Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
Ikarus3
Xbalanque
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
MrsRight
Nu Wa
Level 103
God Stats
10W - 2L
1,702 SR
Queue Stats
11W - 5L
1,560 Elo+
Solo
Scylla
Scylla
Ryan14116
Scylla
Level 81
God Stats
4W - 2L
1,607 SR
Queue Stats
37W - 26L
1,477 Elo+
Party 2
Fenrir
Fenrir
kingwolf9qq
Fenrir
Level 149
God Stats
3W - 1L
1,661 SR
Queue Stats
14W - 14L
1,418 Elo+
Party 4
Team Averages
Level 110
1,594 SR
1,495 Elo+

VS

Team Averages
Level 121
1,540 SR
1,429 Elo+
Chang'e
Chang'e
CptCannoli
Chang'e
Level 127
God Stats
1W - 2L
1,396 SR
Queue Stats
199W - 236L
1,399 Elo+
Party 1
Vamana
Vamana
IMQM
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,450 Elo+
Solo
Thor
Thor
T4LeDarkfire
Thor
Level 104
God Stats
5W - 5L
1,593 SR
Queue Stats
129W - 139L
1,423 Elo+
Party 3
Khepri
Khepri
TheLastBirdlord
Khepri
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 189L
1,465 Elo+
Party 1
Chernobog
Chernobog
War Hound2468
Chernobog
Level 88
God Stats
3W - 4L
1,710 SR
Queue Stats
65W - 82L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
4 / 0 / 10
12,105
807
9,204
7,618
10,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Ikarus3
Xbalanque
20
8 / 2 / 15
13,210
881
19,181
13,666
6,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
MrsRight
Nu Wa
19
9 / 3 / 10
13,261
884
14,850
12,414
4,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Ryan14116
Scylla
18
1 / 3 / 17
11,192
746
12,656
6,381
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
6 / 1 / 12
12,522
835
8,021
12,725
9,969
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CptCannoli
Chang'e
17
3 / 4 / 1
10,151
677
5,097
12,641
4,529
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
IMQM
Vamana
17
3 / 4 / 2
10,149
677
10,319
15,678
11,229
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 9 / 5
9,242
616
8,948
15,908
6,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 5 / 3
9,867
658
3,682
13,529
15,101
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
War Hound2468
Chernobog
17
2 / 6 / 3
10,489
699
8,726
14,196
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
28
Kills
9
9
Deaths
28
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
10
9
L
Chang'e
CptCannoli
Chang'e
3
4
1
0.88
L
Vamana
IMQM
Vamana
3
4
2
1
W
Xbalanque
Ikarus3
Xbalanque
8
2
15
7.75
W
Nu Wa
MrsRight
Nu Wa
9
3
10
4.67
W
Scylla
Ryan14116
Scylla
1
3
17
3.17
L
0
9
5
0.28
L
1
5
3
0.5
L
Chernobog
War Hound2468
Chernobog
2
6
3
0.58
W
Fenrir
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,912
Damage
36,772
52,804
Taken
71,952
34,677
Mitigated
41,890
18,395
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,204
405
0
2,752
7,618
10,993
313
998
6,620
40,453
0
L
Chang'e
CptCannoli
Chang'e
5,097
131
1,735
2,419
12,641
4,529
1
6,773
5,756
32,049
0
L
Vamana
IMQM
Vamana
10,319
3,548
0
2,125
15,678
11,229
0
7,562
7,860
0
42,617
W
Xbalanque
Ikarus3
Xbalanque
19,181
11,807
0
5,970
13,666
6,043
4,187
1,167
12,499
0
54,077
W
Nu Wa
MrsRight
Nu Wa
14,850
3,614
644
4,500
12,414
4,938
3,018
1,948
10,466
45,021
0
W
Scylla
Ryan14116
Scylla
12,656
571
184
877
6,381
2,734
340
2,922
3,459
46,388
0
L
8,948
791
158
505
15,908
6,207
0
5,742
10,060
0
35,063
L
3,682
33
0
4
13,529
15,101
0
6,383
6,844
13,530
0
L
Chernobog
War Hound2468
Chernobog
8,726
5,671
429
1,558
14,196
4,824
78
9,729
4,264
0
42,354
W
Fenrir
8,021
1,796
352
3,116
12,725
9,969
394
1,985
10,740
0
27,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,290
Gold Earned
49,898
360
Minions Killed
338
9
Camps Cleared
6
1,326,252
Distance Traveled
1,109,005
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,105
807
94
6
1
247,235
1
L
Chang'e
10,151
677
83
6
1
182,287
3
L
Vamana
10,149
677
83
6
1
271,483
1
W
Xbalanque
13,210
881
89
6
0
276,524
3
W
Nu Wa
13,261
884
55
4
2
250,672
0
W
Scylla
11,192
746
85
6
4
266,765
1
L
Thor
9,242
616
61
4
3
243,516
1
L
Khepri
9,867
658
20
1
1
154,125
3
L
Chernobog
10,489
699
91
6
0
257,594
3
W
Fenrir
12,522
835
37
2
2
285,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role