
14
1
0
156,970
1
W
Thanatos
5,888
589
56
6
0
225,191
2
L
Mulan
4,206
421
26
3
0
189,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role