Player Matchup

Thanatos
Thanatos
LukaFN
Thanatos
Level 17
God Stats
2W - 1L
1,814 SR
Queue Stats
20W - 21L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
Mohamed_Elomda25
Sylvanus
Level 41
God Stats
48W - 38L
1,501 SR
Queue Stats
184W - 168L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XXLAD101XX
Morgan Le Fay
Level 26
God Stats
31W - 30L
1,551 SR
Queue Stats
63W - 57L
1,481 Elo+
Solo
Artemis
Artemis
fogolith
Artemis
Level 8
God Stats
11W - 7L
1,662 SR
Queue Stats
115W - 95L
1,538 Elo+
Party 2
Bakasura
Bakasura
mckntosh
Bakasura
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,676 Elo+
Solo
Team Averages
Level 20
1,606 SR
1,519 Elo+

VS

Team Averages
Level 21
1,492 SR
1,478 Elo+
Ah Puch
Ah Puch
BlueShirtGuy
Ah Puch
Level 22
God Stats
1W - 0L
1,548 SR
Queue Stats
5W - 3L
1,376 Elo+
Party 1
Freya
Freya
BÜNTA
Freya
Level 29
God Stats
5W - 4L
1,509 SR
Queue Stats
116W - 58L
1,704 Elo+
Solo
Heimdallr
Heimdallr
Kalires
Heimdallr
Level 8
God Stats
3W - 5L
1,277 SR
Queue Stats
19W - 22L
1,436 Elo+
Solo
Awilix
Awilix
Leviticus2013
Awilix
Level 29
God Stats
13W - 8L
1,562 SR
Queue Stats
113W - 98L
1,522 Elo+
Solo
Ymir
Ymir
Lothepusene
Ymir
Level 17
God Stats
1W - 0L
1,566 SR
Queue Stats
6W - 7L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LukaFN
Thanatos
7
0 / 9 / 0
6,093
358
2,352
8,290
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 6 / 8
8,487
499
6,798
18,899
19,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
XXLAD101XX
Morgan Le Fay
14
6 / 7 / 2
8,753
515
11,258
13,330
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
fogolith
Artemis
13
3 / 7 / 5
8,408
495
9,926
12,332
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
mckntosh
Bakasura
12
0 / 4 / 4
7,259
427
1,812
10,175
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlueShirtGuy
Ah Puch
14
5 / 3 / 9
9,117
536
13,518
11,288
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
BÜNTA
Freya
19
16 / 1 / 3
12,300
724
14,861
12,822
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Kalires
Heimdallr
8
2 / 2 / 5
6,693
394
3,446
3,918
704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 4 / 8
10,006
589
10,476
10,871
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 12
7,511
442
3,711
10,847
7,834
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
11
Kills
33
33
Deaths
11
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BlueShirtGuy
Ah Puch
5
3
9
3.17
W
Freya
BÜNTA
Freya
16
1
3
17.5
W
Heimdallr
Kalires
Heimdallr
2
2
5
2.25
W
9
4
8
3.25
W
1
1
12
7
L
Thanatos
LukaFN
Thanatos
0
9
0
0
L
2
6
8
1
L
Morgan Le Fay
XXLAD101XX
Morgan Le Fay
6
7
2
1
L
Artemis
fogolith
Artemis
3
7
5
0.79
L
Bakasura
mckntosh
Bakasura
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
46,012
63,026
Taken
49,746
36,722
Mitigated
21,637
18,959
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BlueShirtGuy
Ah Puch
13,518
277
0
4,917
11,288
4,027
320
4,902
6,386
52,152
0
W
Freya
BÜNTA
Freya
14,861
4,964
0
9,784
12,822
4,931
0
4,792
7,920
86,767
7,152
W
Heimdallr
Kalires
Heimdallr
3,446
1,744
0
474
3,918
704
801
1,479
2,439
0
13,414
W
10,476
4,067
0
2,385
10,871
4,141
296
4,005
6,866
0
67,031
W
3,711
980
0
0
10,847
7,834
275
2,878
7,861
24,689
0
L
Thanatos
LukaFN
Thanatos
2,352
350
0
2,749
8,290
2,886
0
4,949
3,341
0
20,954
L
6,798
1,086
2,077
6,472
18,899
19,206
0
10,359
8,540
22,558
0
L
Morgan Le Fay
XXLAD101XX
Morgan Le Fay
11,258
974
0
2,462
13,330
5,059
380
7,979
5,351
47,628
0
L
Artemis
fogolith
Artemis
9,926
5,431
0
2,771
12,332
5,196
585
6,879
5,453
0
49,394
L
Bakasura
mckntosh
Bakasura
1,812
1,179
0
2,428
10,175
4,375
0
906
9,269
0
34,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
45,627
320
Minions Killed
407
0
Camps Cleared
0
1,385,208
Distance Traveled
1,489,762
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,117
536
88
5
0
303,119
1
W
Freya
12,300
724
148
9
0
327,874
0
W
Heimdallr
6,693
394
32
2
0
179,147
2
W
Awilix
10,006
589
109
6
0
384,154
2
W
Ymir
7,511
442
30
2
0
295,468
2
L
Thanatos
6,093
358
48
3
0
153,950
3
L
Sylvanus
8,487
499
39
2
0
346,136
4
L
Morgan Le Fay
8,753
515
78
5
0
305,917
0
L
Artemis
8,408
495
83
5
0
280,726
1
L
Bakasura
7,259
427
72
4
0
298,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role