Player Matchup

Odin
Odin
Agustinslash
Odin
Level 43
God Stats
5W - 10L
1,365 SR
Queue Stats
233W - 299L
1,324 Elo+
Party 3
Jing Wei
Jing Wei
BulkiestNewt73
Jing Wei
Level 68
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 4
Loki
Loki
HypnosDaughter
Loki
Level 24
God Stats
15W - 17L
1,541 SR
Queue Stats
70W - 108L
1,398 Elo+
Party 3
Freya
Freya
Rockguy420
Freya
Level 18
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 36
God Stats
105W - 131L
1,468 SR
Queue Stats
141W - 168L
1,411 Elo+
Solo
Team Averages
Level 38
1,444 SR
1,372 Elo+

VS

Team Averages
Level 49
1,465 SR
1,393 Elo+
Cerberus
Cerberus
Abxndxn
Cerberus
Level 49
God Stats
13W - 24L
1,358 SR
Queue Stats
202W - 288L
1,328 Elo+
Solo
Rama
Rama
FlatlinerPro
Rama
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 136L
1,322 Elo+
Party 2
Xing Tian
Xing Tian
ODENSPROTIGY
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,372 Elo+
Party 2
Tsukuyomi
Tsukuyomi
outblast18
Tsukuyomi
Level 47
God Stats
17W - 21L
1,442 SR
Queue Stats
126W - 134L
1,485 Elo+
Party 1
Anubis
Anubis
phoinexking
Anubis
Level 80
God Stats
36W - 27L
1,525 SR
Queue Stats
132W - 132L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 3
10,473
436
5,061
18,445
13,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
17
1 / 10 / 2
10,844
452
9,787
20,089
4,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

2
0 / 1 / 0
4,791
200
0
588
11
Freya
17
2 / 15 / 2
10,905
454
15,494
25,223
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
benjivinilos
Sun Wukong
18
7 / 7 / 2
12,235
510
16,722
22,895
17,493
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abxndxn
Cerberus
17
4 / 5 / 6
12,664
528
8,111
14,270
20,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 2 / 5
14,049
585
9,333
16,649
7,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
ODENSPROTIGY
Xing Tian
16
5 / 0 / 9
11,932
497
6,688
21,908
29,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
outblast18
Tsukuyomi
20
8 / 5 / 5
13,942
581
12,184
19,508
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
20
20 / 3 / 5
15,401
642
30,550
29,671
19,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
11
Kills
42
42
Deaths
15
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Abxndxn
Cerberus
4
5
6
1.4
L
1
9
3
0.28
L
Jing Wei
1
10
2
0.2
W
5
2
5
3.75
L
0
1
0
0
W
Xing Tian
ODENSPROTIGY
Xing Tian
5
0
9
9.5
L
Freya
2
15
2
0.2
L
Sun Wukong
benjivinilos
Sun Wukong
7
7
2
1.14
W
Tsukuyomi
outblast18
Tsukuyomi
8
5
5
2.1
W
Anubis
20
3
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
66,866
87,240
Taken
102,006
40,805
Mitigated
85,506
13,493
Healing
45,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Abxndxn
Cerberus
8,111
680
0
3,066
14,270
20,123
1,609
529
13,741
46,184
0
L
5,061
1,418
340
1,913
18,445
13,378
137
8,389
9,759
0
56,929
L
Jing Wei
9,787
6,133
145
2,721
20,089
4,544
2,215
8,526
11,369
0
70,859
W
9,333
5,207
0
6,870
16,649
7,336
5,650
2,148
14,501
0
119,023
L
0
0
0
0
588
11
0
588
0
0
0
W
Xing Tian
ODENSPROTIGY
Xing Tian
6,688
439
164
6,648
21,908
29,170
316
5,397
16,511
37,115
0
L
Freya
15,494
5,602
101
6,293
25,223
5,379
800
15,675
9,521
56,481
0
L
Sun Wukong
benjivinilos
Sun Wukong
16,722
5,879
0
1,980
22,895
17,493
816
11,021
11,242
0
73,021
W
Tsukuyomi
outblast18
Tsukuyomi
12,184
2,965
735
5,376
19,508
9,785
3,040
5,869
13,639
0
111,901
W
Anubis
30,550
1,703
96
22,849
29,671
19,092
3,925
7,785
21,886
127,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,248
Gold Earned
67,988
434
Minions Killed
683
0
Camps Cleared
0
1,617,428
Distance Traveled
2,119,303
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,664
528
115
5
0
387,411
0
L
Odin
10,473
436
94
4
0
413,521
2
L
Jing Wei
10,844
452
130
5
0
399,727
0
W
Rama
14,049
585
170
7
0
386,627
0
L
Loki
4,791
200
0
0
0
0
0
W
Xing Tian
11,932
497
55
2
0
474,444
4
L
Freya
10,905
454
82
3
0
383,964
0
L
Sun Wukong
12,235
510
128
5
0
420,216
0
W
Tsukuyomi
13,942
581
160
7
0
473,384
0
W
Anubis
15,401
642
183
8
0
397,437
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role