Player Matchup

Xing Tian
Xing Tian
Gathrall
Xing Tian
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Janguldan
Danzaburou
Level 36
God Stats
27W - 16L
1,638 SR
Queue Stats
62W - 73L
1,470 Elo+
Party 1
Artio
Artio
Surematuu
Artio
Level 127
God Stats
2W - 3L
1,652 SR
Queue Stats
56W - 35L
1,639 Elo+
Party 1
Discordia
Discordia
jamotosek
Discordia
Level 126
God Stats
3W - 1L
1,632 SR
Queue Stats
10W - 14L
1,340 Elo+
Party 1
Thanatos
Thanatos
siemback2
Thanatos
Level 45
God Stats
6W - 5L
1,633 SR
Queue Stats
192W - 155L
1,558 Elo+
Solo
Team Averages
Level 80
1,611 SR
1,507 Elo+

VS

Team Averages
Level 86
1,642 SR
1,595 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AvX21
Tiamat
Level 124
God Stats
0W - 1L
1,570 SR
Queue Stats
10W - 8L
1,554 Elo+
Party 2
Cliodhna
Cliodhna
JoeMumma1
Cliodhna
Level 38
God Stats
7W - 5L
1,785 SR
Queue Stats
64W - 52L
1,647 Elo+
Party 3
Charybdis
Charybdis
Littledemon9
Charybdis
Level 126
God Stats
2W - 3L
1,457 SR
Queue Stats
27W - 27L
1,545 Elo+
Party 2
Poseidon
Poseidon
inko4589
Poseidon
Level 37
God Stats
5W - 2L
1,901 SR
Queue Stats
40W - 24L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gathrall
Xing Tian
13
4 / 0 / 10
8,801
518
7,383
11,652
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Janguldan
Danzaburou
15
4 / 2 / 5
9,434
555
8,436
10,269
4,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Surematuu
Artio
15
1 / 1 / 0
9,444
556
5,722
11,982
8,944
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
jamotosek
Discordia
15
4 / 0 / 10
9,578
563
7,986
6,653
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
siemback2
Thanatos
18
12 / 2 / 4
10,929
643
11,610
10,469
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 8 / 2
6,798
400
7,471
17,094
7,278
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
AvX21
Tiamat
11
0 / 2 / 0
6,491
382
4,317
7,788
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
JoeMumma1
Cliodhna
12
2 / 5 / 1
7,764
457
3,718
9,309
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
Littledemon9
Charybdis
11
2 / 4 / 0
7,242
426
7,202
10,427
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
inko4589
Poseidon
11
1 / 6 / 1
7,205
424
4,764
7,741
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
25
Kills
5
5
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
8
2
0.13
L
Tiamat
AvX21
Tiamat
0
2
0
0
W
Xing Tian
Gathrall
Xing Tian
4
0
10
9
W
Danzaburou
Janguldan
Danzaburou
4
2
5
3.25
L
Cliodhna
JoeMumma1
Cliodhna
2
5
1
0.5
L
Charybdis
Littledemon9
Charybdis
2
4
0
0.5
W
Artio
Surematuu
Artio
1
1
0
1
L
Poseidon
inko4589
Poseidon
1
6
1
0.25
W
Discordia
jamotosek
Discordia
4
0
10
9
W
Thanatos
siemback2
Thanatos
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,137
Damage
27,472
51,025
Taken
52,359
33,551
Mitigated
17,828
27,681
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,471
1,651
0
5,088
17,094
7,278
0
5,821
11,191
0
30,646
L
Tiamat
AvX21
Tiamat
4,317
1,035
0
3,220
7,788
3,622
0
5,607
2,113
25,680
0
W
Xing Tian
Gathrall
Xing Tian
7,383
810
0
1,441
11,652
12,960
370
965
10,595
15,976
0
W
Danzaburou
Janguldan
Danzaburou
8,436
3,733
0
4,211
10,269
4,080
4,314
15
10,254
0
63,402
L
Cliodhna
JoeMumma1
Cliodhna
3,718
769
0
2,383
9,309
2,203
0
1,243
7,992
0
34,416
L
Charybdis
Littledemon9
Charybdis
7,202
3,553
0
2,857
10,427
2,487
931
3,304
7,049
0
46,398
W
Artio
Surematuu
Artio
5,722
831
111
7,038
11,982
8,944
1,754
3,598
7,878
63,755
0
L
Poseidon
inko4589
Poseidon
4,764
605
0
1,430
7,741
2,238
0
4,391
2,923
37,601
0
W
Discordia
jamotosek
Discordia
7,986
333
0
2,112
6,653
2,353
1,168
1,972
4,477
50,064
0
W
Thanatos
siemback2
Thanatos
11,610
3,568
0
12,768
10,469
5,214
0
1,569
8,740
0
77,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,186
Gold Earned
35,500
512
Minions Killed
351
0
Camps Cleared
0
1,654,602
Distance Traveled
1,283,986
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,798
400
50
3
0
281,303
2
L
Tiamat
6,491
382
52
3
0
262,071
5
W
Xing Tian
8,801
518
19
1
0
342,937
9
W
Danzaburou
9,434
555
123
7
0
297,496
5
L
Cliodhna
7,764
457
85
5
0
236,806
0
L
Charybdis
7,242
426
93
5
0
272,003
2
W
Artio
9,444
556
138
8
0
353,292
0
L
Poseidon
7,205
424
71
4
0
231,803
3
W
Discordia
9,578
563
99
6
0
319,504
2
W
Thanatos
10,929
643
133
8
0
341,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role