Player Matchup

Yemoja
Yemoja
Crepúsculo
Yemoja
Level 7
God Stats
2W - 0L
1,616 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Donathelo
Nu Wa
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 20L
1,666 Elo+
Party 1
Skadi
Skadi
DrogonTI
Skadi
Level 5
God Stats
1W - 1L
1,199 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Team Averages
Level 40
1,438 SR
1,555 Elo+

VS

Team Averages
Level 50
1,474 SR
1,390 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HANDHELD1
Rama
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
142W - 160L
1,452 Elo+
Solo
Kali
Kali
fifa19zero980
Kali
Level 13
God Stats
0W - 2L
1,657 SR
Queue Stats
13W - 29L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 0 / 7
11,919
701
3,332
7,756
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Donathelo
Nu Wa
16
10 / 3 / 5
12,169
716
18,932
13,845
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
DrogonTI
Skadi
16
4 / 6 / 10
11,639
685
14,691
15,890
6,078
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 3 / 1
12,236
720
22,101
20,404
6,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
1 / 0 / 3
8,906
524
2,801
4,896
1,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 14 / 4
9,539
561
3,672
19,653
5,302
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
8
9
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
3
1
2.5
W
Yemoja
2
0
7
5.5
W
Nu Wa
Donathelo
Nu Wa
10
3
5
4.17
W
Skadi
DrogonTI
Skadi
4
6
10
1.5
L
Rama
1
0
3
2.5
L
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,955
Damage
28,574
37,491
Taken
44,953
21,707
Mitigated
13,199
14,181
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,101
872
237
3,713
20,404
6,469
0
9,667
10,737
88,845
0
W
Yemoja
3,332
764
4,037
3,403
7,756
9,812
159
4,820
2,936
12,829
0
W
Nu Wa
Donathelo
Nu Wa
18,932
3,001
0
2,979
13,845
5,817
987
8,069
5,776
70,913
0
W
Skadi
DrogonTI
Skadi
14,691
9,338
0
3,762
15,890
6,078
1,534
9,620
6,270
0
47,018
L
Rama
2,801
1,554
0
1,423
4,896
1,428
0
3,297
1,599
0
9,458
L
3,672
583
0
739
19,653
5,302
0
10,685
8,968
0
17,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
30,681
183
Minions Killed
190
8
Camps Cleared
7
774,601
Distance Traveled
613,952
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,236
720
149
9
6
281,170
2
W
Yemoja
11,919
701
12
1
0
218,413
2
W
Nu Wa
12,169
716
106
6
4
288,890
3
W
Skadi
11,639
685
65
4
4
267,298
0
L
Rama
8,906
524
20
1
0
92,662
0
L
Kali
9,539
561
21
1
1
240,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role