Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Ging4SaurusR3x
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,643 Elo+
Party 1
Odin
Odin
xKILLSWITCHx 54
Odin
Level 116
God Stats
7W - 13L
1,380 SR
Queue Stats
425W - 429L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
xtheANSWERx 03
Cthulhu
Level 113
God Stats
1W - 1L
1,818 SR
Queue Stats
276W - 266L
1,426 Elo+
Party 1
Team Averages
Level 101
1,540 SR
1,498 Elo+

VS

Team Averages
Level 88
1,474 SR
1,459 Elo+
Zhong Kui
Zhong Kui
Emperor643
Zhong Kui
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 78L
1,440 Elo+
Party 2
Neith
Neith
IUseBotStratz-_-
Neith
Level 67
God Stats
1W - 1L
1,218 SR
Queue Stats
89W - 91L
1,418 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IssaTeej
Tsukuyomi
Level 116
God Stats
2W - 1L
1,482 SR
Queue Stats
269W - 264L
1,451 Elo+
Party 3
Geb
Geb
ShadowChenm
Geb
Level 102
God Stats
6W - 4L
1,643 SR
Queue Stats
96W - 92L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
abe01GTA
Cthulhu
Level 50
God Stats
3W - 0L
1,525 SR
Queue Stats
57W - 58L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
8 / 3 / 2
9,893
824
10,493
20,229
11,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
 
Chaac
13
1 / 7 / 7
8,052
671
10,326
20,146
26,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 5 / 6
8,060
672
10,388
10,563
4,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 7 / 10
8,884
740
8,566
12,908
12,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 4 / 9
9,779
815
22,330
14,271
16,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Emperor643
Zhong Kui
15
7 / 5 / 12
9,961
830
17,649
14,976
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 18
10,855
905
16,120
9,308
4,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
IssaTeej
Tsukuyomi
17
7 / 3 / 15
10,679
890
16,024
15,009
10,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
2 / 3 / 23
10,094
841
8,434
16,717
20,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
abe01GTA
Cthulhu
16
3 / 2 / 20
10,161
847
11,518
21,174
16,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
14
Kills
25
26
Deaths
14
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
8
3
2
3
L
Chaac
 
Chaac
1
7
7
0.64
W
Zhong Kui
Emperor643
Zhong Kui
7
5
12
2.6
L
0
5
6
0.6
W
6
1
18
15
W
Tsukuyomi
IssaTeej
Tsukuyomi
7
3
15
4.83
W
2
3
23
4.5
W
Cthulhu
abe01GTA
Cthulhu
3
2
20
6.5
L
1
7
10
0.86
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,103
Damage
69,745
78,117
Taken
77,184
71,779
Mitigated
60,131
27,048
Healing
34,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,493
2,555
2,112
9,794
20,229
11,455
228
7,805
12,424
0
19,175
L
Chaac
 
Chaac
10,326
1,228
551
3,692
20,146
26,815
0
8,963
11,183
1,026
18,126
W
Zhong Kui
Emperor643
Zhong Kui
17,649
1,686
2,318
3,666
14,976
8,172
971
4,511
10,123
23,530
0
L
10,388
5,162
11
1,682
10,563
4,955
986
6,698
3,865
0
18,382
W
16,120
7,296
2,230
3,886
9,308
4,107
1,760
2,949
6,274
0
37,616
W
Tsukuyomi
IssaTeej
Tsukuyomi
16,024
5,034
907
3,792
15,009
10,923
2,398
3,204
11,495
0
29,757
W
8,434
1,633
1,034
3,039
16,717
20,348
398
3,750
12,518
20,176
0
W
Cthulhu
abe01GTA
Cthulhu
11,518
1,114
4,804
8,763
21,174
16,581
295
6,964
13,826
23,306
0
L
8,566
1,767
2,550
1,238
12,908
12,201
264
5,896
7,012
0
15,115
L
22,330
214
1,988
3,430
14,271
16,353
0
8,239
6,032
34,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,668
Gold Earned
51,750
96
Minions Killed
143
0
Camps Cleared
0
1,082,828
Distance Traveled
1,154,378
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,893
824
15
1
0
239,354
3
L
Chaac
8,052
671
12
1
0
214,587
1
W
Zhong Kui
9,961
830
22
2
0
212,274
1
L
Ullr
8,060
672
23
2
0
194,939
0
W
Neith
10,855
905
60
5
0
221,205
1
W
Tsukuyomi
10,679
890
34
3
0
241,529
2
W
Geb
10,094
841
10
1
0
224,027
1
W
Cthulhu
10,161
847
17
1
0
255,343
2
L
Odin
8,884
740
15
1
0
227,480
4
L
Cthulhu
9,779
815
31
3
0
206,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role