Player Matchup

Achilles
Achilles
 
Achilles
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Mr-_NAIMMMM-L1
Ymir
Level 21
God Stats
9W - 6L
1,514 SR
Queue Stats
12W - 13L
1,465 Elo+
Party 2
Ao Kuang
Ao Kuang
tonypandemonio90
Ao Kuang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 73L
1,378 Elo+
Solo
Team Averages
Level 30
1,505 SR
1,448 Elo+

VS

Team Averages
Level 63
1,321 SR
1,373 Elo+
Ao Kuang
Ao Kuang
ElFemboy
Ao Kuang
Level 28
God Stats
2W - 5L
1,216 SR
Queue Stats
119W - 98L
1,478 Elo+
Party 1
Izanami
Izanami
M0NCH0
Izanami
Level 53
God Stats
17W - 22L
1,279 SR
Queue Stats
46W - 92L
1,180 Elo+
Solo
Fafnir
Fafnir
katakuri981
Fafnir
Level 108
God Stats
2W - 1L
1,468 SR
Queue Stats
356W - 424L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
3 / 8 / 1
6,443
644
7,436
12,963
8,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
1 / 3 / 5
6,366
637
4,957
12,481
10,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 5
6,807
681
6,337
11,054
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ElFemboy
Ao Kuang
12
8 / 1 / 7
8,065
807
10,060
7,962
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
M0NCH0
Izanami
13
4 / 0 / 11
8,026
803
13,370
5,217
1,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
11
4 / 5 / 9
8,171
817
8,696
13,196
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
5
Kills
16
16
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
8
1
0.44
W
Ao Kuang
ElFemboy
Ao Kuang
8
1
7
11.5
W
Izanami
M0NCH0
Izanami
4
0
11
9.5
L
1
3
5
1.17
W
Fafnir
4
5
9
1.7
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
32,126
36,498
Taken
26,375
21,654
Mitigated
15,813
3,077
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,436
2,864
0
706
12,963
8,143
0
7,018
5,945
0
16,259
W
Ao Kuang
ElFemboy
Ao Kuang
10,060
3,472
0
2,742
7,962
3,297
0
3,762
4,200
14,135
1,772
W
Izanami
M0NCH0
Izanami
13,370
11,386
0
1,098
5,217
1,794
1,418
2,594
2,623
0
37,508
L
4,957
978
0
0
12,481
10,483
0
4,831
7,650
15,865
0
W
Fafnir
8,696
2,458
237
3,109
13,196
10,722
0
5,354
7,842
21,669
0
L
6,337
1,144
0
2,371
11,054
3,028
0
6,293
4,761
18,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,616
Gold Earned
24,262
74
Minions Killed
109
2
Camps Cleared
5
480,586
Distance Traveled
508,920
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,443
644
29
3
0
157,224
1
W
Ao Kuang
8,065
807
12
1
3
186,354
0
W
Izanami
8,026
803
75
8
1
162,097
3
L
Ymir
6,366
637
15
2
0
161,193
0
W
Fafnir
8,171
817
22
2
1
160,469
0
L
Ao Kuang
6,807
681
30
3
2
162,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role