Player Matchup

Athena
Athena
 
Athena
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Anryoki
Fenrir
Level 21
God Stats
23W - 24L
1,488 SR
Queue Stats
70W - 65L
1,470 Elo+
Solo
Neith
Neith
FrostWillBite
Neith
Level 29
God Stats
43W - 36L
1,580 SR
Queue Stats
310W - 314L
1,534 Elo+
Solo
Discordia
Discordia
Tucone
Discordia
Level 24
God Stats
6W - 2L
1,602 SR
Queue Stats
52W - 46L
1,521 Elo+
Solo
Jormungandr
Jormungandr
Veiiigar
Jormungandr
Level 17
God Stats
40W - 22L
1,844 SR
Queue Stats
78W - 60L
1,470 Elo+
Party 2
Team Averages
Level 22
1,603 SR
1,499 Elo+

VS

Team Averages
Level 18
1,570 SR
1,581 Elo+
Cliodhna
Cliodhna
BerryBerserker92
Cliodhna
Level 29
God Stats
0W - 2L
1,179 SR
Queue Stats
41W - 39L
1,478 Elo+
Solo
Khepri
Khepri
Dominik0798PL
Khepri
Level 27
God Stats
1W - 3L
1,714 SR
Queue Stats
21W - 19L
1,442 Elo+
Solo
Bellona
Bellona
Oxladitel
Bellona
Level 2
God Stats
2W - 2L
1,746 SR
Queue Stats
2W - 3L
1,638 Elo+
Party 1
Agni
Agni
fictiont
Agni
Level 28
God Stats
20W - 14L
1,465 SR
Queue Stats
58W - 54L
1,710 Elo+
Solo
Loki
Loki
Ассассин9сс
Loki
Level 4
God Stats
3W - 2L
1,746 SR
Queue Stats
5W - 6L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
4 / 0 / 8
6,746
613
3,953
9,361
6,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Anryoki
Fenrir
10
3 / 0 / 2
6,294
572
2,743
5,255
1,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 0 / 4
7,226
657
4,049
5,541
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Tucone
Discordia
11
7 / 2 / 2
6,999
636
5,873
4,574
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Veiiigar
Jormungandr
10
2 / 1 / 6
6,021
547
3,507
6,963
3,013
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,486
499
3,028
7,404
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 1 / 0
3,725
339
574
1,081
357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Oxladitel
Bellona
9
0 / 6 / 2
5,379
489
5,586
9,582
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
8
2 / 5 / 0
5,476
498
3,992
5,712
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
4,670
425
2,867
4,554
955
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
3
3
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
8
8
W
Fenrir
Anryoki
Fenrir
3
0
2
4
L
1
6
1
0.25
L
0
1
0
0
W
6
0
4
8
L
Bellona
Oxladitel
Bellona
0
6
2
0.17
W
Discordia
Tucone
Discordia
7
2
2
4
W
Jormungandr
Veiiigar
Jormungandr
2
1
6
5
L
Agni
2
5
0
0.4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
16,047
31,694
Taken
28,333
14,502
Mitigated
12,473
12,086
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,953
1,845
1,316
3,029
9,361
6,322
302
1,359
7,952
12,385
0
W
Fenrir
Anryoki
Fenrir
2,743
1,088
0
2,212
5,255
1,868
28
714
4,497
0
34,456
L
3,028
780
0
1,206
7,404
2,572
0
3,680
3,619
0
28,331
L
574
174
0
260
1,081
357
0
334
747
2,051
0
W
4,049
2,664
0
3,706
5,541
1,856
1,436
633
4,898
0
47,307
L
Bellona
Oxladitel
Bellona
5,586
1,478
0
1,241
9,582
6,954
0
4,031
5,296
5,204
25,061
W
Discordia
Tucone
Discordia
5,873
989
0
766
4,574
1,443
384
677
3,891
36,134
0
W
Jormungandr
Veiiigar
Jormungandr
3,507
657
0
1,057
6,963
3,013
530
1,958
4,716
24,569
0
L
Agni
3,992
104
39
804
5,712
1,635
0
3,290
2,320
12,439
0
L
2,867
412
0
90
4,554
955
0
1,534
3,018
0
13,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
24,736
315
Minions Killed
164
0
Camps Cleared
0
1,047,433
Distance Traveled
826,293
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,746
613
16
1
0
228,164
0
W
Fenrir
6,294
572
76
7
0
205,411
0
L
Cliodhna
5,486
499
55
5
0
199,915
1
L
Khepri
3,725
339
4
0
0
24,431
0
W
Neith
7,226
657
97
9
0
187,857
2
L
Bellona
5,379
489
60
5
0
180,529
3
W
Discordia
6,999
636
78
7
0
202,488
2
W
Jormungandr
6,021
547
48
4
0
223,513
2
L
Agni
5,476
498
22
2
0
201,211
4
L
Loki
4,670
425
23
2
0
220,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role