Player Matchup

Mercury
Mercury
Beverley Road
Mercury
Level 154
God Stats
1W - 5L
1,111 SR
Queue Stats
74W - 90L
1,497 Elo+
Party 1
Raijin
Raijin
Church Avenue
Raijin
Level 142
God Stats
6W - 2L
1,649 SR
Queue Stats
239W - 252L
1,559 Elo+
Party 1
Izanami
Izanami
MarkxDior
Izanami
Level 142
God Stats
7W - 4L
1,433 SR
Queue Stats
126W - 148L
1,453 Elo+
Party 1
Nike
Nike
YS JuHefner
Nike
Level 88
God Stats
4W - 2L
1,465 SR
Queue Stats
54W - 72L
1,506 Elo+
Party 1
Ares
Ares
YS Rumble
Ares
Level 128
God Stats
9W - 4L
1,799 SR
Queue Stats
50W - 51L
1,589 Elo+
Party 1
Team Averages
Level 131
1,491 SR
1,521 Elo+

VS

Team Averages
Level 113
1,519 SR
1,535 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bihny
Cupid
Level 141
God Stats
10W - 6L
1,583 SR
Queue Stats
183W - 168L
1,546 Elo+
Solo
Athena
Athena
WolfgangMR7
Athena
Level 64
God Stats
0W - 1L
1,410 SR
Queue Stats
115W - 112L
1,516 Elo+
Solo
Pele
Pele
XxSLICKYNICKIExX
Pele
Level 109
God Stats
14W - 19L
1,510 SR
Queue Stats
491W - 435L
1,530 Elo+
Party 2
Scylla
Scylla
coldice098
Scylla
Level 108
God Stats
29W - 20L
1,593 SR
Queue Stats
620W - 562L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 0 / 0
4,211
602
891
4,100
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,352
622
1,170
3,750
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MarkxDior
Izanami
7
1 / 1 / 2
4,311
616
2,226
2,803
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 0 / 0
4,711
673
2,099
2,221
614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
7
0 / 3 / 3
4,127
590
1,043
5,722
1,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
2,793
399
0
0
0
Cupid
Bihny
Cupid
7
2 / 2 / 2
4,315
616
3,221
4,444
1,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
5
1 / 0 / 2
3,823
546
1,287
2,519
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 1 / 4
4,420
631
3,248
4,114
830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
coldice098
Scylla
7
1 / 1 / 2
4,228
604
3,412
3,014
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
6
6
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Mercury
0
0
0
0
L
Cupid
Bihny
Cupid
2
2
2
1.5
W
1
2
0
0.5
W
Izanami
MarkxDior
Izanami
1
1
2
2
L
Athena
1
0
2
2
L
2
1
4
4
W
2
0
0
2
W
Ares
0
3
3
0.5
L
Scylla
coldice098
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,429
Damage
11,168
18,596
Taken
14,091
5,238
Mitigated
3,340
5,875
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
891
677
0
2,238
4,100
968
0
631
3,385
0
18,990
L
Cupid
Bihny
Cupid
3,221
1,386
0
1,473
4,444
1,007
100
1,203
3,191
0
20,783
W
1,170
82
0
1,375
3,750
1,066
0
1,493
2,105
21,263
0
W
Izanami
MarkxDior
Izanami
2,226
1,468
0
617
2,803
899
0
491
2,296
0
18,312
L
Athena
1,287
566
0
1,023
2,519
838
0
53
2,466
7,156
0
L
3,248
1,339
0
2,222
4,114
830
0
150
3,964
0
14,483
W
2,099
358
0
375
2,221
614
46
502
1,701
0
19,403
W
Ares
1,043
165
445
825
5,722
1,691
0
1,232
4,410
6,913
0
L
Scylla
coldice098
Scylla
3,412
529
0
700
3,014
665
0
669
2,257
18,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,712
Gold Earned
19,579
197
Minions Killed
123
0
Camps Cleared
0
667,067
Distance Traveled
549,490
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,793
399
0
0
0
0
0
W
Mercury
4,211
602
59
8
0
144,791
1
L
Cupid
4,315
616
43
6
0
125,399
0
W
Raijin
4,352
622
41
6
0
128,640
3
W
Izanami
4,311
616
46
7
0
117,836
1
L
Athena
3,823
546
11
2
0
150,641
2
L
Pele
4,420
631
37
5
0
141,754
1
W
Nike
4,711
673
38
5
0
151,734
2
W
Ares
4,127
590
13
2
0
124,066
1
L
Scylla
4,228
604
32
5
0
131,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role