Player Matchup

Ravana
Ravana
AllayAnarchyXXV
Ravana
Level 155
God Stats
3W - 3L
1,378 SR
Queue Stats
295W - 275L
1,531 Elo+
Party 1
Janus
Janus
Daniel011099
Janus
Level 146
God Stats
5W - 5L
1,544 SR
Queue Stats
113W - 103L
1,543 Elo+
Solo
Heimdallr
Heimdallr
Issy__070
Heimdallr
Level 69
God Stats
4W - 11L
1,374 SR
Queue Stats
166W - 185L
1,486 Elo+
Solo
King Arthur
King Arthur
ReAcTiVe_RF
King Arthur
Level 67
God Stats
6W - 8L
1,479 SR
Queue Stats
393W - 362L
1,551 Elo+
Party 1
Athena
Athena
jc21122
Athena
Level 66
God Stats
4W - 3L
1,446 SR
Queue Stats
146W - 113L
1,535 Elo+
Solo
Team Averages
Level 101
1,444 SR
1,530 Elo+

VS

Team Averages
Level 121
1,550 SR
1,489 Elo+
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Khulil
Ullr
Level 87
God Stats
6W - 14L
1,386 SR
Queue Stats
148W - 161L
1,456 Elo+
Party 2
Fenrir
Fenrir
Megatriel
Fenrir
Level 147
God Stats
40W - 18L
1,704 SR
Queue Stats
685W - 675L
1,510 Elo+
Solo
Zeus
Zeus
Sensei Trill
Zeus
Level 115
God Stats
63W - 51L
1,524 SR
Queue Stats
437W - 416L
1,510 Elo+
Party 2
Ymir
Ymir
Wtue
Ymir
Level 101
God Stats
12W - 10L
1,635 SR
Queue Stats
171W - 187L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,414
451
2,920
7,403
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,551
463
3,894
3,191
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Issy__070
Heimdallr
8
2 / 5 / 2
5,445
454
4,541
8,027
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ReAcTiVe_RF
King Arthur
10
0 / 1 / 0
5,915
493
3,084
8,426
5,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
jc21122
Athena
8
0 / 2 / 4
5,595
466
3,077
10,719
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
4 / 0 / 5
6,430
536
4,255
5,741
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
Khulil
Ullr
9
4 / 1 / 7
6,194
516
4,402
5,184
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Megatriel
Fenrir
9
2 / 3 / 9
5,822
485
5,700
10,422
3,065
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 0 / 1
7,487
624
2,413
1,824
628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Wtue
Ymir
12
2 / 0 / 1
6,710
559
4,822
7,306
5,464
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
14
15
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
5
6.5
L
1
6
1
0.25
L
1
1
0
1
L
Heimdallr
Issy__070
Heimdallr
2
5
2
0.6
W
Ullr
Khulil
Ullr
4
1
7
7.5
W
Fenrir
Megatriel
Fenrir
2
3
9
2.17
L
King Arthur
ReAcTiVe_RF
King Arthur
0
1
0
0
W
2
0
1
2.5
W
Ymir
Wtue
Ymir
2
0
1
2.5
L
Athena
jc21122
Athena
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,516
Damage
21,592
37,766
Taken
30,477
22,378
Mitigated
11,624
6,840
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,255
2,395
0
446
5,741
1,363
607
908
4,833
0
30,094
L
2,920
887
0
1,116
7,403
3,439
0
844
6,559
0
26,282
L
3,894
40
0
0
3,191
779
0
585
2,606
30,273
0
L
Heimdallr
Issy__070
Heimdallr
4,541
1,424
0
675
8,027
3,718
338
626
7,401
0
24,723
W
Ullr
Khulil
Ullr
4,402
2,054
0
1,665
5,184
1,104
0
1,166
4,018
0
22,757
W
Fenrir
Megatriel
Fenrir
5,700
2,067
536
2,342
10,422
3,065
0
4,267
6,155
0
19,526
L
King Arthur
ReAcTiVe_RF
King Arthur
3,084
312
0
2,518
8,426
5,323
0
3,184
5,242
0
30,348
W
2,413
84
0
981
1,824
628
275
40
1,784
52,655
0
W
Ymir
Wtue
Ymir
4,822
963
0
3,400
7,306
5,464
291
590
6,716
35,112
0
L
Athena
jc21122
Athena
3,077
1,199
0
2,531
10,719
9,119
70
1,996
8,723
17,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,920
Gold Earned
32,643
251
Minions Killed
307
0
Camps Cleared
0
1,113,267
Distance Traveled
1,121,093
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,430
536
49
4
0
195,662
3
L
Ravana
5,414
451
53
4
0
213,671
0
L
Janus
5,551
463
66
6
0
234,062
0
L
Heimdallr
5,445
454
49
4
0
206,326
0
W
Ullr
6,194
516
37
3
0
232,192
0
W
Fenrir
5,822
485
30
3
0
276,185
3
L
King Arthur
5,915
493
62
5
0
212,181
0
W
Zeus
7,487
624
114
10
0
216,313
5
W
Ymir
6,710
559
77
6
0
200,741
0
L
Athena
5,595
466
21
2
0
247,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role