Player Matchup

Chronos
Chronos
Akuno_Sekai19
Chronos
Level 12
God Stats
22W - 25L
1,374 SR
Queue Stats
23W - 28L
1,210 Elo+
Solo
Neith
Neith
ENVYsinhunny
Neith
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 20L
964 Elo+
Solo
Thanatos
Thanatos
OG Elisey
Thanatos
Level 8
God Stats
3W - 3L
1,261 SR
Queue Stats
3W - 8L
1,184 Elo+
Solo
Ra
Ra
Zyrianbunton0911
Ra
Level 29
God Stats
8W - 10L
1,289 SR
Queue Stats
120W - 175L
1,206 Elo+
Solo
Chaac
Chaac
pokenix
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,134 Elo+
Solo
Team Averages
Level 15
1,385 SR
1,140 Elo+

VS

Team Averages
Level 12
1,483 SR
1,312 Elo+
Cliodhna
Cliodhna
Hauringusuta
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,361 Elo+
Solo
Kukulkan
Kukulkan
grimofthegrave1
Kukulkan
Level 12
God Stats
3W - 1L
1,687 SR
Queue Stats
3W - 2L
1,492 Elo+
Solo
Yemoja
Yemoja
izasca
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
mimosadas
Ra
Level 4
God Stats
1W - 2L
1,295 SR
Queue Stats
44W - 60L
963 Elo+
Solo
Nu Wa
Nu Wa
waxedbanana
Nu Wa
Level 24
God Stats
30W - 30L
1,432 SR
Queue Stats
44W - 47L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
1 / 1 / 0
9,048
452
569
7,577
3,795
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 2 / 6
11,408
570
11,052
11,627
3,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
OG Elisey
Thanatos
16
17 / 9 / 9
12,260
613
15,726
18,930
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 17
11,070
554
9,538
13,195
4,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
pokenix
Chaac
15
7 / 4 / 10
10,633
532
10,828
15,870
17,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hauringusuta
Cliodhna
13
3 / 13 / 5
8,590
430
9,258
16,165
5,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
6 / 10 / 1
10,206
510
10,101
16,352
4,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
izasca
Yemoja
2
0 / 1 / 1
5,612
281
108
1,145
349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 16 / 6
7,386
369
5,279
14,429
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 0
9,036
452
10,687
12,866
9,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
42
Kills
13
16
Deaths
44
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
1
1
0
1
W
10
2
6
6.5
L
Cliodhna
Hauringusuta
Cliodhna
3
13
5
0.42
W
Thanatos
OG Elisey
Thanatos
17
9
9
2.39
W
7
0
17
15.5
L
Kukulkan
6
10
1
0.65
L
Yemoja
izasca
Yemoja
0
1
1
0.5
L
0
16
6
0.19
W
Chaac
pokenix
Chaac
7
4
10
3
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,713
Damage
35,433
67,199
Taken
60,957
37,409
Mitigated
24,544
24,201
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
569
243
0
1,467
7,577
3,795
3,799
1,764
5,813
36,010
0
W
11,052
3,636
0
3,695
11,627
3,929
7,618
4,563
6,918
0
77,671
L
Cliodhna
Hauringusuta
Cliodhna
9,258
2,066
0
1,015
16,165
5,662
0
3,925
12,240
0
36,192
W
Thanatos
OG Elisey
Thanatos
15,726
5,149
0
9,091
18,930
7,693
3,175
6,278
12,502
0
43,211
W
9,538
827
1,231
6,915
13,195
4,966
1,822
5,876
7,153
65,362
0
L
Kukulkan
10,101
1,920
0
1,355
16,352
4,700
768
4,079
12,191
62,542
0
L
Yemoja
izasca
Yemoja
108
108
0
41
1,145
349
0
114
1,031
364
0
L
5,279
972
118
1,379
14,429
4,217
137
2,811
11,618
22,456
0
W
Chaac
pokenix
Chaac
10,828
1,048
0
1,802
15,870
17,026
554
7,381
8,316
13,171
30,238
L
10,687
4,671
0
3,051
12,866
9,616
39
1,917
10,949
38,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,419
Gold Earned
40,830
427
Minions Killed
238
0
Camps Cleared
0
1,797,536
Distance Traveled
1,165,512
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,048
452
57
3
0
260,011
7
W
Neith
11,408
570
133
7
0
386,255
2
L
Cliodhna
8,590
430
58
3
0
297,118
1
W
Thanatos
12,260
613
60
3
0
370,488
0
W
Ra
11,070
554
105
5
0
407,261
4
L
Kukulkan
10,206
510
109
5
0
288,399
0
L
Yemoja
5,612
281
0
0
0
20,156
0
L
Ra
7,386
369
28
1
0
277,589
2
W
Chaac
10,633
532
72
4
0
373,521
0
L
Nu Wa
9,036
452
43
2
0
282,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role