Player Matchup

Zeus
Zeus
ExoticTomster
Zeus
Level 69
God Stats
4W - 1L
1,650 SR
Queue Stats
229W - 125L
1,677 Elo+
Party 2
Bacchus
Bacchus
Glads
Bacchus
Level 156
God Stats
16W - 9L
1,626 SR
Queue Stats
436W - 258L
1,651 Elo+
Party 2
Ravana
Ravana
Skizzler
Ravana
Level 149
God Stats
5W - 0L
2,106 SR
Queue Stats
444W - 243L
1,683 Elo+
Party 2
Loki
Loki
Tipho666
Loki
Level 101
God Stats
13W - 3L
1,714 SR
Queue Stats
160W - 119L
1,589 Elo+
Solo
Cliodhna
Cliodhna
skadisboooobies
Cliodhna
Level 34
God Stats
2W - 2L
1,574 SR
Queue Stats
90W - 28L
1,806 Elo+
Party 2
Team Averages
Level 102
1,734 SR
1,681 Elo+

VS

Team Averages
Level 77
1,513 SR
1,523 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BigStu1217
Osiris
Level 86
God Stats
3W - 14L
1,500 SR
Queue Stats
688W - 666L
1,527 Elo+
Party 1
Fafnir
Fafnir
CannedSand
Fafnir
Level 46
God Stats
3W - 3L
1,692 SR
Queue Stats
11W - 15L
1,495 Elo+
Solo
Nemesis
Nemesis
JungusMungus
Nemesis
Level 48
God Stats
10W - 22L
1,371 SR
Queue Stats
204W - 234L
1,449 Elo+
Party 1
Rama
Rama
Rvalles14
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,832
583
4,568
3,577
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Glads
Bacchus
7
1 / 2 / 7
5,255
526
4,501
6,975
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Skizzler
Ravana
12
7 / 0 / 0
7,269
727
7,408
3,532
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
10
2 / 2 / 3
5,549
555
2,325
6,828
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
11
5 / 1 / 3
6,346
635
4,708
5,088
1,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
3 / 3 / 3
5,655
566
4,664
5,047
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
BigStu1217
Osiris
9
1 / 4 / 0
5,144
514
1,360
7,058
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
CannedSand
Fafnir
8
1 / 1 / 4
5,128
513
3,129
6,026
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
JungusMungus
Nemesis
7
0 / 4 / 3
4,654
465
1,988
8,031
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
8
1 / 5 / 2
5,209
521
2,828
6,668
1,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
6
6
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
3
1.5
L
Osiris
BigStu1217
Osiris
1
4
0
0.25
L
Fafnir
CannedSand
Fafnir
1
1
4
3
W
2
1
3
3.5
W
Bacchus
Glads
Bacchus
1
2
7
2.25
L
Nemesis
JungusMungus
Nemesis
0
4
3
0.38
L
Rama
1
5
2
0.4
W
Ravana
Skizzler
Ravana
7
0
0
7
W
Loki
2
2
3
1.75
W
Cliodhna
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
13,969
26,000
Taken
32,830
12,432
Mitigated
12,704
7,511
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,664
299
0
666
5,047
1,474
0
2,246
2,801
25,510
0
L
Osiris
BigStu1217
Osiris
1,360
892
0
2,568
7,058
3,221
0
0
7,058
0
22,600
L
Fafnir
CannedSand
Fafnir
3,129
878
0
1,157
6,026
4,425
0
1,785
4,241
7,551
0
W
4,568
390
0
711
3,577
1,185
0
1,681
1,810
33,502
0
W
Bacchus
Glads
Bacchus
4,501
902
0
1,386
6,975
5,825
0
2,606
4,255
12,040
0
L
Nemesis
JungusMungus
Nemesis
1,988
545
0
460
8,031
2,186
0
3,305
4,726
0
20,190
L
Rama
2,828
1,873
0
1,100
6,668
1,398
0
1,733
4,935
0
21,314
W
Ravana
Skizzler
Ravana
7,408
2,884
0
2,247
3,532
1,832
0
533
2,972
0
41,245
W
Loki
2,325
777
0
2,469
6,828
2,037
0
1,306
5,408
0
24,926
W
Cliodhna
4,708
502
0
698
5,088
1,553
0
1,282
3,762
0
35,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
25,790
306
Minions Killed
225
0
Camps Cleared
0
1,034,763
Distance Traveled
987,605
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,655
566
56
6
0
201,200
2
L
Osiris
5,144
514
58
6
0
206,844
0
L
Fafnir
5,128
513
12
1
0
208,038
3
W
Zeus
5,832
583
72
7
0
181,988
1
W
Bacchus
5,255
526
20
2
0
202,377
3
L
Nemesis
4,654
465
47
5
0
202,435
0
L
Rama
5,209
521
52
5
0
169,088
1
W
Ravana
7,269
727
87
9
0
220,138
2
W
Loki
5,549
555
57
6
0
200,496
4
W
Cliodhna
6,346
635
70
7
0
229,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role