Player Matchup

Vamana
Vamana
 
Vamana
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Legbilyore
Zeus
Level 89
God Stats
20W - 17L
1,575 SR
Queue Stats
351W - 335L
1,553 Elo+
Party 1
Cerberus
Cerberus
TheSandyToes
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,078 Elo+
Solo
Jing Wei
Jing Wei
XxsebasxX7U7GEY
Jing Wei
Level 26
God Stats
3W - 4L
1,166 SR
Queue Stats
64W - 68L
1,410 Elo+
Party 3
Thor
Thor
cLS4MUK1L3R
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,409 Elo+
Party 3
Team Averages
Level 31
1,448 SR
1,390 Elo+

VS

Team Averages
Level 18
1,585 SR
1,470 Elo+
Medusa
Medusa
 
Medusa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BaronBunBun
Ah Puch
Level 25
God Stats
6W - 4L
1,774 SR
Queue Stats
76W - 85L
1,442 Elo+
Solo
Sobek
Sobek
Garoon01
Sobek
Level 13
God Stats
4W - 4L
1,617 SR
Queue Stats
32W - 30L
1,539 Elo+
Solo
Zeus
Zeus
KneegersAreBad
Zeus
Level 4
God Stats
8W - 8L
1,534 SR
Queue Stats
11W - 14L
1,505 Elo+
Solo
Cliodhna
Cliodhna
milxstka
Cliodhna
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 59L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 3 / 13
10,160
535
5,976
18,750
13,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 2 / 7
10,685
562
17,267
10,361
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
TheSandyToes
Cerberus
13
6 / 3 / 16
9,284
489
7,176
14,528
12,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
18
10 / 2 / 6
11,397
600
13,618
12,580
4,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 9
9,127
480
4,674
12,961
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 9 / 2
6,697
352
8,515
11,949
3,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
BaronBunBun
Ah Puch
12
1 / 6 / 1
7,575
399
9,095
10,767
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Garoon01
Sobek
12
3 / 4 / 3
8,623
454
5,463
18,449
19,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
6 / 7 / 0
8,372
441
13,357
10,735
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
milxstka
Cliodhna
11
1 / 2 / 3
7,430
391
5,421
9,997
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
28
Kills
12
14
Deaths
28
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
3
13
2.83
L
Medusa
 
Medusa
1
9
2
0.22
L
Ah Puch
BaronBunBun
Ah Puch
1
6
1
0.25
L
Sobek
Garoon01
Sobek
3
4
3
1.13
L
6
7
0
0.86
W
9
2
7
6.25
W
Cerberus
TheSandyToes
Cerberus
6
3
16
4.67
W
Jing Wei
10
2
6
6.5
W
1
4
9
1.38
L
Cliodhna
milxstka
Cliodhna
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,711
Damage
41,851
69,180
Taken
61,897
40,160
Mitigated
35,068
21,223
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,976
3,416
0
6,294
18,750
13,646
2,164
6,221
12,213
0
56,905
L
Medusa
 
Medusa
8,515
4,209
0
739
11,949
3,513
0
5,349
6,600
0
26,067
L
Ah Puch
BaronBunBun
Ah Puch
9,095
473
0
1,576
10,767
4,558
0
4,281
6,486
42,689
0
L
Sobek
Garoon01
Sobek
5,463
704
0
3,897
18,449
19,412
0
6,907
11,542
15,314
0
L
13,357
1,808
0
2,221
10,735
3,454
830
4,154
6,581
37,810
0
W
17,267
2,042
0
4,861
10,361
3,644
2,341
6,056
4,078
75,571
0
W
Cerberus
TheSandyToes
Cerberus
7,176
1,434
478
3,205
14,528
12,825
17
6,919
7,473
15,448
0
W
Jing Wei
13,618
9,187
0
2,800
12,580
4,911
2,622
4,251
8,237
0
86,483
W
4,674
1,226
0
3,585
12,961
5,134
0
3,645
9,264
0
51,162
L
Cliodhna
milxstka
Cliodhna
5,421
508
0
646
9,997
4,131
0
3,985
6,012
0
33,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,653
Gold Earned
38,697
494
Minions Killed
267
0
Camps Cleared
0
1,751,219
Distance Traveled
1,544,026
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,160
535
104
5
0
333,598
1
L
Medusa
6,697
352
43
2
0
311,272
7
L
Ah Puch
7,575
399
76
4
0
270,242
0
L
Sobek
8,623
454
22
1
0
355,042
2
L
Zeus
8,372
441
59
3
0
254,202
10
W
Zeus
10,685
562
140
7
0
351,439
11
W
Cerberus
9,284
489
24
1
0
341,381
6
W
Jing Wei
11,397
600
138
7
0
369,036
1
W
Thor
9,127
480
88
5
0
355,765
4
L
Cliodhna
7,430
391
67
4
0
353,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role