Player Matchup

Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ArsAres
Geb
Level 157
God Stats
12W - 8L
1,601 SR
Queue Stats
392W - 406L
1,479 Elo+
Party 2
Thoth
Thoth
WalentTain
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,194 Elo+
Party 2
Ne Zha
Ne Zha
mani4_ka
Ne Zha
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,346 Elo+
Party 2
Neith
Neith
ДушаБога
Neith
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,419 Elo+
Solo
Team Averages
Level 108
1,520 SR
1,388 Elo+

VS

Team Averages
Level 47
1,603 SR
1,459 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FreakSqueak
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 56L
1,362 Elo+
Party 1
Set
Set
Gulancer
Set
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
216W - 180L
1,532 Elo+
Party 1
Ganesha
Ganesha
KriVro98
Ganesha
Level 18
God Stats
3W - 2L
1,693 SR
Queue Stats
119W - 97L
1,459 Elo+
Party 1
Zeus
Zeus
Nagradz
Zeus
Level 34
God Stats
1W - 1L
1,821 SR
Queue Stats
36W - 34L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 8 / 3
9,157
916
10,057
14,680
5,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
12
1 / 7 / 5
7,446
745
4,408
17,024
13,161
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
13
3 / 13 / 2
7,899
790
4,877
12,802
4,355
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
mani4_ka
Ne Zha
14
3 / 10 / 3
7,945
795
5,145
13,372
4,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 7
8,828
883
11,699
13,054
4,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
9 / 3 / 13
10,271
1,027
11,786
7,186
2,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 25
10,325
1,033
5,516
18,141
23,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 4 / 18
10,168
1,017
12,661
10,868
5,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
KriVro98
Ganesha
16
0 / 3 / 30
9,580
958
5,711
15,193
13,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Nagradz
Zeus
18
20 / 2 / 13
11,402
1,140
27,869
7,785
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
143
13
Kills
44
44
Deaths
15
20
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
8
3
0.56
W
Hera
 
Hera
9
3
13
5.17
L
Geb
1
7
5
0.5
W
5
3
25
5.83
W
10
4
18
4.75
W
Ganesha
KriVro98
Ganesha
0
3
30
5
W
Zeus
Nagradz
Zeus
20
2
13
13.25
L
Thoth
3
13
2
0.31
L
Ne Zha
mani4_ka
Ne Zha
3
10
3
0.45
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,186
Damage
63,543
70,932
Taken
59,173
32,488
Mitigated
49,167
13,469
Healing
17,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,057
5,501
466
3,663
14,680
5,439
0
12,068
2,612
0
26,564
W
Hera
 
Hera
11,786
1,734
1,779
1,634
7,186
2,864
1,162
1,595
5,591
19,471
0
L
Geb
4,408
380
252
2,747
17,024
13,161
0
8,920
8,104
9,727
0
W
5,516
991
2,595
2,565
18,141
23,063
491
2,847
15,294
10,770
0
W
12,661
3,624
722
554
10,868
5,875
1,198
2,372
8,496
0
27,252
W
Ganesha
KriVro98
Ganesha
5,711
575
2,205
2,485
15,193
13,996
772
1,224
13,969
10,114
0
W
Zeus
Nagradz
Zeus
27,869
2,742
1,423
1,395
7,785
3,369
1,575
1,247
6,538
49,261
0
L
Thoth
4,877
615
0
94
12,802
4,355
0
11,187
1,615
7,484
0
L
Ne Zha
mani4_ka
Ne Zha
5,145
1,661
581
1,600
13,372
4,686
0
9,454
3,918
0
8,461
L
11,699
6,019
48
4,018
13,054
4,847
0
9,253
3,801
0
22,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,275
Gold Earned
51,746
68
Minions Killed
107
0
Camps Cleared
0
780,723
Distance Traveled
935,061
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,157
916
25
3
0
152,479
1
W
Hera
10,271
1,027
10
1
0
161,245
0
L
Geb
7,446
745
7
1
0
166,180
4
W
Geb
10,325
1,033
16
2
0
212,102
1
W
Set
10,168
1,017
29
3
0
196,180
0
W
Ganesha
9,580
958
0
0
0
194,509
0
W
Zeus
11,402
1,140
52
5
0
171,025
1
L
Thoth
7,899
790
4
0
0
154,624
0
L
Ne Zha
7,945
795
9
1
0
145,427
0
L
Neith
8,828
883
23
2
0
162,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role